[ILLUSION] AI Girl and Honey Select 2 - Card Sharing Thread

5.00 star(s) 6 Votes

Micamy01

Newbie
Jul 12, 2020
23
16
The Illusion uploader rip, as well as all the packs can be found here:

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Hi, I tried one of the udaptes that you have posted here and decided that I would first try the HS1 one and it worked perfectly, but, here is the problem ... in scene H the lighting is very intense to the point that everything is look very white .... I tried to download it from all the options that the game provides but there was no case ... if you would help me solve the problem I would appreciate it very much.
 
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leaf021231

Newbie
Mar 8, 2020
26
72
a new card, modelled after a certain dancer.

1608033245905.png 1608033520534.png

An additional disclaimer: I just model the card, it comes without any lewd elements in it.

It is your own choice to modify it to your liking, but the one doing it wasn't me.

EDIT: the model in practice. I think it works decently

1608035766887.png 1608035842105.png

EDIT2: the face width is weird. If you see the width being 20~, change it to 42-48
 
Last edited:

OldIsland

Newbie
Jul 22, 2017
23
40
Hello,
I have an issue capturing screenshot. I've post my problem in another topic but still no answer :(
Everything seems to work fine (in studio or in the game) but there's no screenshot saved in userdata/cap

Here what I found in output_log.txt
Code:
[Debug  :IllusionFixes] Skipping cleanup because of low memory load (50% RAM, 69% Page file, 6321MB available in PF)
[Debug  :IllusionFixes] Skipping cleanup because of low memory load (50% RAM, 69% Page file, 6312MB available in PF)
[Debug  :Modding API] SceneManager.sceneLoaded - StudioNotification in Additive mode
[Debug  :IllusionFixes] Skipping cleanup because of low memory load (50% RAM, 69% Page file, 6289MB available in PF)
[Debug  :Modding API] SceneManager.sceneUnloaded - StudioNotification
[Debug  :Modding API] SceneManager.sceneUnloaded - StudioSceneLoad
[Message:Screenshot Manager] Writing rendered screenshot to \UserData\cap\HS2_2020-12-16-07-54-49-368.png
[Message:Screenshot Manager] Writing normal screenshot to \UserData\cap\HS2_2020-12-16-07-54-49-819.png
Failed to store screen shot (D:\BACKUP_HS\Honey Select 2 DX\UserData\cap\HS2_2020-12-16-07-54-49-819.png)
 
(Filename:  Line: 82)
Any idea why it fails to save the picture?
Thanks :oops:
 

Nelz1817

Member
May 14, 2018
433
3,541
Hello,
I have an issue capturing screenshot. I've post my problem in another topic but still no answer :(
Everything seems to work fine (in studio or in the game) but there's no screenshot saved in userdata/cap

Here what I found in output_log.txt
Code:
[Debug  :IllusionFixes] Skipping cleanup because of low memory load (50% RAM, 69% Page file, 6321MB available in PF)
[Debug  :IllusionFixes] Skipping cleanup because of low memory load (50% RAM, 69% Page file, 6312MB available in PF)
[Debug  :Modding API] SceneManager.sceneLoaded - StudioNotification in Additive mode
[Debug  :IllusionFixes] Skipping cleanup because of low memory load (50% RAM, 69% Page file, 6289MB available in PF)
[Debug  :Modding API] SceneManager.sceneUnloaded - StudioNotification
[Debug  :Modding API] SceneManager.sceneUnloaded - StudioSceneLoad
[Message:Screenshot Manager] Writing rendered screenshot to \UserData\cap\HS2_2020-12-16-07-54-49-368.png
[Message:Screenshot Manager] Writing normal screenshot to \UserData\cap\HS2_2020-12-16-07-54-49-819.png
Failed to store screen shot (D:\BACKUP_HS\Honey Select 2 DX\UserData\cap\HS2_2020-12-16-07-54-49-819.png)

(Filename:  Line: 82)
Any idea why it fails to save the picture?
Thanks :oops:
Looks like you badly need a memory upgrade
 

OldIsland

Newbie
Jul 22, 2017
23
40
I had issues taking screeshots from the game. I fixed it by moving the entire installation directory to another place. No idea how it has it fixed but it works now :unsure: Maybe it can help someone with same problem.
Here's the victory pose
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5.00 star(s) 6 Votes