- Nov 25, 2022
- 87
- 85
Thank you for sharing your feedback and taking the time to play our game. We appreciate your input, and we're sorry to hear that you've decided to stop following the progress of the game. We understand that certain aspects have not met your expectations, and we're constantly working to address player concerns and enhance the overall experience.So gave it a whirl, with latest version (season 1), doesn't feel like my cup of tea anymore, so I'm going to stop following the progress of the game. I submitted a bunch of reports via the google docs interface. Reasons its not for me anymore:
1. The camera is very jittery and is giving me motion sickness.
2. Movement is not very fluid and is very jerky.
3. Enemies barely react to being hit and can attack me without pause, even after I hit them, resulting in a lot of unavoidable damage.
4. Ranged combat is total shit. Your arrows do little damage, are very finite, its hard to aim, hard to avoid getting hit while locked in, and ranged attackers don't react to getting hit. The "F" command didn't work for me and aiming with RMB is a total crapshoot.
5. There is not enough sources of healing. There is no health orbs, health regeneration, and health potions are few and far between, and don't even fully heal you.
6. Enemies can interrupt my attack animations, but I can't interrupt theirs. ie They interrupted my jump attack, but when they did one, I couldn't stop them.
7. Enemy archers deal massive damage to you unblocked and still deal damage while blocking. They can backpedal faster than I can move, while blocking, and can fire and backpedal at the same time, making it extremely hard to close the distance.
8. The final nail in the coffin for me is the riddle. I don't do logic puzzles, riddles, or lateral thinking puzzles in games, unless its a point and click adventure OR the thing is optional. I tried for a few minutes to figure it out, couldn't, and gave up. I hate these kinds of things gating progress and it feels like a major Go Fuck Yourself from the developer to the player, when they can't figure out its solution.
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I wish you the best of luck with the project, but all these issues are unlikely to change, so its a hard pass for me. I do recall having a lot of these issues when I tried the first alpha build released here too. Its a shame because the graphics are well done, and there does seem to be a lot of love put into it, but these are all major buzzkills for me in a 3rd person combat game or games in general, so it is what it is.
Good luck with your game.
We want to assure you that we're actively working on implementing a difficulty feature in the game. We understand the importance of providing a balanced and engaging gameplay experience for players of all skill levels. This will allow you to tailor the game's challenges to your preferred level of difficulty, ensuring a more enjoyable and immersive experience.
Furthermore, we would like to mention that there are strength potions available in the game that can significantly increase your damage output. These potions can provide an extra edge during combat encounters, allowing you to overcome challenging situations with more effectiveness.
We genuinely appreciate your kind words about the graphics and the effort we've put into the game. It's always our intention to create a visually stunning world filled with love and dedication. We take your feedback to heart, and we're committed to improving the areas you've highlighted to create a more seamless and enjoyable combat experience.
Thank you once again for your support and for sharing your thoughts with us. We value your feedback as it helps us shape the future of our game. We wish you the best in your gaming adventures and hope that you may reconsider and join us again in the future as we continue to refine and enhance the gameplay.
And here is a new statement for the future of the project :
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Best regards