For those curious about why
Fate of Horingar isn’t finished, the short answer is that it became unstable and essentially "bricked." It got to the point where trying to fix it was more work than starting from scratch.
Horingar: Darkside is being developed by someone with years of experience, while
Fate of Horingar was made by a novice with no prior experience, which made it incredibly difficult to fix — it’s essentially a tangled mess. That said, I’ve managed to stabilize
FoH for PC, and the final patch will be released soon.
Horingar: Darkside represents a huge leap in quality. Unlike the first game, where we mainly invested effort, time and energy,
Darkside has far more resources and polish behind it. Honestly, I’d recommend skipping
FoH entirely and jumping straight into
Darkside—it’s the game we truly wanted to create but couldn’t with the first one.
Keep in mind, 3 chapters of
Darkside are already out, and a 4th chapter is coming on January 15th. The game will feature 2 arcs, each with 6 chapters, so technically, Arc 1 is already about 60% finished.
That’s all I have to say on the matter for now, and I won’t be commenting further here. If you have any questions, feel free to reach out to us on Discord.