That is my point. There are so many games to chose from why pick ones that you know you won't like.
Wow. I a not talking about a patron or a person who is upset at something or another. I am talking about people who go around and trash game after game. Maybe they just want to stir the pot maybe it is just a way to increase there comments #. Either way these people don't seem to come here to criticize to make the game better, but come here to vent.
I didn't mean to ignore your first point, or detract from it, when I commented on a latter point which you made multitasking.
I agree developers should stay true to their vision, and finish what they started... but i have to allow some exceptions.
For many of us developers, our work is a "labor of love" we come home from work, and fuck around a little making games to relieve stress, or whatever... because it's something we enjoy doing. Long before Patreon there were many sites where players could comment, and make donations to support developers developers in this genre.
When players liked your work and wanted to see more, they encouraged developers to "quit your day job" and do this full time. Some do, some don't. Over the years, I've gotten to know, and work with many other devs. Some that I myself would like to see do more. Everybody has different opinions on this. If it was a "JOB" I would hate doing it. Others, love their job and do it full time.
Recently, a lot of noobs have jumped into this. I'm not one to begrudge, like ... they didn't earn their stripes... I'm happy to see more and more games out there, and I encourage more people to get into it. Most of what I get from supporters, is turned around straight to other devs, and artists who need it. I want to see them working on projects, rather than flipping burgers.
On the other hand, some people started trying to make a business out of this, or lets say with the wrong motive, or lack of interest, and doing it strictly for profit. Unoriginal content usually doesn't make it far.
Patreon isn't what most people think it is. Inexperienced devs, and especially those startups looking to make money who don't "care" about their game, will sell their own mother for a buck. Patreon is not so much... support the artist, these days, as it is a political platform, where influence is sold. I can't fault developers for taking the cash, and catering to their patron's wishes, but man are they selling short. I get offered $20K by one organization or another to change my game, I turn it down, and they offer $50k. These noobs cuck up their game for a mere $20/ month.