Ok. Now the the script (if you don't know how CE tables work, google it).
Start the table, start the game, activate the script, and activate the next two (Activator and Player) as well. If you were fast enough, you can toggle ActivateGame directly. If that doesn't work, click on PATREON VERSION (not demo) in the game and then toggle ActivateGame. That should do the trick. I didn't play much, but I also added battery and money pointers, so have fun. Want more scripts? Just let me know and maybe I can help.
UPD: I finally got my hands on this one. I updated the table for v0.8, there are 2 methods with different implementations. That should be future-proof, the dev's freaking out, let me know whether it gets outdated. The table is tested on 0.7 and 0.8, so don't be retarded (do screen recordings and send them privately if you are having issues).
I could mess with the game more to ensure you don't need to activate it every time, but that is seemingly time-consuming, the game's worth it. Yet it's feasible.