Unreal Engine How 2 make DPS in UE5 and make Mesh Deform in UE5 as well?

AkagiVoid

Active Member
Feb 12, 2020
737
631
I seen dis DPS(Dynamic Penetration System) asset 4 Unity 2 use on models, wondering how 2 make dat same set up in UE5, also how 2 set up mesh deform at run time dat UE5 provides(seen a few youtube videos of plugins being used), and use the DPS with the mesh deform? ?w?
Also my UE5 skill is mainly Blueprinting and novice Java/C# coding knowledge btw. >w<

The goal is 2 take a dildo, rod, and etc object(depending on side), the character's stomach deforms to the object's size dat over the limit(as shown in image below). >w>
A better example can be found at link:
. :3
1747331656564.png
 

caLTD

Member
Game Developer
Feb 4, 2018
242
207
There is none, nsfw games are not welcome in game engine worlds. (otherwise metahumans has boobs (at least)).
You may develop your own system.
 

Mispeled

Formerly 'dumdumduracell'
Game Developer
Oct 30, 2020
23
26
I doubt you'll find an already existing plugin or module that does specifically this but if you're willing to create it yourself, you can look into Chaos Flesh that can do mesh deformation through physics.
 

AkagiVoid

Active Member
Feb 12, 2020
737
631
There is none, nsfw games are not welcome in game engine worlds. (otherwise metahumans has boobs (at least)).
You may develop your own system.
TwT


I doubt you'll find an already existing plugin or module that does specifically this but if you're willing to create it yourself, you can look into Chaos Flesh that can do mesh deformation through physics.
Any good tutorials/pointers on how 2 do dat? ?w?
 

Mispeled

Formerly 'dumdumduracell'
Game Developer
Oct 30, 2020
23
26
Any good tutorials/pointers on how 2 do dat? ?w?
Can't help you much with that, I haven't delved into that feature of unreal personally, but there are plenty of tutorials and videos on how to use it. Highly doubt you'll find something that is specific to your use case per say but the whole point of Chaos Flesh is to simulate mesh deformation using their chaos physics engine.
Without looking into it, I'd assume you just need to either figure out how to apply it from the inside out, that is to deform the mesh from something that is inside the mesh, assuming chaos flesh isn't already capable of simulating that, or to build your meshes around it to support it, the former probably being the more realistic.
Applying Chaos Flesh to your meshes itself is simple enough, plenty of video tutorials on it with a simple search on YouTube.
 
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caLTD

Member
Game Developer
Feb 4, 2018
242
207
TwT




Any good tutorials/pointers on how 2 do dat? ?w?


Sorry, the Unreal community isn’t a sharing, open-source community. Even asking the right question requires a certain level of expertise, and since answering incorrect questions is seen as a waste of time, it’s very hard to find someone to engage with.

Also your requirements are uber alpha grade stuff, there is none except I see a demo from DazToHue community member create a mesh interaction system for ue 5.6...your object can push skeletal mesh... Check daztohue discord
 

AkagiVoid

Active Member
Feb 12, 2020
737
631
Sorry, the Unreal community isn’t a sharing, open-source community. Even asking the right question requires a certain level of expertise, and since answering incorrect questions is seen as a waste of time, it’s very hard to find someone to engage with.

Also your requirements are uber alpha grade stuff, there is none except I see a demo from DazToHue community member create a mesh interaction system for ue 5.6...your object can push skeletal mesh... Check daztohue discord

Just found dis dat kinda explains a way 2 deform sumthin, but IDK if I can get it 2 do dat at run time. X3
And I won't lie, I am still a beginner in UE5.x. X3

 

caLTD

Member
Game Developer
Feb 4, 2018
242
207
1-) It wasn't daz character. (transporting character from daz to unreal with working genitals is quite task)
2-) ıt does not triggered from your 2nd object eg the other character dick.
3-) deform does not based size of dick.

so it look like smilar but not your requirements.