AkagiVoid
Active Member
- Feb 12, 2020
- 737
- 631
I seen dis DPS(Dynamic Penetration System) asset 4 Unity 2 use on models, wondering how 2 make dat same set up in UE5, also how 2 set up mesh deform at run time dat UE5 provides(seen a few youtube videos of plugins being used), and use the DPS with the mesh deform? ?w?
Also my UE5 skill is mainly Blueprinting and novice Java/C# coding knowledge btw. >w<
The goal is 2 take a dildo, rod, and etc object(depending on side), the character's stomach deforms to the object's size dat over the limit(as shown in image below). >w>
A better example can be found at link:
Also my UE5 skill is mainly Blueprinting and novice Java/C# coding knowledge btw. >w<
The goal is 2 take a dildo, rod, and etc object(depending on side), the character's stomach deforms to the object's size dat over the limit(as shown in image below). >w>
A better example can be found at link:
You must be registered to see the links
. :3