- Apr 2, 2021
- 69
- 73
Looks cool. Any plan for RPG stuff like leveling up your dong, balls, capacity and cum amount or power ups that do the same?
what about some sex stuff involving the robot getting caught in the trap and having a short window of time to have your fun with them? or adding other objects or smaller enemies the try to suck you off? and if there is going to be a version with both sex's then will the male version get to use ALL of his members rather than just the tentacles like a face fuck or anal kinda thing? also a short stack with a fat ass with or without a dick is an automatic win, everyone or at least a huge majority loves short stacks and the game so far runs really well and the movement/ shading is really good and i cant wait to see where this game goesIn a future update there will be vaginal sex.
Will do, sorry, it's hard to tell what's too dark on my PC. Good to hear it runs well.
- Like, a third person camera for when walking? That wouldnt be out of the question.
- I can certainly update the model with more defined nails. Maybe in a later update I can add clothing options. Glad you like her look!
- The problem with that right now is that in scenes where you can't see her face, it's not animated. Forcing first-person POV is, at the moment, a time-saving technique. But I could see about adding that later.
- I wouldnt know how to go about it and it seems like a lot of extra work to make sure all the controls work with a phone touchscreen. If I do make an android version it'll be later when the game is more complete.
Thanks for the compliments!
Well, there's going to be 6 areas in total and as each area is unlocked, the robot will change the sex scene that she performs. I'm thinking cock milking (the one that's already in), handjob, thighjob, blowjob, cowgirl. There will also be additional traps, I wouldnt mind suggestions for those.
Yeah, I'm not really sure how to contextualise it all cause it's all kinda stupid. Basically she wants to fill up the tanks in the station and then escape because...? But if she's caught by a trap too many times, or by the robot once, then they wont let her leave.
How do you feel about a male character with the same body shape, like with the huge ass? It'd be doable if I dont have to change the body shape much.
I don't know what to make of that...
> Femdom/Futasub
> Futa milking
Customisation would be excellent! Perhaps spending seed on outfits that alter gameplay, or as a reward when you max a trait?In a future update there will be vaginal sex.
Will do, sorry, it's hard to tell what's too dark on my PC. Good to hear it runs well.
- Like, a third person camera for when walking? That wouldnt be out of the question.
- I can certainly update the model with more defined nails. Maybe in a later update I can add clothing options. Glad you like her look!
- The problem with that right now is that in scenes where you can't see her face, it's not animated. Forcing first-person POV is, at the moment, a time-saving technique. But I could see about adding that later.
- I wouldnt know how to go about it and it seems like a lot of extra work to make sure all the controls work with a phone touchscreen. If I do make an android version it'll be later when the game is more complete.
Thanks for the compliments!
Well, there's going to be 6 areas in total and as each area is unlocked, the robot will change the sex scene that she performs. I'm thinking cock milking (the one that's already in), handjob, thighjob, blowjob, cowgirl. There will also be additional traps, I wouldnt mind suggestions for those.
Yeah, I'm not really sure how to contextualise it all cause it's all kinda stupid. Basically she wants to fill up the tanks in the station and then escape because...? But if she's caught by a trap too many times, or by the robot once, then they wont let her leave.
How do you feel about a male character with the same body shape, like with the huge ass? It'd be doable if I dont have to change the body shape much.
I don't know what to make of that...
I like the idea of spontaneous orgasms. Running down the hallway while spraying the ground infront of you.Or maybe adding automatic orgasm meter build-up causing spontaneous orgasms (As one of many conditions that traps can give the player to handicap them)?
Next update I'll put something up. Putting up a patreon with a v0.1 feels a little lame.Oh and one more thing, i didn't notice any link to a Patreon or Subscribestar or anything,are you adding that later, or... ? I kinda wanna support your work. :3
Here's a quick mockup:How huge an ass we talking?
Haven't seen how huge the current one is to get an idea on how to answer that question.
Don't actually have a name for either of the characters yet. To me they're just 'alien' and 'robot'.I wanted to share some screenshots I took. I just love this character. Which speaking of, whats her name? owo
Yeah, I could probably add third person, something like an over the shoulder view.Looks promising. Waiting for the next year I assume. Note, I'd find it cooler if it was 3rd person in general (so you can maybe add customization) so that the player can view the player character. Maybe the upgrade you do changes the character visually too? And when jerking off the game switches to first person with some help on where the jizz will hit. Idk, wasn't simple getting a feeling where it lands or how close I need to stand.
Damn, you're absolutley right, it IS a lot like shodan, I didnt even notice that. Even the little portait that pops up is like her.PS.: SHODAN meets Doc Ock, showed her dominance on me with the legendary T-Pose. I couldn't resist but run towards her.
Yeah, I should probably add something like a struggle mechanic. At this point I'm kinda scared to touch the 'grab' code much again, it's a whole mess of making sure animations line up perfectly and dont get desynced. But I'll keep it in mind.Cool idea and good potential, I also like the unique models instead of something more generic.
In terms of gameplay, I think in these types of games it's better when it is difficult to avoid getting caught, but you don't insta-lose the game when you do. So it would be common to get caught, but you can escape from or resist a grab with a minigame and maybe stun the enemy briefly and lose some health. But I don't know if many people see that differently perhaps because many games seem to do the insta-lose. In that case most of the gameplay actually has no erotic content and the mechanics have to be balanced to be fairly easy so you don't lose all your progress all the time. If you can get grabbed multiple times in a playthrough the enemies can be faster and more difficult and the balancing can be adjusted more precisely with the damage values for example. It's more common to see the erotic content without having to throw yourself at enemies intentionally, in addition there can be a healing mechanic and others. Even when playing perfectly there will be some unavoidable enemy interaction.
I also like the idea of multiple playthroughs, but in that case I think a game like this would benefit from randomization of the level layout.
Uh, sounds interesting, especially for some kind of fleshlight thing.this would do well with lovense /buttplug.io integration...
Haha, thanks, getting the cum to look right was something that's important to me, I think it could still use some work. I've been looking at HowlSFM's animations and trying to get something like that.really impressive so far! I wish other hentai games had cum mechanics this good, most of them I feel are just blobby and lack the stringy, sticky quality. I also really like the mechanic of jerking off onto things, hoping there are more things for the protagonist to cum on!
That's a good idea. I could put in an anal scene that way.what about some sex stuff involving the robot getting caught in the trap and having a short window of time to have your fun with them?
yeah sorry, I'll add a brightness setting next update and see if that fixes it for people.Its a bit *too* dark tho, ngl. My screen & gamma settings doesnt help me either im sure, but still.
I'm not sure how I'd do swappable anatomy. If there were different penis types, for example, I'd either have to have a visible seam where it connects to the rest of the body, or have a whole new model for each customisation.Wow.
This is actually pretty neat.
I like the "simplistic" art and colorfull details on character (where is counts) Gameplays also rather simplistic but ti does what it should well.
Customisation could be neat, swappable penises for example. Maybe changing colors of the character? cum?? haha.
Man i hope we get to f this bot soon. Dat butt needs it.
Yeah, that's a mistake on my end. What you describe ("edge" yourself and just discharge whenever you need it) is exactly how it should function, but I kinda forgot. I'll just remove the charge drain completely, no need for it really.Masturbation mechanic kind of underwhelming because you can't "edge" yourself and just discharge whenever you need it (i believe you are supposed to disable it before getting chased. if so, this part is redundant instead )
I hope there's no plan for platforming mechanic because usually those become jank and might hinder development.
Urgh, yeah, I didnt like unity's default AI movement so I made my own but it's all kinds of janky. I thought I put in enough Time.DeltaTime so it's not tied to the framerate but I guess not.Well done for the Proof Of Concept this V.1 provide, covering specific fetish ngl. I can't wait to see more
As for optimization and refresh rate, I found out that the higher your frame rate is, the lower the speed of the guardian wandering and poursuit is (only this part seem to be affected to refresh rate, not animation and player speed).
As some examples, forcing to 30fps, even with all boosters and running you can still get outrun by the guardian.
at 60fps, you have to run to flee, over 90fps walking is faster than the guardian when followed.
Also another bug I found out, using "F" close to a wall will allow you to see trough... nice wallhack lol, some hitbox seem very simplified too (second area walls and beds specialy).
Neverless, the implementation feel great, graphism are enough to be playable and don't need polish for the moment, I'm hoping there won't be only one ennemy, or it being able to use some sort of mechanic to be able to get closer from the player when other area will be implemented. The fear I have is space being empty and the game rely on the player saboting traps to "make" the guardian move to it position.
Yes, after a lot of feedback, I've been looking into customisation options. The main thing I'd want to add is multiple outfits which shouldnt be too hard. And yeah, you should be able to unlock them by spending the points you earn in the level.Customisation would be excellent! Perhaps spending seed on outfits that alter gameplay, or as a reward when you max a trait?
OHMYGOSH love iiiit! <3I like the idea of spontaneous orgasms. Running down the hallway while spraying the ground infront of you.
Next update I'll put something up. Putting up a patreon with a v0.1 feels a little lame.
Here's a quick mockup:
View attachment 2784199
I really need to keep the body shape as close as possible or else I'd need to redo a lot of the animations.
Don't actually have a name for either of the characters yet. To me they're just 'alien' and 'robot'.
Yeah, I could probably add third person, something like an over the shoulder view.
Damn, you're absolutley right, it IS a lot like shodan, I didnt even notice that. Even the little portait that pops up is like her.
Did it really T-pos? That's worrying, I haven't noticed that happen and idk why it did.
Yeah, I should probably add something like a struggle mechanic. At this point I'm kinda scared to touch the 'grab' code much again, it's a whole mess of making sure animations line up perfectly and dont get desynced. But I'll keep it in mind.
The game started out as having randomized levels, the code it still there to execute a procedural generation instead of a fixed one. I just got worried that I wouldn't be able to stop the generation from building unfun or unfair layouts, it'd also be easier to impliment a map later on.
Uh, sounds interesting, especially for some kind of fleshlight thing.
Haha, thanks, getting the cum to look right was something that's important to me, I think it could still use some work. I've been looking at HowlSFM's animations and trying to get something like that.
That's a good idea. I could put in an anal scene that way.
yeah sorry, I'll add a brightness setting next update and see if that fixes it for people.
I'm not sure how I'd do swappable anatomy. If there were different penis types, for example, I'd either have to have a visible seam where it connects to the rest of the body, or have a whole new model for each customisation.
Yeah, that's a mistake on my end. What you describe ("edge" yourself and just discharge whenever you need it) is exactly how it should function, but I kinda forgot. I'll just remove the charge drain completely, no need for it really.
No plans for platforming.
Urgh, yeah, I didnt like unity's default AI movement so I made my own but it's all kinds of janky. I thought I put in enough Time.DeltaTime so it's not tied to the framerate but I guess not.
About the beds, yeah, it's a problem of trying to keep it optimised and not having too many complex hitboxes, but on the other hand, ofcourse, players are going to want to ejaculate on things and see the cum fall on it accurately.
Ah, sorry to dissapoint, but for now it's just gonna be the robot (I'm dumb and models are hard to make).
Yes, after a lot of feedback, I've been looking into customisation options. The main thing I'd want to add is multiple outfits which shouldnt be too hard. And yeah, you should be able to unlock them by spending the points you earn in the level.
Better than nothing.I like the idea of spontaneous orgasms. Running down the hallway while spraying the ground infront of you.
Next update I'll put something up. Putting up a patreon with a v0.1 feels a little lame.
Here's a quick mockup:
View attachment 2784199
I really need to keep the body shape as close as possible or else I'd need to redo a lot of the animations.
Don't actually have a name for either of the characters yet. To me they're just 'alien' and 'robot'.
Yeah, I could probably add third person, something like an over the shoulder view.
Damn, you're absolutley right, it IS a lot like shodan, I didnt even notice that. Even the little portait that pops up is like her.
Did it really T-pos? That's worrying, I haven't noticed that happen and idk why it did.
Yeah, I should probably add something like a struggle mechanic. At this point I'm kinda scared to touch the 'grab' code much again, it's a whole mess of making sure animations line up perfectly and dont get desynced. But I'll keep it in mind.
The game started out as having randomized levels, the code it still there to execute a procedural generation instead of a fixed one. I just got worried that I wouldn't be able to stop the generation from building unfun or unfair layouts, it'd also be easier to impliment a map later on.
Uh, sounds interesting, especially for some kind of fleshlight thing.
Haha, thanks, getting the cum to look right was something that's important to me, I think it could still use some work. I've been looking at HowlSFM's animations and trying to get something like that.
That's a good idea. I could put in an anal scene that way.
yeah sorry, I'll add a brightness setting next update and see if that fixes it for people.
I'm not sure how I'd do swappable anatomy. If there were different penis types, for example, I'd either have to have a visible seam where it connects to the rest of the body, or have a whole new model for each customisation.
Yeah, that's a mistake on my end. What you describe ("edge" yourself and just discharge whenever you need it) is exactly how it should function, but I kinda forgot. I'll just remove the charge drain completely, no need for it really.
No plans for platforming.
Urgh, yeah, I didnt like unity's default AI movement so I made my own but it's all kinds of janky. I thought I put in enough Time.DeltaTime so it's not tied to the framerate but I guess not.
About the beds, yeah, it's a problem of trying to keep it optimised and not having too many complex hitboxes, but on the other hand, ofcourse, players are going to want to ejaculate on things and see the cum fall on it accurately.
Ah, sorry to dissapoint, but for now it's just gonna be the robot (I'm dumb and models are hard to make).
Yes, after a lot of feedback, I've been looking into customisation options. The main thing I'd want to add is multiple outfits which shouldnt be too hard. And yeah, you should be able to unlock them by spending the points you earn in the level.
1 - Obviously I imagine it to be quite an obstacle since the world the player will be in, are enclosed rooms that can become quite tight with the camera pushing around in that space. Another suggestions for this would be mouse scroll - controls the distance between camera and player character. So that the player has the option to zoom in or out for either gameplay, or viewing reasons.1 - Yeah, I could probably add third person, something like an over the shoulder view.
2 - Damn, you're absolutley right, it IS a lot like shodan, I didnt even notice that. Even the little portait that pops up is like her.
3 - Did it really T-pos? That's worrying, I haven't noticed that happen and idk why it did.
4 - Yes, after a lot of feedback, I've been looking into customisation options. The main thing I'd want to add is multiple outfits which shouldnt be too hard. And yeah, you should be able to unlock them by spending the points you earn in the level.
I'm sorry if my comment seem harsh, my native language isn't english and I didn't meant to be, I quite like the concept of this game.Urgh, yeah, I didnt like unity's default AI movement so I made my own but it's all kinds of janky. I thought I put in enough Time.DeltaTime so it's not tied to the framerate but I guess not.
About the beds, yeah, it's a problem of trying to keep it optimised and not having too many complex hitboxes, but on the other hand, ofcourse, players are going to want to ejaculate on things and see the cum fall on it accurately.
Ah, sorry to dissapoint, but for now it's just gonna be the robot (I'm dumb and models are hard to make).