It sounds like the dev will be focusing on NTS above all else. While providing alternate paths usually adds a lot of complexity to development, in this case it shouldn't be that different. The vanilla path could share most of its intimate scenes with the NTS path, and story-wise I imagine there won't be many differences either. Sprinkling a few NTR scenes here and there for variety doesn't sound like a monumental task either.The Dev has no balls to commit. I look at this game's name and then read the following:
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Dev, you can't please everyone. If you half-ass things, nobody will be happy.
So, I don't really think the dev "has no balls to commit" since he's firmly stated what his priority will be, and just from the first build he's shared I don't see any half-assing at all. This is one of the most solid game starts I've seen, especially for an RPGM game.