Here's the 0.6.6 update and path notes. Be sure to support the dev if you can, updates are starting to become more regular and this is the best spiritual successor to SDT that I've seen so far. Wanna see it take off! Link will need to be mirrored since I don't have a premium gofile account.
Gofile
Meeerry Goonmas!
Another year is drawing to a close and I couldn't be happier to have spent it working on HyperDeep with your support. Thank you all, and I wish you a very merry Christmas and happy new year. Your present is a new game build!
Some of you who hang out in the Discord may be aware that I made a technical breakthrough recently that has opened the doors to long-dreamed-of and oft-requested
penis customization options. That is the key development that forms the basis of this build.
The penis physics system has seen a relatively significant overhaul. This, combined with the fact that it's Christmas eve and as such I haven't spent quite as long as usual testing this build, means that if you haven't been good this year you might encounter catastrophic bugs. I haven't found any so far but then I am very well behaved all the time.
As always
You must be registered to see the links
, but here's the highlights:
Receiver customization
For those of you not up-to-date on HyperDeep lore, "Receiver" is the weirdly clinical name that I've given to the collective entity that owns the penis and arms that appear in the game. This update introduces customization of both of those elements:
Lip and finger dynamics
Now that the penis can be different shapes and sizes, the simulations of the parts of HD-chan that touch the penis need to be a bit more sophisticated:
HD-chan is the best in the world at eating popsicles.
New clothing item: cat ear headphones
The game already has a Christmas outfit in it so I just randomly pulled an idea out of thin air and it was this:
New environment
I changed the environment yet again!
This came about largely because of requests from the community for environment color customization. I develop HyperDeep in a brightly-lit office and that sometimes causes me to forget that some of you are playing the game in literal goon caves and would rather a less eye-scorching color scheme.
Freecam changes
UI elements related to the freecam were pretty tired and ugly, so I decided to revamp them a bit:
I also made some changes to freecam control, like a boost button and better rotation interpolation.
Gazongas
Something always bothered me about how HyperDeep renders very large breasts. I dedicated some time to this thought and came up with some small rendering/animation tweaks that I think have improved the situation considerably:
Go home
You can now return to the main menu from the game! There isn't really any particular reason to do this but it felt strange not to at least have the option.