Does anyone know of any way to configure the flat or box colliders that interact with hair or hair accessories?
I am trying to get the effect of having the girls hair spread on the floor as she's laying down.
I can kind of get it using the hooh hair in accessories and the J694 dynamic bone capsule collider but because that collider is round it's a pain and doesn't work great.
Has anyone tried anything else that worked?
Tbh I don't think it's worth to make hair interact with DB collider.
The main reason is hair physics is weird.
Its difficult to control.
Second reason is the hair usually will become blocky.
One time I was trying to make it, the hair collission to the ground was good enough after tweaking the hair bone with HS2PE, but its gone after reloading the scene. So I had to redo the collission effect all over again.