- Jul 9, 2020
- 41
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whats tha password for the zip files?View attachment 1867852
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Someone kept sharing the "ouji patreon" dump!!!
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I continue to take the liberty of cataloging this dump (from old to new), adding the missing .zipmods (but I may have missed some, need the latest "best repack"!) and images from pixiv.
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Here's a links:
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All images can be viewed at the link:
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Enjoy!
ps
do not share this archive on sites/forums with "access without registration".
Thank you for understanding
Nice!View attachment 1869831
Desire Demon from DRAGON AGE
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My version
CARD
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In just random text herewhats tha password for the zip files?
helloΚαssαndra, 2nd year student at the Sorbonne is looking to make some extra money on the side as a bartender... but indecent propositions keep coming her way and she can no longer ignore them.
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card can be found here:
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52.1MB card. Open as original or load full resolution and save to have a functional card.
Based on the picture it looks like you might have character morpher installed. Get rid of that from the BepInEx folder and that should fix the bizarre anatomy.really like ur work,but it seems i have some mod missing, i've update the kkmanager to the latest update, but still having loading problem, can u tell me how to fix this, thanks a lot
hello
really like ur work,but it seems i have some mod missing, i've update the kkmanager to the latest update, but still having loading problem, can u tell me how to fix this, thanks a lot
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The card I downloaded (52,1 MB!) is only using standard shader (AIT/SkinTrue) and standard skinBased on the picture it looks like you might have character morpher installed. Get rid of that from the BepInEx folder and that should fix the bizarre anatomy.
Also, Krav's cards seem to run on GraphicsMod and it looks like you're using DHH. If you don't want to bother with GM or Hanmen shaders, set the skin shaders back to default in the material editor, and just edit the skin to your liking.
Card comes with the stock mods found in Better Repack DX R7, except maybe for the Better Penetration uncensor: BP5 found in the R9 repack. I have never used the kkmanager to update anything in game. It should load from stock R7 to R9 releases. Custom textures and overlays come packaged with the card.hello
really like ur work,but it seems i have some mod missing, i've update the kkmanager to the latest update, but still having loading problem, can u tell me how to fix this, thanks a lot
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WHAT format are you using ?Here's the next step in the learning to use and edit uv maps.
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Taking an existing 3d file from for example daz 3d and trying to adapt it to a character in hs2 is likely not going to give a good result. It's much more likely to give the desired result taking the texture from daz 3d and adapting it to an existing 3d file from hs2 via uv mapping. At least this is my guess. In other words taking the 3d file from hs2 for a tank top and adapting the 2d texture from daz 3d of a tank top via uv mapping.
Thank you for your effort to help. I will check out the links you sent.WHAT format are you using ?
for 3d File output ?
if is obj ?
You can use clothes overlays ... is easier
using GIMP OR OTHER editor...
or using MODS - IN character CREATOR
MODS - CLOTHING - CLOTHES OVERLAYS - EXPORT MAPS
REPAINTED AS MAPS OR ADD TEXTURES MAPS
SAVING TEXTURES....THEM YOU CAN IMPORT TEXTURES VIA MATERIAL EDITOR
USE DAZ STUDIO for textures is a option, but you can use keyshot 10.0/11.0
i presume you can edit and save sub materials ...
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EASIER to WORK - IMPORT OBJ - ADD MATERIALS - RENDER - EXPORT
read:
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Topic: UV unwrapping and exporting (Read 4331 times)
Perhaps anybody knows.
When UV unwrapping in Keyshot a 3d object and exporting the object as .obj will the UV coordinates then be written to the .obj file or not
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The short answer is yes, I was able to UV unwrap a box in KeyShot, Saved it out as an obj and imported in to Maya.
The UV faces came through in Maya and I was able to select each UV face and edit as needed.
other site is :
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I hope this helps.
Those are amazing outfits. Yeaa.Thank you for your effort to help. I will check out the links you sent.
Yes I have been editing existing textures and then adding them with material editor for a long time now. But this is really a "jerry rigged" method.
Here's some examples of my creations.
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I want to adapt the awesome clothes we see being released to daz 3d for hs2.
The clothes of daz 3d has vastly superior textures and details, but simply cutting and pasting and trying to fit the clothing item in an existing texture for hs2 is again a really "jerry rigged" method that will not give the result I'm after.
Trying to adapt the 3d file from daz 3d is not going to work either, ask me how I know.. At least not by simply resizing , adjusting and trying to fit it that way.
So I'm looking into being able to adapt the clothes from daz 3d in other ways. Namely by doing it via uv map editing.
Cheers
Those are only previews and not the card. Perhaps Sykosis has it and are willing to share if you ask nicely..This guy made a fuckin sick one-I THINK.
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https://f95zone.to/threads/illusion...lect-2-card-sharing-thread.44248/post-5800623
Cant get to work on my game tho.
I know what I would choose every day, wide hips big ass, thunder thighs and huge milkers, a cute smile ofc..Fine tuning body details. My dick cant make up its mind between wider hips goodness vs a more realistic and fit body.
Which one would Jesus' dick choose?
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Lady DeathThis guy made a fuckin sick one-I THINK.
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https://f95zone.to/threads/illusion...lect-2-card-sharing-thread.44248/post-5800623
Cant get to work on my game tho.