[ILLUSION] AI Girl, Honey Select 2, Studio Neo - Scene Sharing Thread

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LDYldy1986

Newbie
Jan 10, 2023
20
4
22
Hi all,
I want to ask how to play with the scenes?

Just loaded in the NEO studio and see the simple motion or even static scenes?
 

001VI

Newbie
Dec 15, 2017
29
23
45
I'm looking for some old scene data. If you don't mind, could you show me the data?
I don't know who made it, but it's a vague memory.
There is no way in hell someone can show you that data.
Moreover, 3/4 of those files are duplicates of each other and the IllusionDB MEGA link that was shared a while back in the Discord server.

Edit: We are talking about ~40.5k scenes here. That much. It's a nuisance to sort out, and of course all original authors' names have been removed so it is hella difficult to find something even by authors.
 

zanoza12

Newbie
Apr 15, 2023
33
24
77
help, everything was fine before, but I pressed something and now the settings of the female character do not load in the genital area when changing, how can I fix it?
The screenshot shows what I'm talking about
 
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patdavy77

Newbie
Dec 16, 2018
16
47
65
help, everything was fine before, but I pressed something and now the settings of the female character do not load in the genital area when changing, how can I fix it?
The screenshot shows what I'm talking about
Whenever you replace a character in a scene, you need to re-apply the dick settings on the new character.
First select the dick that needs to interact with the character, then click on the "ITEMS" button on the left side of the screen. This will bring up a menu for the config of that item. You now need to select the dick and the character it needs to interact with (shift click both in the workspace), then you click on the button in the items menu which says something like "collide with selected characters".

Congratulations, now the dick will collide with the vagina of the character you selected. Do this whenever you replace a character in a scene.
 

Kaseijin

Active Member
Jul 9, 2022
714
1,178
267
help, everything was fine before, but I pressed something and now the settings of the female character do not load in the genital area when changing, how can I fix it?
The screenshot shows what I'm talking about
As
patdavy77 wrote, you need to reset the colliders using ITEMS menu. Or simply Save and reload, the colliders also will be reset.
One last thing: Would you share both models you use in your examples? If so, remember to upload them in a zip/rar/7z file format, no to upload directly on the board because the metadata will be lost.
 
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datto

Newbie
Nov 21, 2021
18
14
22
help, everything was fine before, but I pressed something and now the settings of the female character do not load in the genital area when changing, how can I fix it?
The screenshot shows what I'm talking about
This scene from which creator please?
 

zanoza12

Newbie
Apr 15, 2023
33
24
77
As
patdavy77 wrote, you need to reset the colliders using ITEMS menu. Or simply Save and reload, the colliders also will be reset.
One last thing: Would you share both models you use in your examples? If so, remember to upload them in a zip/rar/7z file format, no to upload directly on the board because the metadata will be lost.


 
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zanoza12

Newbie
Apr 15, 2023
33
24
77
Whenever you replace a character in a scene, you need to re-apply the dick settings on the new character.
First select the dick that needs to interact with the character, then click on the "ITEMS" button on the left side of the screen. This will bring up a menu for the config of that item. You now need to select the dick and the character it needs to interact with (shift click both in the workspace), then you click on the button in the items menu which says something like "collide with selected characters".

Congratulations, now the dick will collide with the vagina of the character you selected. Do this whenever you replace a character in a scene.
thank you very much, your instructions work great, it really looks better)

could you give me some more advice. there are maps from "Xoa". map controller does not work. map controller plugin works, but it is inconvenient. is there any way to use map controller
 

patdavy77

Newbie
Dec 16, 2018
16
47
65
thank you very much, your instructions work great, it really looks better)

could you give me some more advice. there are maps from "Xoa". map controller does not work. map controller plugin works, but it is inconvenient. is there any way to use map controller
Depends on what you want to do with the map.
I've used the map controller plugin to toggle parts of a map on/off, but you need to know what the item is called in the list and search for it. This also works for lights in the map.
You can also use the scaling, rotating and movement in the bottom. But like you said, the "map controller" is easier to use since it has sliders.
If i had to think about it, the map controller probably has a defined list of things that it looks for in the map data. If it does not find it, the "map controller" does not work, but you can still manually find the item in the "map controller plugin" and change it yourself. This has to do with standardization of how maps are created and set up.

Let me know if there's something specific you need help on.
 

zanoza12

Newbie
Apr 15, 2023
33
24
77
Depends on what you want to do with the map.
I've used the map controller plugin to toggle parts of a map on/off, but you need to know what the item is called in the list and search for it. This also works for lights in the map.
You can also use the scaling, rotating and movement in the bottom. But like you said, the "map controller" is easier to use since it has sliders.
If i had to think about it, the map controller probably has a defined list of things that it looks for in the map data. If it does not find it, the "map controller" does not work, but you can still manually find the item in the "map controller plugin" and change it yourself. This has to do with standardization of how maps are created and set up.

Let me know if there's something specific you need help on.
sometimes I just move the map location to fit the scene.
thanks for the explanation
 
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