Thanks for all the feedback everyone!
can someone provide me a PDF game guide
No pdf guide unfortunately, but I've been building a few guides on the wiki!
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There's also one that lists all the available sex scenes (though it might be out of date, the one on the first post here is probably more accurate....
A few questions:
How do you unlock masturbation in the game?
Where/when do you encounter Andrew?
Outside of unlocking prostitution through working at the tavern, is there any form of casual sex with NPCs like in say, one of OneOne1 games?
The only masturbation scene right now is unlocked via reading erotica from the book club in your own room. You can unlock a sort of voyer scene if, during the same time frame(reading erotica for book club), you have Eilana's relationship up a bit and visit her room at night.
You don't find the wand, you make it. Grab planks of wood outside the main entrance which heads towards the village, and do enough artifacting classes that they ask you to get a catlyst. Then it'll unlock the slime dungeon, go deep enough inside and you'll get a catalyst, which you bring to the next artifacting class along with the wood and you'll make the wand.
Edit: Can you meet Andrew more than once a day? I don't think you can but really should be able too. His events take FOREVER to unlock and you can only meet him in the afternoon, which is already a critical time slot considering many things are tied to it, such as elemental training. I hope his impregnating her gets added soon too.
I think at some point he's available for spending time together at night in the boy's dorms, but it takes a little while.
There's a gifting and call-system in the process of being implemented which will likely help out with easing the process of relationships too!
Impregnation is in the works as well! Just need to finish up some mechanics with human babies first (it's a multi-scene process thanks to their... inherent difficulties with not being able to jump out of windows to flee after birth like imps can.....)
The mechanics of the game is so wonky, that I think I will pass on this game. You get sucked into rooms just by walking by, and you can get stuck in rooms.
Got an idea of which areas suck you in unexpectedly, and which rooms you get stuck in? The hitboxes for room entry can be kinda wonky thanks to my removal of RPGmaker's tile-based approach, combined with strange bugs appearing when game resolution changes that made making them too small not work (mainly, they outright vanished at certain resolutions when they're too small...
I'll try adjusting the hitbox for the doors again later, perhaps only in the office area, and see if I can get them lined up better without having the vanishing issues.