Another question that I would find interesting that this poll doesn't cover is how many devs would make a game even if they knew there was a 100% chance that they would never make a dime at it, and just wanted to try it as a fun hobby anyway. As a follow up to that, assuming you were going to try it no matter what with the hope of eventually going full time, how much would it actually take to go full time? Personally, I would happily take a pay cut to do something I loved instead of my boring day job but there's still a certain minimum threshold that would be required to pay the bills. If the best I could do was $500 a month then there's no way that could ever be full time. If I could manage $5k per month take home then that's doable even if it's a big pay cut. What's my minimum? Not really sure, but it's a lot less than my current salary. It's also WAY more than minimum wage.