No listed changelog, said there will be one for future updates. This is from the update post on Patreon:
What exactly did I achieve?
I don't know. I know that I resented the builds I released at the end of last year, and I know that I am fond of this build, but I have worked on Hyperdeep near-enough every day of the last year. I have authored every change to the game under microscopy, which means that it's impossible for me to really grasp how far the game has come en macro.
Fundamentally, this update doesn't
add an awful lot to the game. Rather, it fixes a lot of issues, and provides a stable foundation for further development.
Will this update delight or underwhelm you? I have no idea.
What 0.6.0 is
- 0.6.0 is the culmination of almost a year's-worth of work on Hyperdeep (since the stupidly named 0.5.999). Work that has touched every single element of the game.
- 0.6.0 is the first version of the game that I can say truly pleases me and lives up to my standards, as far as the core game components (basic control, animations, graphics) are concerned.
- 0.6.0 is a prerelease build. More on that below.
What 0.6.0 isn't
- 0.6.0 is not 1.0.0. The game is not finished, and I have not finished working on it.
- 0.6.0 is not feature-complete. I still have plenty of ideas for features and changes to existing features.
- 0.6.0 is not the last hurdle of this phase of development. Again, more on that below.
Prerelease
While 0.6.0 is miles ahead of previous versions, it still does not quite put Hyperdeep back into a
stable state. It lacks some of the elements surrounding/packaging the game:
- A proper changelog
- Updated documentation
- Updated mannequin file
- A demo version
- Substantial QA testing
The last point is the primary reason that I've decided to release this build now: I only own one computer, meaning that I only have a single perspective on how the game runs and if it works at all. If the game is fucked on your computer I'm going to need your help to fix it before we "go gold", so to speak.
As usual, you should expect this update to break compatibility with external addons and saved presets. This is unfortunately unavoidable.