Unity Indoctrination [v2.0.1 Tech demo] [The Architect]

5.00 star(s) 2 Votes

MrBee

Member
Aug 6, 2016
109
182
I like the Intel part, sexy stuff feels very fast. One min they are cold and dismissive 5min later they are drooling. anyone found a way to unlock the chest in sub section?

super excited for the IP, I guess I am wanting a more RPG with twisting corruption.
 

the_MCB

Newbie
Oct 4, 2024
45
64
Yesterday I tried... I really tried to play Mass Effect 1... But damn, it's so stupid, I cannot play this crap.
But this parody is so great yet, even for a demo :D

I'll watch and skip through some Let's Play Videos then, to understand the story references...
 

Kalenz123

Active Member
Dec 13, 2018
594
1,036
Why not make shep the protag?
(male of fem)


Yesterday I tried... I really tried to play Mass Effect 1... But damn, it's so stupid, I cannot play this crap.
But this parody is so great yet, even for a demo :D

I'll watch and skip through some Let's Play Videos then, to understand the story references...
What's wrong with ME1? (Aside from the elevator rides)
 
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the_MCB

Newbie
Oct 4, 2024
45
64
What's wrong with ME1? (Aside from the elevator rides)
Interesting that you mention the elevators :D . Yes, especially these are so annyoing.
Additionally:
  • Confusing mini-map without environment structure (like when hitting M key)
  • Highlighted points are still shown in mini-map, even when there's nothing to do anymore.
  • Often the points where I have to go are not shown in mini-map at all.
  • No height level is visible in mini-map. Often I run around, looking for stairs or elevators, run up and down, wait for the f*cking elevators to arrive - just to find out, that I'm still in the wrong height level and/or that the highlighted point is not where I want or have to go. These elevators are sooo slow - and they are absolutely everywhere.
  • The levels are feeling like a maze to me. Many locations look exactly the same, feel like running around in circles. Then suddenly enemies appear out of literally nowhere (with some super cool scripted cutscene). Many enemies! And then, after the enemies are killed, I find out that it's a dead-end. I find a box with some weapon upgrade stuff I already have 3-4 times. And then there is... literally nothing! I have to go back 300 meters of the exact same path and look for another dead-end with some other stupid decryption mini-game.
  • Using the powers (from the weapon change pause menu) never worked for me. I tried several times, but it seems I don't understand the mechanics behind this to use it properly.
  • There is so much to read or to listen. Yes, it's a role play game. In Life Is Strange there was much uninteresting stuff to find and read too. But there it was okay for me. In ME1 it's too much for me and doesn't catch my interest.
The story in general is good, yes. I watched a Let's Play Video now and the construct of the Reapers, Citadel and so on is really impressive, understandable and somehow mind-blowing.
But with this crappy gameplay, stupid levels and so much to read I wouldn't have finished it anyway. The player knew the game from earlier and knew where to run. But even with that knowledge it took so many hours to finish.
 

Oriandu

Engaged Member
Sep 1, 2017
2,863
5,280
Why not make shep the protag?
(male of fem)




What's wrong with ME1? (Aside from the elevator rides)
Making the protagonist from the games he parodies the protagonist of his games is simply not The Architect's style. He's done two complete games based on preexisting intellectual properties so far that I'm aware of as I haven't bothered with his "Hack'n Stalk" series so I'm unaware of whether its content is original or parody. His preference is for a fairly blank slate protagonist affecting the world they're placed in due to player choice.

I'm interested to see where this goes, especially since the game does not appear to be using the models typically use by rule 34 animators that greatly exaggerates the size of Liara's tits. Don't get me wrong, big tits are great but many of the Liara nude models are freakishly proportioned.
 

Warsteel

Active Member
May 26, 2017
759
1,015
Why are so many asking why the new character instead of playing as Shep? Are you new to The Architect's games? You always play as an unknown outsider in his games. Never as a main or even supporting character. Just enjoy the ride if he decides to go for it... if GRH and LIS are any indication it's gonna be good.
 

aifman7

Active Member
Oct 25, 2017
695
1,936
Goons Raid Her was one of my favorite lewd games, by far. Will be waiting to play this until it's finished (or very nearly), but I've got no doubt this will turn out to be even better than GRH based just based on his previous dev experience and how this one is already shaping up.

I couldn't really get into Lust is Stranger for some reason despite its high quality, and the Hack'n'Stalk games are definitely similar quality but also didn't really hook me for the full duration. Not sure why. (side note: Should I give them another shot? They felt more like typical VN experiences to me than GRH but maybe that's just Lara Croft blinding me to the rails behind the scenes, haha.)

Indoctrination (this game) is giving me the vibes of GRH mixed with Last Hope, for some reason. I know LH is a completely different developer, but it's also one of my favorites... it's probably because I never played the Mass Effect games, though, otherwise I'd just be getting ME vibes probably. Regardless, I'm here for it. Game looks dope.

Can't wait to play it in a couple of years when it's completed. That's no shade, by the way. The Architect games are incredibly detailed and thorough, they put a ton of work into them. It's worth the wait for sure
 

DrAddy

Luna's Lover
Modder
Donor
Jun 14, 2017
689
2,309
Wow, something new from the Mass Effect universe.
Lust Effect was a great game, let's see if this will be as good.
 

the_MCB

Newbie
Oct 4, 2024
45
64
I couldn't really get into Lust is Stranger for some reason despite its high quality, and the Hack'n'Stalk games are definitely similar quality but also didn't really hook me for the full duration. Not sure why. (side note: Should I give them another shot? They felt more like typical VN experiences to me than GRH but maybe that's just Lara Croft blinding me to the rails behind the scenes, haha.)
Personally, for me HnS2 is one of the most interactive games ever. I like it a lot. You should give it a try.
All the games from The_Architect are the best I know in this genre here. The only dev I can support without any doubt.

And "VN" is something I really dislike and disable at first, when entering these forums here :D

Happy new year
 
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dankhentai69

Newbie
Feb 7, 2023
29
104
Interesting that you mention the elevators :D . Yes, especially these are so annyoing.
Additionally:
  • Confusing mini-map without environment structure (like when hitting M key)
  • Highlighted points are still shown in mini-map, even when there's nothing to do anymore.
  • Often the points where I have to go are not shown in mini-map at all.
  • No height level is visible in mini-map. Often I run around, looking for stairs or elevators, run up and down, wait for the f*cking elevators to arrive - just to find out, that I'm still in the wrong height level and/or that the highlighted point is not where I want or have to go. These elevators are sooo slow - and they are absolutely everywhere.
  • The levels are feeling like a maze to me. Many locations look exactly the same, feel like running around in circles. Then suddenly enemies appear out of literally nowhere (with some super cool scripted cutscene). Many enemies! And then, after the enemies are killed, I find out that it's a dead-end. I find a box with some weapon upgrade stuff I already have 3-4 times. And then there is... literally nothing! I have to go back 300 meters of the exact same path and look for another dead-end with some other stupid decryption mini-game.
  • Using the powers (from the weapon change pause menu) never worked for me. I tried several times, but it seems I don't understand the mechanics behind this to use it properly.
  • There is so much to read or to listen. Yes, it's a role play game. In Life Is Strange there was much uninteresting stuff to find and read too. But there it was okay for me. In ME1 it's too much for me and doesn't catch my interest.
The story in general is good, yes. I watched a Let's Play Video now and the construct of the Reapers, Citadel and so on is really impressive, understandable and somehow mind-blowing.
But with this crappy gameplay, stupid levels and so much to read I wouldn't have finished it anyway. The player knew the game from earlier and knew where to run. But even with that knowledge it took so many hours to finish.
Now, hear me out... I think you might be stupid.
 
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5.00 star(s) 2 Votes