- Jul 9, 2022
- 620
- 1,072
Hi!I change face skin type - nothing happens.
When i change face type it reverts the material editors sliders from the bright skin i made back to dark that comes with the face
i dont have the neck problem with the skin that comes with the face (dark), it only becomes the issue when i brighten the face in material editor.
I seriously dont know what to do to rid off the dark skin face
Sometimes it depends on the lights used, if you are playing under a graphic enhacer or sometimes some maps do odd things. In rare cases, the StudioNeo simply doesn wants to work, it is not perfect you shold know that.
let me talk about an issue I had in recent days.
There is a map from KKY named "Container office" or something like that, in some weird cases, it make an effect in the neck like the example below
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As you can see, there is a remarcable difference in skin tone, not color. If I remove the entire map, the skin tone fix itself.
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If you had good sight, you may see the neck seam but barely perceived. In this case I select the model and open material editor. I am going to adjust some sliders. take a look:
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If we remove the map, we will see that there is no change in the skin tone, even though we have modified some slider, therefore I can assum that the difference in skin tones are because some embebed lights in maps do weird things.
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hope this info helps