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Tutorial Unreal Engine How To Uncensor (Almost) Any Unreal Engine Game

funog1

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It does not work.You modify the Material M_Mosaic,right?
This game looks like using blueprints to control the mosaics.

(The game Emilia's Playroom,it looks like using blueprints to control the mosaics too,you modify the models of mosaics to uncensor,right?)
1756106675195.png
:unsure:
The male model uses the M_Mosaic directly and the female uses BP_Mosaic which references the default sphere and M_Mosaic. All I changed was the M_Mosaic...

Emilia's playroom had a lot of testing and a bunch of model editing if I remember correctly
1756107737147.png
that not working either?



Edit: are you running in dx11 by chance?
Edit2:
1756110747499.png
Don't do that, its 2025.
 
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ivyxyn

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View attachment 5182957
:unsure:
The male model uses the M_Mosaic directly and the female uses BP_Mosaic which references the default sphere and M_Mosaic. All I changed was the M_Mosaic...

Emilia's playroom had a lot of testing and a bunch of model editing if I remember correctly
View attachment 5182991
that not working either?



Edit: are you running in dx11 by chance?
Edit2:
View attachment 5183071
Don't do that, its 2025.
test.jpg

I don't know why the game run in dx11 mode,maybe my Windows 10 system isn't new enough,I haven't upgraded the system for a long time.

Edit:
0x.jpg

I fix the uncensor mod,now support both dx11 and dx12.
 
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Taiko03

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I need some help!
I under 3Dmigoto 1.3.16 in AI_Kanojo RJ01277982\AI_Kanojo\Binaries\Win64 like this
1756322270572.png
I create new shotcut and change like this
1756322443349.png
After start shotcut, i login ingame, not have any new UI like tutorial said, what should i do now
1756322582233.png
Tks for reply me!
 

FlatIsJustice700

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Dec 22, 2017
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There is no localization folder.... that is why it is annoying to translate.
Do you have any guidance or tutorial to translate UE games, i've been trying to translate with help of chatgpt making scripts to locate Japanese text via regex after extracting .json files from both .ucas and .pak contents in FModel, then translating it via sheets, re importing them to .json and then using unrealpak to import it to correct format again but it seems i don´t understand how to do it properly since all content is in ".ucas", i don't understant how to properly mod but can't find any real guide for translation
 

funog1

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Do you have any guidance or tutorial to translate UE games, i've been trying to translate with help of chatgpt making scripts to locate Japanese text via regex after extracting .json files from both .ucas and .pak contents in FModel, then translating it via sheets, re importing them to .json and then using unrealpak to import it to correct format again but it seems i don´t understand how to do it properly since all content is in ".ucas", i don't understant how to properly mod but can't find any real guide for translation
translating the json files isn't going to help anyways, fmodel converts the game files to human readable formats. reimporting them does nothing except add files that unreal will neither read nor touch. This is the extent of my knowledge for translation UE games, if I knew more I'd probably do full translations.
 

GGT2699

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Mar 9, 2024
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Himiko no Inran na Misogi (RJ01248413)

Can this censorship be lifted?
 
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funog1

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Himiko no Inran na Misogi (RJ01248413)

สามารถยกเลิกการเซ็นเซอร์สิ่งนี้ได้หรือไม่?
Rule 1 § 5

This game is sooo slow, 95% unskippable talk...
1758963172393.png
Also, yes.
1758962952988.png
Requires exe patching since it's UE5 and has a .sig file. Either use the SigBypass.zip(goes in the Himiko\Binaries\Win64 folder). Or if you don't like downloading and using random .dll files:WeSmart:edit the Pesla-Win64-Shipping.exe in a hex editor(I use ), go to offset(h) 1D47600 and change the 48 to a C3. You know if you did either of these choices right if you move the .sig file out of the Paks folder and you don't get and error when you try to launch the game.

As always, extract all files in Himiko-Windows_p.zip to the Himiko\Content\Paks folder. If possible change the folder names to English to prevent possible issues.

卑弥呼の淫乱な禊(Himiko no Inran na Misogi)
RJ01248413
Version: No Idea, last Manifest date 2024-08-21
 
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GGT2699

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Rule 1 § 5

This game is sooo slow, 95% unskippable talk...
View attachment 5288537
Also, yes.
View attachment 5288530
Requires exe patching since it's UE5 and has a .sig file. Either use the SigBypass.zip(goes in the Himiko\Binaries\Win64 folder). Or if you don't like downloading and using random .dll files:WeSmart:edit the Pesla-Win64-Shipping.exe in a hex editor(I use ), go to offset(h) 1D47600 and change the 48 to a C3. You know if you did either of these choices right if you move the .sig file out of the Paks folder and you don't get and error when you try to launch the game.

As always, extract all files in Himiko-Windows_p.zip to the Himiko\Content\Paks folder. If possible change the folder names to English to prevent possible issues.

卑弥呼の淫乱な禊(Himiko no Inran na Misogi)
RJ01248413
Version: No Idea, last Manifest date 2024-08-21
Thanks for the advice and help!
 

funog1

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If so,could you plz help me check whether RJ01332797 could use the same method?

Thanks a lot!
the dev made custom edits to the engine, needs reversing to edit properly. lots of time for little pay out. all you do is watch a walking animation? you can get rid of the censor with the default clothing if her bra stays on for some reason.
tl;dr not worth the time
Can it be uncensored?
A lot can change in a few months, this went from taking too long to reverse, to under 10 minutes for everything. New tools, new knowledge.

Game is still buggy as ever, switching costumes sometimes breaks removal of parts.
1759017971826.png
As always, extract all files in Nozokudake_uncensor.zip to the Nozokudake\Content\Paks folder. If possible change the folder names to English to prevent possible issues.

あの娘をしたからのぞくだけ(Ano musume o shitakara nozokuda?)
RJ01332797
Version: 1.0

I need to check the older stuff again. Got something that couldn't be worked with before? Let me know, I'll take a new look...
 
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