hey guys how do i find andrew in the game ?
iv played a lot this morning but im not able to find him any clue where i need to go ?
He's into swordsplay, so he appears after the first swordsmanship class.
Eillana is somewhat similar, in the at her first few relationship scenes are all locked behind attending book club.
I haven't played for some time now. This game was great from the start. I am waiting a little bit until I am blown a away with the amount of content and the amount of game play there is. I find that I am more often than not disappointed if I download every update and there is hardly any content. (not saying that is the case here, its definitely a me problem)
What would be nice to know is where you are in implementation of everything. Are you behind your initial schedule or you blasting through your schedule?
What point can we expect some of the artwork to be updated? This is in no way to rush you, rather what would you have completed before going back and doing the art? ex. stable saves, basic bones of the combat system in place, more of the main story completed
Will you be collaborating with artists more often or like you said, you want to practice and do alot of the art yourself?
I keep hearing people talk about potions class and how potions will have effects on certain events. Do you have any mind blowing events planned or anything crazy you think would be cool? (don't have to spoil anything if you don't want to)
Will all of the female characters be able to get pregnant once the story progresses further? if so will each character be able to experience different kinds of pregnancy?
Might be a little behind, but not terribly. I would estimate I'm at 20% complete when my goal is to be 33% complete by the end of this year, to keep to an estimated goal of 3 years in development. Probably at around 50% I'll secretly start working on a new project in my free time, then at 75% or so I'll unveil it after a year or so of development because I have lots of ideas for new games!
Artwork will be updated probably in a few months. I might, in the next month or two, start on updating the fallen/birth pose and animations while I do a few weeks of head, shoulder, hair, and eyes studies, which will likely take me at a few months or so to get through all of them. I would start updating them immediately, but I feel like I'm advancing so quickly over the last few weeks that, by the end... I would want to update them all again!
More collaborations are planned, but some might not be on sexy art (In particular, the artist I collaborated with this time wanted to shift to doing SFW art instead of NSFW, but there's plenty of SFW art needed in the game too!)
Regardless of planned collaborations, I'm still doing art myself. This time, for example, I just threw some focus onto making a cute new banner image of Olivia to practice my skills! I'm really happy with how it turned out too, the head and hands are still really off, but the shading and clothing folds I love how I made them!
Pregnancy is planned (and even implemented) for both Anya and Eillana. What's not implemented is roughly a hundred + lines of dialog tied to Anya's various events, all using a system that won't modularly show it... Or, for Eilana, any events to actually cause it....
Various kinds will also happen, but will likely be tied to events as they make sense (IE, no monster pregnancy for someone who refuses to leave the castle and engage with monsters, etc etc) That's not to say that everyone's going to be all happy-go-lucky, someone's probably going to end up a little upset when, say, she's walking in the gardens and gets a little surprise from a tentacle plant, but only when it makes sense!
Wheras Anya, from the start, has shown interest in slime pregnancy, so that for sure is in the works.
Hoping to get to those soon.
And potions are planned to have several events tied to them, as are the passive skills and spells you can get throughout the game. The passive spells in particular many of them just got tied to the nurse's aid PTJ, allowing their use in treatment to avoid losing gold from using up
Oh, I also have the same feeling about updates. I always feel like mine are too small....
So I did a test with this update! The results were.... interesting, at least.
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