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Unreal Engine Onhold Inheritance: Ladeina's Path SEASON 1 -UPDATED [v2023-12-06] [Kinky Lemur Games]

3.30 star(s) 7 Votes

mattrixatp

Active Member
Apr 29, 2017
585
555
Something weird going on with the light/shadows for the MC, most noticeable in beach area where there is a clear line on a specific height

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The brothel scene is way too dark, completely black at one point, and there are copies of the models t-posing

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Last edited:

kinkylemurgames

Newbie
Game Developer
Nov 25, 2022
87
85
When you can could you also update the rest of the post? Such as release date, and change log
done. And the light issue is a known issue which we are working on that. Probably we are going to release an update soon and hopefully we can get rid of this issue . thank you so much. but i think the rest I mean 1 hours gameplay is ok ?
 

mattrixatp

Active Member
Apr 29, 2017
585
555
done. And the light issue is a known issue which we are working on that. Probably we are going to release an update soon and hopefully we can get rid of this issue . thank you so much. but i think the rest I mean 1 hours gameplay is ok ?
There are a few places you can get stuck in, such as between stairs and other objects. If I die at the final boss the previous checkpoint is before the brothel, if you could add one more after it, would be great. I noticed in the intro the girl's ponytail was missing, I thought it was a pre-rendered scene or am I wrong?

But yes, other than that the rest is okay.
 

kinkylemurgames

Newbie
Game Developer
Nov 25, 2022
87
85
There are a few places you can get stuck in, such as between stairs and other objects. If I die at the final boss the previous checkpoint is before the brothel, if you could add one more after it, would be great. I noticed in the intro the girl's ponytail was missing, I thought it was a pre-rendered scene or am I wrong?

But yes, other than that the rest is okay.
Thank you so much! You are completely right about all the issues. The stair problems are gonna be fixed and the lack of check point will be fixed too. at least we are gonna add a checkpoint to the gate of boss. I think that would work.
The girl ponytail, yes it is missing :( we had a commision and the artist refused to fix it andsince we dont have money , we can not make it again. to be honest the game deserve much more better rendered movie but you know we have to go on . I dont know if you played the demo, i hope you are happy that the progress in 5 months
 

DKOC

Active Member
Feb 1, 2019
974
999
Any other download site than Mega? I don't fancy downloading the game over two days.
 

tontoman

Active Member
May 4, 2017
692
552
Did a quick play, will do some more but initial thoughts that came out.

Vsync- THANK YOU. so many unity and UE games don't have it and your GPU tries to do 500fps while melting.
Graphics are nice, obviously some glitches, but not to nitpick on such an early build.

Camera controls - Nice. I like the mouselook and wasd combo, needed a mod in skyrim to look around. In combat I'd like a locked version though. You try and back away and that turns your character to be back attacked, no side stepping either. So weapons drawn you're locked into forward view.

Combat. Not a fan of that. Feels very unresponsive. Moves don't cancel each other. So if you bit block while still in an attack animation it doesn't. Doesn't seem to be much of an effect (no stun or stagger) on a hit, so when you're hitting they are hitting in a button mash. You block, but so what there's no stagger I've seen. If blocking caused them to fatigue or stagger giving you an opening, sure. It just doesn't feel good, but then I also haven't played with it much. I stopped with the first big boss (where he's having sex) as wasn't feeling the combat and then VS him, nope.

I quite like the cut scenes, I'm pretty used to lower res cutscenes, that goes way back in games so have no problems with it.

Never been a fan of save points, but at the start at least you quite a few so ok. But if they are far and with hard traps, not a fan.

And in general, looking forward to what adult themes you get in (could do some traps that way instead of the usual).

So certainly looks interesting, good luck with the project.
 
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Dec 13, 2019
140
210
awesome game, but isn't it a bit too difficult? i admit i'm a disaster in soul serie games but the skeletons in this game beat you really badly! i hope the devs will insert some sort of difficulty scale to the game, 3 should be perfection i think, like a hard mode for soul likes lovers, a mid one for skillfull players and a esay one for noobs like me, lol... cheers!
 

mugijos95

Member
Jun 7, 2020
294
278
I want to try this out, but isn't there another way to download this?, due to Mega changes to the desktop app once I shutdown or restart the download restarts from zero and I don't have a premium account :/
 

tontoman

Active Member
May 4, 2017
692
552
I want to try this out, but isn't there another way to download this?, due to Mega changes to the desktop app once I shutdown or restart the download restarts from zero and I don't have a premium account :/
going to their itch.io page and downloading it from there should work.
 
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kinkylemurgames

Newbie
Game Developer
Nov 25, 2022
87
85
I want to try this out, but isn't there another way to download this?, due to Mega changes to the desktop app once I shutdown or restart the download restarts from zero and I don't have a premium account :/
the game is free on itch and steam too :)
 

kinkylemurgames

Newbie
Game Developer
Nov 25, 2022
87
85
awesome game, but isn't it a bit too difficult? i admit i'm a disaster in soul serie games but the skeletons in this game beat you really badly! i hope the devs will insert some sort of difficulty scale to the game, 3 should be perfection i think, like a hard mode for soul likes lovers, a mid one for skillfull players and a esay one for noobs like me, lol... cheers!
you are right! And we have released a new patch . You can get that free from itch io or steam too . The combat is improved , enemies are balanced and number of bugs are fixed.
Here is a review of the game : )
 

kinkylemurgames

Newbie
Game Developer
Nov 25, 2022
87
85
Did a quick play, will do some more but initial thoughts that came out.

Vsync- THANK YOU. so many unity and UE games don't have it and your GPU tries to do 500fps while melting.
Graphics are nice, obviously some glitches, but not to nitpick on such an early build.

Camera controls - Nice. I like the mouselook and wasd combo, needed a mod in skyrim to look around. In combat I'd like a locked version though. You try and back away and that turns your character to be back attacked, no side stepping either. So weapons drawn you're locked into forward view.

Combat. Not a fan of that. Feels very unresponsive. Moves don't cancel each other. So if you bit block while still in an attack animation it doesn't. Doesn't seem to be much of an effect (no stun or stagger) on a hit, so when you're hitting they are hitting in a button mash. You block, but so what there's no stagger I've seen. If blocking caused them to fatigue or stagger giving you an opening, sure. It just doesn't feel good, but then I also haven't played with it much. I stopped with the first big boss (where he's having sex) as wasn't feeling the combat and then VS him, nope.

I quite like the cut scenes, I'm pretty used to lower res cutscenes, that goes way back in games so have no problems with it.

Never been a fan of save points, but at the start at least you quite a few so ok. But if they are far and with hard traps, not a fan.

And in general, looking forward to what adult themes you get in (could do some traps that way instead of the usual).

So certainly looks interesting, good luck with the project.
Thank you so much. your feedbacks are true and we had released a patch last week. target lock is back and now combat feels much more better we hope. You can get the new build from itch io or steam for free!
 

kinkylemurgames

Newbie
Game Developer
Nov 25, 2022
87
85
love the game and i wanna ask something, what the different between both DLC on steam?
Thank you so much! Since we are small and no budget team, we make 2 DLCs.
Nude pack is a patch allows nude character
Expansion Pack contains Nude pack and all multimedia content so far. This package will always updated. ıf in future we are gonna create new DLC, this package owners will get it free.
 

tontoman

Active Member
May 4, 2017
692
552
Hello, just tried the new one. Yep a bit of an improvement in the combat, I notice the parry stagger. Could probably use one for the jumping one also. Hitting with that and no visible effect on the enemy is a little underwhelming.

Thanks for the enemy auto tracking, that helps a lot. So combat slowly getting better. It doesn't have to be complicated. I know many felt Skyrims combat lacking. But I had no problem as it's the feel. The power 2 handed attacks were slow, so you could backup out of reach. You had staggers, so you could wind up your own attack. It's all in giving time and cues for the player to have tactics, done with things like staggers and animation lengths.

Save points. So I got to the village, clean it up. Not a huge fan of archers in places you can't get to, but ok not a big problem. But the boss viking you meet, 1,500 hp. No save point before him? I died, and get sent back to the middle of the path.
Pre boss save points is pretty much standard, or at any point where death is fairly common, or there's been a long time between saves.
 

mugijos95

Member
Jun 7, 2020
294
278
the game is free on itch and steam too :)
I kind of feel stupid now that I looked for it on steam and actually found it (now following the updates there) thanks.

I don't know if feedback is needed but I agree with some that the enemies are either too tough for early game, or some polishing need to be done yet, as I seen them advancing towards me during the rising up animation, and some attacks not registering (funny enough both mines and them of all things).
 
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kinkylemurgames

Newbie
Game Developer
Nov 25, 2022
87
85
Hello, just tried the new one. Yep a bit of an improvement in the combat, I notice the parry stagger. Could probably use one for the jumping one also. Hitting with that and no visible effect on the enemy is a little underwhelming.

Thanks for the enemy auto tracking, that helps a lot. So combat slowly getting better. It doesn't have to be complicated. I know many felt Skyrims combat lacking. But I had no problem as it's the feel. The power 2 handed attacks were slow, so you could backup out of reach. You had staggers, so you could wind up your own attack. It's all in giving time and cues for the player to have tactics, done with things like staggers and animation lengths.

Save points. So I got to the village, clean it up. Not a huge fan of archers in places you can't get to, but ok not a big problem. But the boss viking you meet, 1,500 hp. No save point before him? I died, and get sent back to the middle of the path.
Pre boss save points is pretty much standard, or at any point where death is fairly common, or there's been a long time between saves.
Thank you for your feedback and for trying out the new combat improvements. We're glad to hear that you've noticed some improvements and appreciate your suggestions for additional parry stagger and visible effects on enemies.

We completely agree that combat doesn't have to be complicated and that it's all about giving players time and cues to have tactics. We're always looking for ways to improve and make the combat system more engaging and enjoyable.

Regarding the save points, we apologize for any frustration caused by the lack of a save point before the boss fight. We'll definitely take your feedback into consideration and look into adding more save points in strategic locations to improve the player experience. but dont forget you can make a save anywhere you want :)

And the latest Steam patch should have much more balanced enemies.

Thank you again for your feedback and support, and we hope you continue to enjoy playing the game.
 

kinkylemurgames

Newbie
Game Developer
Nov 25, 2022
87
85
I kind of feel stupid now that I looked for it on steam and actually found it (now following the updates there) thanks.

I don't know if feedback is needed but I agree with some that the enemies are either too tough for early game, or some polishing need to be done yet, as I seen them advancing towards me during the rising up animation, and some attacks not registering (funny enough both mines and them of all things).
Thank you for taking the time to provide us with your feedback, we really appreciate it. It's great to hear that you found us on Steam and are following our updates. We're constantly working to improve the game and feedback like yours helps us to identify areas that need extra attention.

Regarding the enemy difficulty, we are currently working on balancing and tweaking the game to make it more enjoyable for all players, including those in the early game. We'll definitely take your comments into consideration as we continue to make improvements.

As for the issue with attacks not registering, we'll investigate this further and work to resolve it as soon as possible. Thanks again for your feedback, and we hope you continue to enjoy the game.
 
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DKOC

Active Member
Feb 1, 2019
974
999
So gave it a whirl, with latest version (season 1), doesn't feel like my cup of tea anymore, so I'm going to stop following the progress of the game. I submitted a bunch of reports via the google docs interface. Reasons its not for me anymore:

1. The camera is very jittery and is giving me motion sickness.

2. Movement is not very fluid and is very jerky.

3. Enemies barely react to being hit and can attack me without pause, even after I hit them, resulting in a lot of unavoidable damage.

4. Ranged combat is total shit. Your arrows do little damage, are very finite, its hard to aim, hard to avoid getting hit while locked in, and ranged attackers don't react to getting hit. The "F" command didn't work for me and aiming with RMB is a total crapshoot.

5. There is not enough sources of healing. There is no health orbs, health regeneration, and health potions are few and far between, and don't even fully heal you.

6. Enemies can interrupt my attack animations, but I can't interrupt theirs. ie They interrupted my jump attack, but when they did one, I couldn't stop them.

7. Enemy archers deal massive damage to you unblocked and still deal damage while blocking. They can backpedal faster than I can move, while blocking, and can fire and backpedal at the same time, making it extremely hard to close the distance.

8. The final nail in the coffin for me is the riddle. I don't do logic puzzles, riddles, or lateral thinking puzzles in games, unless its a point and click adventure OR the thing is optional. I tried for a few minutes to figure it out, couldn't, and gave up. I hate these kinds of things gating progress and it feels like a major Go Fuck Yourself from the developer to the player, when they can't figure out its solution.

=====

I wish you the best of luck with the project, but all these issues are unlikely to change, so its a hard pass for me. I do recall having a lot of these issues when I tried the first alpha build released here too. Its a shame because the graphics are well done, and there does seem to be a lot of love put into it, but these are all major buzzkills for me in a 3rd person combat game or games in general, so it is what it is.

Good luck with your game.
 
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3.30 star(s) 7 Votes