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Tutorial Unreal Engine How To Uncensor (Almost) Any UE4 Game

zxcv1245B

New Member
Aug 23, 2024
2
0
Can you make a detailed video tutorial?.I've been trying to do this for two days now, but it's so confusing that I can't do it.
 

Prick

Engaged Member
Jul 17, 2017
2,147
1,955
So anyone test the first post with UE5?
The guide technically works with UE4 and UE5, but my guide is missing some of the more technical aspects of patching.
It's not too difficult to locate the mosaic shader in 'hunting mode'. But fabricating the patch sometimes requires additional code as seen in some of the other patches shared around.

Best to tag someone like funog1 in an uncensor request.
 

funog1

Member
Modder
Mar 2, 2017
435
2,434
I always hated having to revert to dx11 to use 3dmigoto for UE5.x as everyone uses it for dx12 and all its fancy settings(i.e. raytracing, nanite, lumens, DLSS, etc) which do not work in dx11. I started using 3dmigoto as a crutch because I had no clue how to extract > mod > repack the new .utoc .ucas file structure and had no extra time to learn. Well I recently had some free time to spin up UE5 again so lets get started!

First a warm up:
RJ01204507
This is UE4.26 no utoc/ucas
drop the file in Gingin_Park-WindowsNoEditor_p.zip to the GinGinPark\Gingin_Park\Content\Paks folder.
Created on version 1.1.0

Someone already did the 3dmigoto for this

hello looking for demosaic this game



This one is UE5.4 and has utoc/ucas, a good game to test with. Works for me, need others to test as this is uncharted waters.
drop the file in Miranda-is-in-Trouble.zip to the Miranda-is-in-Trouble\Game\Content\Paks folder.
Created on version 1

Now I wait for people to feed me more games to try with.:D
 

DioKoDiesel

Newbie
Feb 10, 2020
38
38
I always hated having to revert to dx11 to use 3dmigoto for UE5.x as everyone uses it for dx12 and all its fancy settings(i.e. raytracing, nanite, lumens, DLSS, etc) which do not work in dx11. I started using 3dmigoto as a crutch because I had no clue how to extract > mod > repack the new .utoc .ucas file structure and had no extra time to learn. Well I recently had some free time to spin up UE5 again so lets get started!

First a warm up:

This is UE4.26 no utoc/ucas
drop the file in Gingin_Park-WindowsNoEditor_p.zip to the GinGinPark\Gingin_Park\Content\Paks folder.
Created on version 1.1.0


Someone already did the 3dmigoto for this


This one is UE5.4 and has utoc/ucas, a good game to test with. Works for me, need others to test as this is uncharted waters.
drop the file in Miranda-is-in-Trouble.zip to the Miranda-is-in-Trouble\Game\Content\Paks folder.
Created on version 1

Now I wait for people to feed me more games to try with.:D
Thank U brother I see if I can bring more Toys to you
 

Prick

Engaged Member
Jul 17, 2017
2,147
1,955
I always hated having to revert to dx11 to use 3dmigoto for UE5.x as everyone uses it for dx12 and all its fancy settings(i.e. raytracing, nanite, lumens, DLSS, etc) which do not work in dx11.

Now I wait for people to feed me more games to try with.:D
Couldn't agree with you more.
Great to have the ability to disable the mosaic, but suffer with the results of an overall worse looking game.

UE games are becoming a little bit more common, so I would imagine you will have some requests in the near future.
I simply lack the patience to learn how to fabricate legitimate mods.
 

kiava

Active Member
Oct 2, 2017
869
514
hi guys is it possible to uncensor this ?
 

ValkyrieSCPD

Member
Nov 16, 2023
133
34
I always hated having to revert to dx11 to use 3dmigoto for UE5.x as everyone uses it for dx12 and all its fancy settings(i.e. raytracing, nanite, lumens, DLSS, etc) which do not work in dx11. I started using 3dmigoto as a crutch because I had no clue how to extract > mod > repack the new .utoc .ucas file structure and had no extra time to learn. Well I recently had some free time to spin up UE5 again so lets get started!

First a warm up:

This is UE4.26 no utoc/ucas
drop the file in Gingin_Park-WindowsNoEditor_p.zip to the GinGinPark\Gingin_Park\Content\Paks folder.
Created on version 1.1.0


Someone already did the 3dmigoto for this


This one is UE5.4 and has utoc/ucas, a good game to test with. Works for me, need others to test as this is uncharted waters.
drop the file in Miranda-is-in-Trouble.zip to the Miranda-is-in-Trouble\Game\Content\Paks folder.
Created on version 1

Now I wait for people to feed me more games to try with.:D
Does that mean we could decensor the ue5 game directly with dx12 in the future?
 

funog1

Member
Modder
Mar 2, 2017
435
2,434
hi guys is it possible to uncensor this ?
Nope can't be done, and it certainty isn't 3 posts above yours. Edit:damn no one gets sarcasm no more

Does that mean we could decensor the ue5 game directly with dx12 in the future?
Depends on a few things, game devs need to leave patching enabled and how they go about censoring in the first place, among a many other small things. But I think I've got a basic grasp on things for moving forward.
 
Last edited:
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Prick

Engaged Member
Jul 17, 2017
2,147
1,955
Nope can't be done, and it certainty isn't 3 posts above yours.
I was able to decensor with 3dmigoto active, but wasn't able to make a patch, yields an error.

Not really worth shit though, camera is bad, animations are meh.
 

kiava

Active Member
Oct 2, 2017
869
514
I was able to decensor with 3dmigoto active, but wasn't able to make a patch, yields an error.

Not really worth shit though, camera is bad, animations are meh.
yeah sorry don't waste your time
 

ValkyrieSCPD

Member
Nov 16, 2023
133
34
Nope can't be done, and it certainty isn't 3 posts above yours. Edit:damn no one gets sarcasm no more


Depends on a few things, game devs need to leave patching enabled and how they go about censoring in the first place, among a many other small things. But I think I've got a basic grasp on things for moving forward.
Still a good news,heroic!Keep it on!
Just hate Japanese censor game using UE.
 

DioKoDiesel

Newbie
Feb 10, 2020
38
38
I always hated having to revert to dx11 to use 3dmigoto for UE5.x as everyone uses it for dx12 and all its fancy settings(i.e. raytracing, nanite, lumens, DLSS, etc) which do not work in dx11. I started using 3dmigoto as a crutch because I had no clue how to extract > mod > repack the new .utoc .ucas file structure and had no extra time to learn. Well I recently had some free time to spin up UE5 again so lets get started!

First a warm up:

This is UE4.26 no utoc/ucas
drop the file in Gingin_Park-WindowsNoEditor_p.zip to the GinGinPark\Gingin_Park\Content\Paks folder.
Created on version 1.1.0


Someone already did the 3dmigoto for this


This one is UE5.4 and has utoc/ucas, a good game to test with. Works for me, need others to test as this is uncharted waters.
drop the file in Miranda-is-in-Trouble.zip to the Miranda-is-in-Trouble\Game\Content\Paks folder.
Created on version 1

Now I wait for people to feed me more games to try with.:D
Hello boss here is new toyz don't know if fits your appetize

RJ01127928



\
RJ01198507


/
RJ01255377
 

eyerace1234

New Member
Feb 16, 2024
11
1
In VR games with Unreal Engine such as , I can identify the mosaic with the 3Dmigoto tool,
but when I start the game with the code that specifies the range, the game doesn't start.

Does anyone know the code that can start this tool normally for VR games, not just this game?
 

funog1

Member
Modder
Mar 2, 2017
435
2,434
BTW,demo of Code Valkyrie 3 is out,thought you would like it.
Each new game this dev makes seems lazier than the last. It looks like I can just repackage my old CVII patch to work on this because of the reused assets.

Edit:
Yup
1731043570764.png
 
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FrontalZp

Member
Aug 6, 2018
116
35
Possible to uncensored “aruna and the labyrinth”? It’s here on f95. By enoughmin.
tried with 3dmigoto with instructions yet overlay ui isnt present. Activated from shipping with -dx11