That's just WEGs in general.The only problem with FNAF H games are, they never get finished....
That's just WEGs in general.The only problem with FNAF H games are, they never get finished....
It's sad how true that is....That's just WEGs in general.
i still wanna try it sooner... truly would be a nice development if we saw a certain experimental build appear on here... *sipsCongratulations to all players waiting for the update.
The update is almost ready and is now being tested on a paid tariff in subcribe.
At the moment we should expect an update early or mid-summer (and the test time is likely to be until the end of the release of this mode in the main game).
The mode is separate from the main game (to make it easier to test).
The main problem is the optimization and absence NSFW content (most likely it was removed to check the game mechanics of the club, which was heavily redesigned compared to the old era of the game).
In honor of the new mode, the developers rolled out a new mini patch to the game 0.1.5, which introduces edits to the AI and optimize the game for beginners and optimize the complexity on later nights.
You can find the list of changes on itch.
I was the one who reported it . ..Why was the 0.1.5 version changed to 0.1.4 again? I haven't downloaded
did you attach it to the correct app and use it while inside the room?
Oh wait nvm the game got updated.
You tried the cheat on v022? won't work since new update means new game code hence new address values.
Just try to hack it yourself. it's pretty easy.
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Warning: If you close the game, all addresses will reset and randomize. You will have to start the cheat over again. If you want a permanent cheat read below.
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Images for help:
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edit: sanity was changed from 1000 to 750 4byte. I recommend you use Unknown as a starter or Between 1000 and 1.
They're different. The Dog MILF will stay and she is a vulnerability that lets others attack, but you can use the Microwave in the cafeteria to divert her from any place in the map towards it. However, do not use the microwave too often or it breaks permanently and you have no way to move her away. I recommend you let her exist in a place unless she blocks something critical like the power generator buttons and switch panel.Does the milf leaves after a while like the green fox? The night ended with her on the door, so as far as I know she stays until the end.
And can I get killed if they are blocking the door? It has happened that they block each door and there is someone else in the window, but so far they have acted like a barrier, the one in the window just goes away.
So to kinda give you a full lowdown to get you used to the game on way later nights, I'd just might as well give a full wrap on all the AI behavior:Is getting stared by the tiger the best case scenario?
Or should i leave the door open to that character in specific to avoid the staredowns?
Wow! Thanks for detailing all that. I've been with this mess since about 0.4 but gave up on it ages ago. With this guide I might give it a go again. Given that you felt the need to write all this I'll assume the game still doesn't tell you anything about how to play or what to do.So to kinda give you a full lowdown to get you used to the game on way later nights, I'd just might as well give a full wrap on all the AI behavior:
Poppy: The most basic, but most aggressive. Usually hides in unusual spots by laying down or side glancing, but is obvious when she's attacking, and always visible on camera. Is most likely to cause a system malfunction every time she goes through a room with one, especially the cleaning drone. The bombs will explode if left alone and lead to you getting a game over so you gotta deal with them ASAP every time.
Nile: Nile is single handedly the biggest run killer in the entire game. The diva needs attention and if you catch her on camera but don't stare until the heart is full, before switching cameras or interacting with a system malfunction mini-game, she'll take out the camera. If it's the restaurant camera on a night when Maddie is active, you're 90% likely to lose the run. Her attack patterns are similar to Poppy and Sammy's though, but she seems to attack *less* if you give her attention (needs testing).
Sammy: Sammy is less likely to attack you and more likely to troll you by standing in front of you and forcing you to play the avoiding mini-game until she gets dizzy. The moment she gets dizzy is the moment you regain control of cameras and the room in general, so you gotta play it fast if one of the girls is at the door or you'll get attacked. Otherwise her attack patterns are mostly normal.
Ari: Ari is a bit different; her only goal is to check on you and make sure your sanity is up. If it's low when she's at either window or peeking through a door, she *will* attack and force a game over. Basically if you aren't hyperventilating, you'll be fine. However, she will forcibly open doors to peek in on you. If she does, remember to close them when she exits. Girls can't attack when she's standing in the way, but will if she leaves and the door is left open.
Misty: Misty is easy to deal with, but hurts when you forget about her. Basically if you abuse the plushie too much, she let's out a screech, runs in the office from the left side hallway (her room is on the opposite side of the hall), and immediately attacks. If you close the door first, she can't get in, but she'll bang heavily on the door a few times and you take a MASSIVE hit to sanity, before she runs back to her room. Occasionally, the door to her room opens on it's own; go to the left hallway on the cameras and close it before using the plushie again, because she can hear it more clearly when her door is open.
Maddie: The second biggest run killer after Nile. Maddie blocks off cameras she parks in front of by posing, looking curiously at the lense, or... eating a hamburger. You can't touch any interactables in the room she's in as she blocks off the camera, which means no malfunction fixes until she's gone. Furthermore, she'll force open an office door and stand there after talking to you. Unlike Ari, her being in the doorway doesn't block other girls from attacking. The only way to force her to move is to go to the Restaurant camera and interact with the microwave, which gets her to wait for food. However, if you abuse this too much, someone or something breaks the microwave for the rest of the night. Also the restaurant is Nile's is main haunt, so be prepared to stare at her, or else you'll lose the camera there and thus lose the microwave.
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It tells you basics well enough to keep an eye out for, but basics won't give the full nitty gritty.Wow! Thanks for detailing all that. I've been with this mess since about 0.4 but gave up on it ages ago. With this guide I might give it a go again. Given that you felt the need to write all this I'll assume the game still doesn't tell you anything about how to play or what to do.