ModernDegenerate
Newbie
- Oct 24, 2024
- 57
- 63
Shes blue, daba dee daba dee....
The map is throwing up millions of errors so I think it is something to do with that. Other models with the hanmen shaders are loading in fine. Weird stuff, like models not being able to be hidden, hand presets not changing are happening. I'm glad I am nearly done with this map.Shes blue, daba dee daba dee....
Somethings wrong with the shader i guess. If you're using hanmen, try to activate "SSS" in grpahics mod.
Just to update this for posterity:Might the following error:
[Info :KK_PregnancyPlus] Could not find HSPE.AMModules.BlendShapesEditor, This is not an issue, but you won't be able to use the BlendShape GUI integration with Timeline/VNGE
Be related to me not being able to animate blendshapes in either timeline or VNGE? It's been a problem for a while, but I am finally on a scene where I cannot have the faces remaining static during animations, so I really have to deal with it.
Dirtying the field doesn't help in VNGE, and I even tried to use the stock options in studio neo in timeline, and it still fails to create inbetweens from one expression to the next, it just flips over at the keyframe.
Maybe there's no Better Penetration mod - maybe colliders are turned off?Hello, everyone i need help
i whant now why vagina cant open in the scene
Effective at the author's location
It failed on my computer
Both characters have to have the BP unsensor for the opening/reactions to work.View attachment 4828594 View attachment 4828596
Hello, everyone i need help
i whant now why vagina cant open in the scene
Effective at the author's location
It failed on my computer
VNGE clip manager gives greater control, but has a more complicated interface to learn - there's also very little out there in terms of tutorials and other ways to learn (not that timeline has a lot, but there are a few youtube videos out there).Im about to start learning to create animations, do you guys recommend I use/learn VNGE or timeline? (I want to create animations for a VN project I'm working on)
You should have everything you need with the sideloader.I'm planning to create a visual novel, and I'm not sure which plugins I should install in the studio. I found a GitHub page with dozens of them, but I don't know what each of them does. (For example: BonesFramework, CameraEditor, HS2PE, HS2US). I already have the Optional Sideloader Modpack, so I might already have some of these plugins, but I'm not sure.
Some cards I uploaded to the studio were not working properly and giving Hanmen error. I think buying Hanmen's graphics mod will solve this problem too.You should have everything you need with the sideloader.
IMO HS2PE is the absolute GOAT and required, and VNGE follows closely behind.
Personally - buying the Hanmen next-gen skin textures and getting the latest version of Hanmen's graphics mod is also a must. The next gen graphics mod preset is fantastic, and I usually only tweak the bloom to get a great look.
Join the illusionsoft discord, and search in the hs2-mod-sharing channel.I'm just getting started. After a week or so, I have finally create a not-embarrassingly-bad LI. Then, I realized, I don't know if HS2 has the assets I need. Specifically, classical/medieval stuff. Weapons, houses, clothes, armor, snacks. I see a few options in the downloaded repack thingy, but nowhere near enough to make a game. I'm not entirely sure where to look for stuff like that, but if there isn't enough, do I have to go to blender or make assets myself?
AFAIK, you can simply extract .zipmods with 7zip or winrar.Anyone know where the audio files are in the folder structure. I would like some of them to be played by renpy, as opposed to adding them to videos in HS2, so I need to copy them.
Edit: Looks like they're zipmods - any way to extract them as audio files?