a1fox3

Loving Family Member's
Donor
Respected User
Aug 8, 2017
25,025
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1,038
How is this "Incest" when MC hypnotize the family in believing MC is a family member?
This is not "Incest" unless I missed something.
 
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hansplumber

New Member
May 22, 2021
10
9
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Alright, here's the save file with all scenes unlocked: first save slot is the normal scenes, second save slot is the ending scenes.

Just download the zip, extract it and drop at the game's root folder.
However, note that it will replace your current save file (Tyrano, unlike RPGM, uses one file for all saves it seems), so make sure to rename it (your file) to something else if you want to keep it.

You are my savior dude
 

Vrez224

Member
Feb 7, 2025
261
161
43
Is it normal that the game takes a fuckton of time to load? Or is there an issue on my side?
 

Exilcs

Newbie
Sep 22, 2020
25
21
127
hello everyone, i discovered how to increase the limit of actions per week you have to access these documents ok: call_parameter_weekStart goes to: [eval exp="f.actionCount = 3"] put the number you want in ebs of 3 and also go to; to increase the limit of actions per week, enter the actionCount; [jump storage="actSelect.ks" cond="f.actionCount == 3 || f.actionCount == 2 || f.actionCount == 1 "] worse in this case change it for this one in micaos use 8 worse I think that any other number will do as long as they are the same in both parts hahaha: ;上記以外のイベントは行動選択画面に遷移
;行動回数が1~8
[jump storage="actSelect.ks" cond="f.actionCount <= 8 && f.actionCount >= 1"], yes, you will always start with three in the first round if I find it, but this was somewhat annoying and took a while to find hahahaha
 

Exilcs

Newbie
Sep 22, 2020
25
21
127
Yeah i didnt understand nothing bro.... Elaborate better (English is not my first language)


Go to the game folder, then the resources, app, data, and scenario folders. Now you need to go to two different folders:

call: This is the document called call_parameter_weekStart

control: This is the document called control_parameter

Open call_parameter_weekStart, look in the code for the sector you designed, [eval exp="f.actionCount = 3"] , change the 3 to the number of rounds you consider appropriate.

Open control_parameter, look in the code for the sector you designed,

; Jump to 3
[jump storage="actSelect.ks" cond="f.actionCount == 3 || f.actionCount == 2 || f.actionCount == 1"]

In this case, instead of changing the number, change that sector to this one. code:

;Username: 1~8
[jump storage="actSelect.ks" cond="f.actionCount <= 8 && f.actionCount >= 1"]

In this part, change that 8 to the same number you entered in call_parameter_weekStart . Done, tada
 

S0lid_Sn4ke

Member
Mar 17, 2019
106
25
90
Thanks for the help
PD: I wanted to ask something else how do i trigger more often the volunteer hypnosis i only have 1 per day i dont know why the options in the map dont appear right now i cant raise the morality because of that
 
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Exilcs

Newbie
Sep 22, 2020
25
21
127
Thanks for the help
PD: I wanted to ask something else how do i trigger more often the volunteer hypnosis i only have 1 per day i dont know why the options in the map dont appear right now i cant raise the morality because of that
that's because of how the game is designed, that's why I'm modifying it hahaha, the types are almost unwinnable, but removing that, the dynamic is designed like that at the beginning it is only one per week then it increases to two then to three but it advances slowly and as you advance those activities they produce more effect and the insecurity of the city decreases faster. in all honesty, if I were you I would simply ignore that and increase it little by little since you almost always unlock the activities that go down more almost at the end when they are no longer so useful hahaha if the game was made with your feet so well I noticed that it has a bit of a random factor since you almost start with two activities or 0 hahaha
 
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