Tutorial [ILLUSION] HS2 Studio Neo|Chara Maker - (Help & guides Thread)

5.00 star(s) 2 Votes
Oct 24, 2024
47
38
Shes blue, daba dee daba dee....
Somethings wrong with the shader i guess. If you're using hanmen, try to activate "SSS" in grpahics mod.
The map is throwing up millions of errors so I think it is something to do with that. Other models with the hanmen shaders are loading in fine. Weird stuff, like models not being able to be hidden, hand presets not changing are happening. I'm glad I am nearly done with this map.

Funnily enough, I "fixed" it by loading in one of those other models, and replacing it with the one turning blue, and, miraculously, she then loaded in normally. She still corrupts when loading the save after exiting, but it is a work around.
 
  • Like
Reactions: pepplez
Oct 24, 2024
47
38
Might the following error:

[Info :KK_PregnancyPlus] Could not find HSPE.AMModules.BlendShapesEditor, This is not an issue, but you won't be able to use the BlendShape GUI integration with Timeline/VNGE

Be related to me not being able to animate blendshapes in either timeline or VNGE? It's been a problem for a while, but I am finally on a scene where I cannot have the faces remaining static during animations, so I really have to deal with it.

Dirtying the field doesn't help in VNGE, and I even tried to use the stock options in studio neo in timeline, and it still fails to create inbetweens from one expression to the next, it just flips over at the keyframe.
 
Oct 24, 2024
47
38
Might the following error:

[Info :KK_PregnancyPlus] Could not find HSPE.AMModules.BlendShapesEditor, This is not an issue, but you won't be able to use the BlendShape GUI integration with Timeline/VNGE

Be related to me not being able to animate blendshapes in either timeline or VNGE? It's been a problem for a while, but I am finally on a scene where I cannot have the faces remaining static during animations, so I really have to deal with it.

Dirtying the field doesn't help in VNGE, and I even tried to use the stock options in studio neo in timeline, and it still fails to create inbetweens from one expression to the next, it just flips over at the keyframe.
Just to update this for posterity:

The HSPE.AMModules.BlendshapesEditor not being found didn't appear to be the issue.

I had to go in and find the VNActor.ini files (and there are two of them for some reason, I edited them both), scroll down to

ExportChara_XXPE_BlendShapes=0

And change the 0 to 1.

Then when loading clip manager, go to scene helper, and you can now select VNActor and click the XXPE_blendshapes option and click ok - allowing belndshapes to be used.

One small quirk I found is that it will not automatically create inbetweens when you have only your in and out keyframes - you have to create a passing position first (often the middle frame of the animation length, but not always) and it will then fill in the inbetweens from there.

This means that with only two keyframes, the configured expression will "switch" to the end expression when it gets to it - it won't actually animate. Once a third keyframe is added, it will actually animate the frames between keyframes as it would normally do with IK and FK animation.
 

Kaseijin

Active Member
Jul 9, 2022
648
1,120
Hi!
For those who are willing to learn how an animation can be done in studio Neo2, here is a guide from a skillful user. Take a look:



the best way to learn is to teach.
 
  • Like
Reactions: pepplez

silentdan

Newbie
Mar 8, 2019
19
14
Im getting an "Outdated zipmod some characters are missing" for Noblekale's character port. I took it right off the better repack. Any solutions?
 

Swifting

New Member
Jul 4, 2021
1
0
Pierce Sample.png
I recently updated to the newest version of the repack, did the housekeeping of files and what-not. And now far too many hours in, I realized that studio can't seem to find my lighting presets anymore. Using better graphics mod, all settings as they were before afaik. It is in the right folder and everything. Has something changed as to me needing new versions of them, or am I missing something?
 

kanna8984

New Member
Mar 13, 2024
1
0
Snipaste_2025-05-11_17-16-59.png Snipaste_2025-05-11_17-17-04.png
Hello, everyone i need help
i whant now why vagina cant open in the scene
Effective at the author's location
It failed on my computer
 

smorff1

New Member
Jan 1, 2019
6
1
Im about to start learning to create animations, do you guys recommend I use/learn VNGE or timeline? (I want to create animations for a VN project I'm working on)
 
Oct 24, 2024
47
38
Im about to start learning to create animations, do you guys recommend I use/learn VNGE or timeline? (I want to create animations for a VN project I'm working on)
VNGE clip manager gives greater control, but has a more complicated interface to learn - there's also very little out there in terms of tutorials and other ways to learn (not that timeline has a lot, but there are a few youtube videos out there).

I use VNGE clip manager, because of the ability to make multiple animations per character. I believe timeline requires that you open a new scene unless you're okay deleting the animations after rendering, and don't worry you might need it again.
 
  • Like
Reactions: smorff1

LfkCn

Member
Apr 20, 2023
146
97
I'm planning to create a visual novel, and I'm not sure which plugins I should install in the studio. I found a GitHub page with dozens of them, but I don't know what each of them does. (For example: BonesFramework, CameraEditor, HS2PE, HS2US). I already have the Optional Sideloader Modpack, so I might already have some of these plugins, but I'm not sure.
 
Oct 24, 2024
47
38
I'm planning to create a visual novel, and I'm not sure which plugins I should install in the studio. I found a GitHub page with dozens of them, but I don't know what each of them does. (For example: BonesFramework, CameraEditor, HS2PE, HS2US). I already have the Optional Sideloader Modpack, so I might already have some of these plugins, but I'm not sure.
You should have everything you need with the sideloader.

IMO HS2PE is the absolute GOAT and required, and VNGE follows closely behind.

Personally - buying the Hanmen next-gen skin textures and getting the latest version of Hanmen's graphics mod is also a must. The next gen graphics mod preset is fantastic, and I usually only tweak the bloom to get a great look.
 
  • Heart
Reactions: LfkCn

LfkCn

Member
Apr 20, 2023
146
97
You should have everything you need with the sideloader.

IMO HS2PE is the absolute GOAT and required, and VNGE follows closely behind.

Personally - buying the Hanmen next-gen skin textures and getting the latest version of Hanmen's graphics mod is also a must. The next gen graphics mod preset is fantastic, and I usually only tweak the bloom to get a great look.
Some cards I uploaded to the studio were not working properly and giving Hanmen error. I think buying Hanmen's graphics mod will solve this problem too.
 
5.00 star(s) 2 Votes