That sums up the vast majority of adventure games. Gotta love it.
If you don't ... then never play Monkey Island or Randall's Monday or Day of the Tentacle ... I mean: After an accident with a fake diamond which broke the time machine (just roll with it, ok?) your three characters were split throughout time. 100 years in the future (or was it 200?) you need a hamster to power a generator, but only the person in the present has access to a hamster. What to do? Yes, you put him into the freezer. 100 years in the future you put him into the microwave to defrost him. But he is still freezing cold. So ... yes, you got it: You throw a drunk sleeping guy off his bed in his hotel bedroom to get the soaking wet pullover he was lying on, then you steal his keys, trade the keys with a car thief for his crowbar. You use this crowbar to get a sh**load of coins out of a vending machine. Then you put the wet pullover into the hotels coin operated dryer and use all the coins to run the dryer for a 100 years. 100 years later it will stop and you get a dry pullover out which shrunk to a size that it would fit the hamster. Problem solved!
And you blow out George Wahington's wooden teeth with a explosive cigarette. And you drug a old man ... twice. You need to do so because you want to steal his money to order a new giant diamond for the time machine. That game is awesome!!!