Does this game have no jiggle physics by default ? I thought it might be the mods conflicting with each other in BetterRepack R5, but even after vanillafying the game, the breasts are barely moving. This is the case no matter how fast the animation is, or how much I change softness and weight settings. Is this normal ?
Is there a list anywhere of the added traits to each personality? What I mean is, the personality "obsessed" seems to give good bjs from the start and probably the best bjs in the game. tomboy seems to enjoy all sex and hate being rejected more than other personalities, motherly and loney seem to visit your room more often.
Do you guys know how you can truly vanillify the game without loosing translation/injector/uncen?
I'm really astounded that they included a script for that but all it does primarily is remove translation and essential things, while leaving hordes of custom costumes and bugged fluff everywhere.
If you want to remove costumes, accessories, etc and make it vanilla from that point of view, it's literally all in the folder "mods". That is where that type of mod goes. Just delete that. Or delete the buggy/crappy ones.
note that uncensor selection 'bodies' are in the mods folder, so deleting it entirely will remove that (you called that out in your question is why I mention it)
translation/etc program type mods go in the 'bepinex' folder, so they get loaded by the program. So the thing that actually loads uncensors is in there, I believe, but the actual choices are from mods
Do you guys know how you can truly vanillify the game without loosing translation/injector/uncen?
I'm really astounded that they included a script for that but all it does primarily is remove translation and essential things, while leaving hordes of custom costumes and bugged fluff everywhere.
You'd have to modify it yourself, that's been my one standing complaint since the beginning because A LOT of the people who pick this up don't know how, but they expect the player to do it.
Does this game have no jiggle physics by default ? I thought it might be the mods conflicting with each other in BetterRepack R5, but even after vanillafying the game, the breasts are barely moving. This is the case no matter how fast the animation is, or how much I change softness and weight settings. Is this normal ?
Is there a list anywhere of the added traits to each personality? What I mean is, the personality "obsessed" seems to give good bjs from the start and probably the best bjs in the game. tomboy seems to enjoy all sex and hate being rejected more than other personalities, motherly and loney seem to visit your room more often.
If you want to remove costumes, accessories, etc and make it vanilla from that point of view, it's literally all in the folder "mods". That is where that type of mod goes. Just delete that. Or delete the buggy/crappy ones.
note that uncensor selection 'bodies' are in the mods folder, so deleting it entirely will remove that (you called that out in your question is why I mention it)
translation/etc program type mods go in the 'bepinex' folder, so they get loaded by the program. So the thing that actually loads uncensors is in there, I believe, but the actual choices are from mods
It is suggested NOT to mass delete anything as you could mess up the game, the best option is to write a script that sifts through every mod and removes what you don't want while staying clear of anything potentially essential to the repack.
Pandemic restrictions most likely, everyone is being hit and hard, including Japan. They will likely return once it is over, assuming this stupid pandemic didn't run them out of business like a good portion of smaller businesses in the US, or they are just working slower than normal and will have something later, probably the second.
Here's a quick (well, sorta) tutorial on converting an existing opaque clothing item to translucent. The idea is to grab the main texture with material editor, load that texture into photoshop or equivalent to change its opacity, then load edited texture back into game. First, find an item to convert, and set it to the color you want. The color will be in the texture file itself, and not easy to change afterward. In this case I'll use the "tight dress" in red. Then open the material editor for the top (see spoiler), scroll down to "MainTex", and hit "Export Texture". A window should pop up, showing your new texture file. It'll have a name something like _Export_2021-01-31-17-36-23_cf_m_top_tightdress_MainTex.png
Now load that texture file into photoshop/whatever, and we want to make one simple change. On the "Layers" tab, there's the setting for the opacity of that layer. We want to change the 100% to something like 70%. If you're working with a white texture or other very light color, start more around 50%. Note that in many cases including this example, when you change the opacity the texture looks like it gets erased. Don't worry, everything we need is still there. Save the edited texture file as a png.
Now back to the game - open the material editor again, find MainTex again, only this time we Import the newly edited texture. When you load the texture don't be surprised if nothing happens, or if things don't look like you expected. Some items barely change, occasionally they look perfect, but usually it'll come up dithered like this example did.
Last step before saving, we want to check out a few shaders to see which looks best. The default shader is AIT/Clothes True, and usually it won't be the best look. At a minimum, we want to try AIT/Clothes Alpha, AIT/Clothes Alpha True, and Hanmen/Clothes True Pantyhose. Here Alpha True seems to look best, so we set the shader and create the coordinate card.
Once you've done a couple of these it only takes a couple of minutes to make/load new textures. If you make anything that looks good, post it up on the card sharing thread! And here's the card made while doing the tutorial:
dear op: if you can read this, please hear my plea.
upload the links to mediafire or workupload, you have no idea how much that would help to dowload the links. or at least make the archives parts less heave, i got a descent internet conecton, but 4. something of gigas from a celphone is a miracle if i get one link done.
hi guys how come some cards dont work even though its downloaded in 1 of those website the page recommends like how can you tell if its gonna work or not?
dear op: if you can read this, please hear my plea.
upload the links to mediafire or workupload, you have no idea how much that would help to dowload the links. or at least make the archives parts less heave, i got a descent internet conecton, but 4. something of gigas from a celphone is a miracle if i get one link done.
hi guys how come some cards dont work even though its downloaded in 1 of those website the page recommends like how can you tell if its gonna work or not?
The reason some don't work is because they downloaded without the character data or the data got corrupted, so the game no longer recognizes it as a card. You can only tell if it will work by trying it.
Here's a quick (well, sorta) tutorial on converting an existing opaque clothing item to translucent. The idea is to grab the main texture with material editor, load that texture into photoshop or equivalent to change its opacity, then load edited texture back into game. First, find an item to convert, and set it to the color you want. The color will be in the texture file itself, and not easy to change afterward. In this case I'll use the "tight dress" in red. Then open the material editor for the top (see spoiler), scroll down to "MainTex", and hit "Export Texture". A window should pop up, showing your new texture file. It'll have a name something like _Export_2021-01-31-17-36-23_cf_m_top_tightdress_MainTex.png
Now load that texture file into photoshop/whatever, and we want to make one simple change. On the "Layers" tab, there's the setting for the opacity of that layer. We want to change the 100% to something like 70%. If you're working with a white texture or other very light color, start more around 50%. Note that in many cases including this example, when you change the opacity the texture looks like it gets erased. Don't worry, everything we need is still there. Save the edited texture file as a png.
Now back to the game - open the material editor again, find MainTex again, only this time we Import the newly edited texture. When you load the texture don't be surprised if nothing happens, or if things don't look like you expected. Some items barely change, occasionally they look perfect, but usually it'll come up dithered like this example did.
Last step before saving, we want to check out a few shaders to see which looks best. The default shader is AIT/Clothes True, and usually it won't be the best look. At a minimum, we want to try AIT/Clothes Alpha, AIT/Clothes Alpha True, and Hanmen/Clothes True Pantyhose. Here Alpha True seems to look best, so we set the shader and create the coordinate card.
Once you've done a couple of these it only takes a couple of minutes to make/load new textures. If you make anything that looks good, post it up on the card sharing thread! And here's the card made while doing the tutorial: View attachment 1014280
lmao is that why I never get any answers in these threads? No, I'm not joining discord.
I just want the best settings for better penetration because it's a mess with some positions. If anyone has any findings about that and is willing to share them HERE then thanks in advance.
And if anyone knows of a way/mod that makes hair loose so the collisions are more accurate to prevent things like this?