bro we need the sequel the remaster and the movieHaha... thanks but 100h would drag too long, so most likely how the story is going I think 30ish hours....
Well, not against adding more content after finishing it.
bro we need the sequel the remaster and the movieHaha... thanks but 100h would drag too long, so most likely how the story is going I think 30ish hours....
Well, not against adding more content after finishing it.
I am curious about the plan you have for the 'entity', is the 'entity' the main antagonist, the force that drive the story only or something else?The idea is that the 'entity' that lives inside of the heroine feeds from the emotions of 'lust' and 'excitement' of the MC, and doing that sort of play allows you to progress through the main game (in the extended version of the 'Demon Queen realm') similar to a currency that unlocks routes, right now I'm trying to see how to . Also, you'll have to complete the main game routes to progress through the main story, similar to RPGs where you have to collect key items to progress (like a zelda game, you have to complete this dungeon and get the X W Z item to open the temple of time).
Are we getting a beach episode? or a alt universe high school mini contentHaha... thanks but 100h would drag too long, so most likely how the story is going I think 30ish hours....
Well, not against adding more content after finishing it.
You want this game banned from here and patreon or whatI would like to have a Shota character too if possible
Please don't. Personally, I hate that ntr trope.I would like to have a Shota character too if possible
I hear You i wanna know ..!!!so what are the plans of the new update ....
if u want i have a few ideas to add
man, are you even using the boots of speed that are mentioned in the intro?Unless the navigation (sign posts, fast travel, fucking doors) and movement speed are improved it's impossible to play further without having a nervous breakdown. Ffs, just copy-paste the code from those old better RPGMs so the player could at least move around fast and have no problems navigating around.
The heroine, and the plot potential are totally ok though.
I understand it's a solo effort and my post was not to discourage you or something, but it was written while playing the game, and I was at the point of ragequitting. Like the game went through several updates already, including content updates, but it still has serious issues with basic gameplay hence the 'whiny bitching'.man, are you even using the boots of speed that are mentioned in the intro?
yeah, about navigation, will be adding more labels to buildings and travel points next update
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also, just slow down bro, it's fine to have complains and things you don't like but you don't have to be such a whinny bitch about it lol.
yeah, i know bug sucks, that's why i'm doing my best to fix them, the earlier versions were way more user unfriendly and buggier, but you see, I'm just a solo dev, and i totally need the feedback to improve upon the game, but it's not like it's my intention to make the game frustrating to play or smth, like some of you imply.
Yeah, of course, if the game sucks the game sucks, if it feels bad to play then that's on my end.I understand it's a solo effort and my post was not to discourage you or something, but it was written while playing the game, and I was at the point of ragequitting. Like the game went through several updates already, including content updates, but it still has serious issues with basic gameplay hence the 'whiny bitching'.
About those boots, I definitely used them, and maybe they are just buggy or it's due to town lag, but my speed with boots in town was definitely lower than in interiors and outside locations (none were laggy like the town).
About the bugs I noticed, the quest to persuade the crater guard doesn't go away after I collected the flux and both bypassed through the other side and gave him potions.
lag in rpgm games in 2025 and blame the dev is crazyYeah, of course, if the game sucks the game sucks, if it feels bad to play then that's on my end.
But it's easy to get annoyed after spending like 2 weeks trying to improve the map and town layout, making walkthroughs, optimizing cpu performance, and still get 'whinny' complains about lag, or navigation.
The game performs twice as good as last update on weaker cpus, I added the quest log so people don't feel lost (and that plugin by itself is already a pain to use). All of that new things to learn that require a bunch of trial and error, in a game with many custom assets and functions.
But yeah, if the game performs bad on your cpu then that's a bad thing, it has more to do with how rpg maker handles events in bigger maps specially with the event plugin I'm using. Not something I knew very well when I decided to install that plugin.
The game runs perfectly! I've played games that lags on my pc (games with basic graphics) that are really, really bad optimized, but your game runs perfectly!Yeah, of course, if the game sucks the game sucks, if it feels bad to play then that's on my end.
But it's easy to get annoyed after spending like 2 weeks trying to improve the map and town layout, making walkthroughs, optimizing cpu performance, and still get 'whinny' complains about lag, or navigation.
The game performs twice as good as last update on weaker cpus, I added the quest log so people don't feel lost (and that plugin by itself is already a pain to use). All of that new things to learn that require a bunch of trial and error, in a game with many custom assets and functions.
But yeah, if the game performs bad on your cpu then that's a bad thing, it has more to do with how rpg maker handles events in bigger maps specially with the event plugin I'm using. Not something I knew very well when I decided to install that plugin.
Man, you obviously play with 1 hand while the other must be holding back the excaliburUnless the navigation (sign posts, fast travel, fucking doors) and movement speed are improved it's impossible to play further without having a nervous breakdown. Ffs, just copy-paste the code from those old better RPGMs so the player could at least move around fast and have no problems navigating around.
The heroine, and the plot potential are totally ok though.
Also, during the hot scenes, it should be possible to hide the fucking dialog box with Shift or H key. Seriously, why make a bugged and user-unfriendly RPGM game focused on corruption rather than exciting (not really) adventure story, in 2025 and make everyone's lives harder? Nice artwork is destroyed by the awful RPGM.
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Needing RTX4090 to play RPGM game is crazy. People experience issues with RPGM games even on high-end PCs partly due to how RPGM engine is, partly due to lack of optimization by devs.lag in rpgm games in 2025 and blame the dev is crazy
Adding all quest-related buildings to fast-travel options is a way to mitigate this perf issue, since many people prefer fast-traveling instead of running around the map, which gets boring and annoying over time.But yeah, if the game performs bad on your cpu then that's a bad thing, it has more to do with how rpg maker handles events in bigger maps specially with the event plugin I'm using. Not something I knew very well when I decided to install that plugin.