VN Ren'Py Hypno Lust [v0.2] [Welyogames]

welyo

Newbie
Game Developer
Sep 11, 2019
17
36
46
download a game for PC and has the screen of a phone.. can't read because so small.. delete and won't play unless I can at least get a normal PC screen for the PC version.
I love games that are half sandbox, like Summertime Saga or Milf City, where you just click the location you want to go to on the map and the story progresses from there. I want to create something like that too.


The problem is, I don’t have the knowledge, resources, or time to do it right now. Because of that, I’ve focused on things that are easier to code and more story-driven.


If you can explain or send me screenshots on Discord, I can try to fix the small message problem. I merged everything to 1080x2316 to make it fit both PC and Android.


TL;DR: In the future, I’ll definitely create other game modes for the game.
 
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welyo

Newbie
Game Developer
Sep 11, 2019
17
36
46
anyone else getting this error? i tried downloading from both pixel and mega.
1760789543196.png
its my mistake it should be png instead of jpg i was trying images saved on gallery and used for wallpaper or look whenever you want

ill fix it on next version, thanks for noticing
 

Da Bi Dimm

Member
Jan 28, 2025
363
183
62
View attachment 5353476
its my mistake it should be png instead of jpg i was trying images saved on gallery and used for wallpaper or look whenever you want

ill fix it on next version, thanks for noticing
First of all, I should say that I only have the most superficial knowledge of RenPy game development, so I could be wrong, but as far as I remember, only Python requires strict specification of image formats (usually this is the interface). RenPy, on the contrary, allows you to ignore image formats (if you don’t specify them in the code) and looks for images only by name. That is, in RenPy code, you don’t need to indicate ".../123.png," it is enough to write ".../123," and then changing the file format (for example, when compressing the game) will not cause any problems. Moreover, you don’t even need to strictly specify the path to the .rpa archive (just like with the file format, you don’t need to fully write ".../images.rpa/..."; it’s enough to write ".../images/..."). RenPy will find the path to the archive or folder itself. However, if you specify the archive or image format in the code, any changes (translation, creating a WTmod, changing image formats to reduce game size, etc.) may—and most likely will—cause errors, including critical ones.
 
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youraccount69

I'm like a karate chop
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Dec 30, 2020
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HypnoLust-0.2
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Vysirez

Newbie
Apr 24, 2018
20
15
124
So i was checking it out. Was a bit boring at first a lot of dialog i skipped cause I don't care about his history project. Also you need to not have the chat close the instant the last message is sent. I need some time to actually read it. Then i got to Katarina's threat to spread rumors. what? Why is that even a threat. if she actually does it, he just shares his copy of that conversation and she looks like an idiot. I mean if there was some legal issue the chat likely wouldn't be as useful, but in the court of public opinion its fine. It just killed things for me. I might come back later and try it and just try to ignore how terrible her threats were.
 

welyo

Newbie
Game Developer
Sep 11, 2019
17
36
46
First of all, I should say that I only have the most superficial knowledge of RenPy game development, so I could be wrong, but as far as I remember, only Python requires strict specification of image formats (usually this is the interface). RenPy, on the contrary, allows you to ignore image formats (if you don’t specify them in the code) and looks for images only by name. That is, in RenPy code, you don’t need to indicate ".../123.png," it is enough to write ".../123," and then changing the file format (for example, when compressing the game) will not cause any problems. Moreover, you don’t even need to strictly specify the path to the .rpa archive (just like with the file format, you don’t need to fully write ".../images.rpa/..."; it’s enough to write ".../images/..."). RenPy will find the path to the archive or folder itself. However, if you specify the archive or image format in the code, any changes (translation, creating a WTmod, changing image formats to reduce game size, etc.) may—and most likely will—cause errors, including critical ones.
Tbh while learning i didnt watch about how python or renpy works i just look the big game devoloper's codes and copycat the best ones for my game
they were using specific typing on codes ..png or ..jpg type so i did too im turning them into jpgs cuz it makes file size smaller
1763216056726.png

but i did tried your way too ye i can show on the chat like u said so. but without indicating .png or .jpg it doesent show full photo or cant use on gallery
or i might did wrong tho

in both way it doesent effect much tho while writing the code on cursor it autocorrects file type anyway
 

Da Bi Dimm

Member
Jan 28, 2025
363
183
62
Tbh while learning i didnt watch about how python or renpy works i just look the big game devoloper's codes and copycat the best ones for my game
they were using specific typing on codes ..png or ..jpg type so i did too im turning them into jpgs cuz it makes file size smaller
View attachment 5439510

but i did tried your way too ye i can show on the chat like u said so. but without indicating .png or .jpg it doesent show full photo or cant use on gallery
or i might did wrong tho

in both way it doesent effect much tho while writing the code on cursor it autocorrects file type anyway
I just quickly glanced through a beginner's guide to RenPy games (in my native language), and it also doesn’t specify an image format. But I mention Python earlier — in RenPy games, the interface is usually written in it, and it’s possible that 'mobile' games consist almost entirely of the interface, with pop-up images, which means they will need to have the format specified. For you, as a beginner developer, I would recommend studying this matter more thoroughly (you’ll have to do it anyway eventually; code optimization is always good). I would also suggest considering the .webp format, which is several times more efficient than .jpg at the same image quality, plus it has more features, like transparency (there’s an even more efficient format — .avif, but it’s quite demanding on hardware; I mean very demanding, and if you want your game to run smoothly on any device, it’s better not to use it).
 

welyo

Newbie
Game Developer
Sep 11, 2019
17
36
46
I just quickly glanced through a beginner's guide to RenPy games (in my native language), and it also doesn’t specify an image format. But I mention Python earlier — in RenPy games, the interface is usually written in it, and it’s possible that 'mobile' games consist almost entirely of the interface, with pop-up images, which means they will need to have the format specified. For you, as a beginner developer, I would recommend studying this matter more thoroughly (you’ll have to do it anyway eventually; code optimization is always good). I would also suggest considering the .webp format, which is several times more efficient than .jpg at the same image quality, plus it has more features, like transparency (there’s an even more efficient format — .avif, but it’s quite demanding on hardware; I mean very demanding, and if you want your game to run smoothly on any device, it’s better not to use it).
i just learned 2 file type in 1 min from you and .webp looks good i didnt even know it exist(yea ik i need to work on my lessons better)

do you have any recommendation for webm? if i can find that would be so nice videos are taking a lot space

i can change image files jpg to webp actually if next update came late its because of you (jk)

also yeah watching some coding lessons for better optimization would be good but atm i think i feel like it should be on second plan atm

So i was checking it out. Was a bit boring at first a lot of dialog i skipped cause I don't care about his history project. Also you need to not have the chat close the instant the last message is sent. I need some time to actually read it. Then i got to Katarina's threat to spread rumors. what? Why is that even a threat. if she actually does it, he just shares his copy of that conversation and she looks like an idiot. I mean if there was some legal issue the chat likely wouldn't be as useful, but in the court of public opinion its fine. It just killed things for me. I might come back later and try it and just try to ignore how terrible her threats were.
like vysirez said the story have a lot missing spot i left and i have to fill them for better ongoing
 

Da Bi Dimm

Member
Jan 28, 2025
363
183
62
i just learned 2 file type in 1 min from you and .webp looks good i didnt even know it exist(yea ik i need to work on my lessons better)

do you have any recommendation for webm? if i can find that would be so nice videos are taking a lot space

i can change image files jpg to webp actually if next update came late its because of you (jk)

also yeah watching some coding lessons for better optimization would be good but atm i think i feel like it should be on second plan atm


like vysirez said the story have a lot missing spot i left and i have to fill them for better ongoing
.webp combines the functions of all previous formats: simple images, transparency, animation (without sound), .webm is a similar format for video with sound, although most developers usually don’t bother and make animations without sound as .webm videos (why exactly they do it this way, I can't say; maybe videos compressed via codec take up less space, or maybe it's just simpler, I don’t know). I can also suggest not using a resolution higher than 1080p (1080x1920 for a standard screen), with 1080 being the height, and the width for a “phone” game will be smaller (4K and higher are only suitable for photorealistic renders, and even then, in a visual novel each screen is viewed for an average of 3 seconds, no one will be looking closely, so it’s a waste of resources). Also, don’t use a color depth higher than 8-bit, as it will only increase image size, and 95% of people have 8-bit monitors; I’ll say more: you won’t find a single AAA game with 10-bit color depth.
 

Da Bi Dimm

Member
Jan 28, 2025
363
183
62
By the way, 99% of "phone" games come with the NTR tag, apparently the authors have no imagination at all how to implement a game of this format without this tag. It is not here, which is surprising and pleasing. But you can implement everything through long-distance relationships, for example, in video quests that the player gives and LI reports on their completion, especially since the mind control tag is suitable for this. You can even implement "personal meetings" in the same format, but without a phone interface, or without phone messages (and simple ones at the bottom of the screen), and the phone interface at this time changes to a camera application (like the MC takes photos and videos during such meetings). I could also add that the BDSM tag is suitable for such an implementation, but this is my personal preference, and with extremely rare exceptions, most authors do not understand its meaning at all, and you can go to this route only if the MC behaves like an asshole. Publicity, exhibitionism, female masturbation, toys will also fit in. I would also recommend taking a look at large games of the same kind that generate hundreds of pages of discussion; they are quite perverted, for example, an abundance of huge toys with a thin and petite girl, very revealing outfits in public, and so on.
 
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