CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

Unreal Engine Onhold Inheritance: Ladeina's Path SEASON 1 -UPDATED [v2023-12-06] [Kinky Lemur Games]

3.30 star(s) 7 Votes

zz7989

Newbie
May 30, 2022
26
25
Does it include Rape in combat? I hate long story and plot, and I Abhor Visual novel .
 

ViviX12

Engaged Member
Jan 5, 2019
2,786
4,098
To make people understand that good game development is not just boobs dancing.

You, on the other hand, why do you justify yourself
I do like some game in the porn games but undeniably primary reason of looking for one is to have a wank
 

robdelobe

Newbie
Jul 6, 2017
50
71
I have meh hopes and low expectations for this game. Looks like one of those "too ambitious for it's own good" projects. Open to being surprised, though.
 

Litoningu

Member
Oct 1, 2018
177
274
The same wank I do as well, but it's undeniable that wank, I want to have it without watching an abomination game.
I believe everyone does, especially those who have standards as a game enjoyer, not the CGs collector.

But let's not kid ourselves and think it would be possible for today to have that caliber of game dev for a wank focused game with a pure good intentions and faithfully rootable, one of such is because --

I have meh hopes and low expectations for this game. Looks like one of those "too ambitious for it's own good" projects. Open to being surprised, though.
Pretty much sums up the current stage of whole H game dev industry.

Anything that looks too good to be true, or looks too glorified to be believable, will instantly become skeptical because of several reasons. One of which is because, until now, all of them are just like pledge bait, and no horizon of hope that they will finish and releases were ever present.

It's not about justify the mediocrity, it's about reality and what we got.

Gameplay-focused and porn-focused is different genres.

One is purely for entertainment, other is purely 'sexual' entertainment, sure the scale can be the same but the hope that you will find those willing to put their effort into both gameplay and porn are as slim as finding a needle in the ocean. Especially the ones that look believable and promising enough that they will deliver in due time.

To sums it up.
Will you be excited if there's a dev exist with the same caliber as Project.D you post as a 'comparison' but they make both porn and gameplay-focused game?

Yes, you do. And yes, WE do.

The reason many are excited about this scale of game dev because, in this industry, the standard and expectations are low, people expect good porn more than a good game, but there's nothing claimed that they didn't appreciate the good games in porn or only crave these standards of a game, but it's all we got, not all we can expect.

It's a 'Think with your dick' kinda thing, that's the whole reason no one bothers comparing any game ever with the likes of Devil May Cry or Souls-born games because you can barely expect those level of effort into gameplay happens here.

Although Nigh of Revenge is the closest Souls-like game we got as genuine good gameplay and porn experiences, but as you can see, this is the ONLY porn game that exists in DECADES that is comparable to an enjoyable indie game in the normal game genre.

It's unreal to expect to have indie devs like him all over the place, that's why good games here are beloved like a national treasure. It's basically a genuinely good game in the seas of mobile or pay-to-win garbage all around them.

Hell, even for AAA devs, you can name a studio with good faith left in them with only the fingers on one hand, what's different with the indies? It's even worse when the number is 1,000-times higher.
 
  • Like
Reactions: ViviX12
Jul 21, 2022
55
111
Hell, even for AAA devs, you can name a studio with good faith left in them with only the fingers on one hand, what's different with the indies? It's even worse when the number is 1,000-times higher.
That was all it took and you hit the nail on the head.

What they make you believe about "aaa" games is all bullshit, there are no "aaa" games, "bbb" games, "ccc" games, etc.

There are good games and bad games.

And any good serious gamer does not distinguish between porn games and non-porn games.

This difference is all psychological.

And this is what many budding developers fail to understand.

The truth is that this game, as well as many others (particularly in Unreal Engine), is already born bad in its foundations and I do not believe that there will be a future for its development, or it will be such a slow development that I will already be old when and IF the game is completed.

The game you have exposed is Japanese, and this kind of mentality is very different from Western mentality.

So much so that their games are always followed and completed.

Which we cannot say about the mentality of our developers.

post:
Many eastern developers, they already have real life jobs.

And the time they devote to developing their project, they do not charge for it at the expense of other people.

For them, there is the term Gift.

For us, there is the term Grab.

The conceptual psychology is this.
 
Last edited:

Litoningu

Member
Oct 1, 2018
177
274
What they make you believe about "aaa" games is all bullshit, there are no "aaa" games, "bbb" games, "ccc" games, etc.
Well, Vampire Survival isn't the same range as Bayonetta and Devil May Cry, aren't they?
They are both games, yes, but not the same scale, pretty much the shirt size range from 3S to 3XL.

The scale can define a whole lot of things, direction, concepts, design, etc.
In the end, they both end up as games we access and play, but the road it takes into becomes one isn't the same
This difference is all psychological.
And this is what many budding developers fail to understand.
And any good serious gamer does not distinguish between porn games and non-porn games.
And this is what many budding developers fail to understand.
Sadly, that doesn't apply in a 'development' industry.

Because, as a consumer, player, or 'gamer'.
You can only expect what to see but not expect them what to make.

As one with some experience in drawing and game dev myself, I can assure you, as an indie or lone walker, you can only do so much with the concepts and effort. Making this stuff is both mentally and physically draining. And most indie porn game dev will focus on either of these before their fuel ran out.

Focus on porn, you got bare minimal gameplay.
Focus on gameplay, you got lackluster porn.

Focus on both already sounds like a dream which might turn into a nightmare and fold away mid-road when you have enough of its stress, it's important to find a sweet spot in making a porn game, just like how sex work.

But does it totally impossible, at all?
Answer : No. It doesn't impossible, but it will take a real tenacious one to actually get it done. Especially for indie or a small team, and I really mean a REAL team, not 'Eromancer' team

Just as I said, can a porn-focused game be as good as a usual game without porn?
Answer : It does, but not something you see every day, and that's everyone's commonsense.
The truth is that this game, as well as many others (particularly in Unreal Engine), is already born bad in its foundations and I do not believe that there will be a future for its development, or it will be such a slow development that I will already be old when and IF the game is completed.
I believe everyone in this forum agreed with this, so do I.

Despite how promising or good progress it made, there's little hope that a good game with gameplay and porn will pop out of it within our lifetime, I been said on many thread that I might as well leave this as a legacy for my grandson instead.
The game you have exposed is Japanese, and this kind of mentality is very different from Western mentality.
So much so that their games are always followed and completed.
Which we cannot say about the mentality of our developers.
From my experiences within this sphere, no, they don't really that much different.

They are still people with different mindsets and personalities, many games, be it indie-doujin and porn or not, were folded and discarded multiple times. This was from the era when digital patronage isn't a thing and people will still always mad and disappointed.

And with this era of digital patronage, people will become even more entitled to have their bucks worth, as well as devs that have to deal with this mob mentality, despite how many positive sides they get, the negative side will always have much more pressure on them.

Japan or not, a humble dev that runs a fund backing will postpone these pledges so that they can have peace of mind for their development, while the scumbag will prolong it because why not?
post:
Many eastern developers, they already have real life jobs.
So does the Japanese.

They may have NEAT and Hikki problems but it's not the point of proving that the dev who can deliver their work don't have a real job or expense to take care. Patronage backs don't always cover all of their necessity.
And the time they devote to developing their project, they do not charge for it at the expense of other people.
For them, there is the term Gift.
For us, there is the term Grab.

The conceptual psychology is this.
This is also subjective from team to team or person to person.

Again, they're people, they think individually and decide different things for themselves all the time, as well as how they view consumers and backers.

There's western dev that only see their backer as cashcow to be milked but always orchestrate their front stage like an opera show, and there's JP dev that anxiously xenophobic but only put on a humble guise because they get the gaijin backing them.

Check out the Eromancer work, a western dev, and you would be amazed at how 'devoted' they are.


Alright!

I think that's my 2-cents, I don't try to change the way you think or anything, but I also want you to look at a more vast and wider perspective and see things from a different angle.

Being on the creating side can give you a lot of reasonable explanations why we don't always have nice and reliable things to access for our entertainment all the time, is it that hard to make?

For my final answer : Yes, it's hard. And not 'hard' in an anime protagonist term, it's 'hard' in an irl term.
You can also try engaging in creativity for a year or two if you want a good grip on them for critique purposes, it'll help a lot.

Also, this is personal, I'm in a very bad term with the word 'gamer', maybe cuz of negative memes about them but let's not account this into my opinions, cheers.
 
Last edited:
  • Like
Reactions: Gerge and ViviX12
Jul 21, 2022
55
111
I largely subscribe to what you have written.

Only, let's not justify "everything relative."

The developer you quoted I know well, and there are many like him.

Enough with the equation: money=gaming.

The Gamer (with a capital G, the one who has experience and doesn't just play what the "convent" passes by) is already a humble person in himself, because he is objective and critical of himself, before being critical of others.

And yes, "team games" and "fans" will always exist.

Just, at least, cheer for something concrete and not for social bullshit.

A good developer, is like a good mason, he starts building his house from the ground up.

And away from social.

You will see that he will have a relatively calmer mind.

post:

Orientals, I know how they work, from the pre-social, pre-funding, pre-bulshitt days.

And they are much more pragmatic.

There fans are for healthy and robust competition.

Starting with the Doujins and in finishing at the games.

You are a good and intelligent person, nice to have chatted with you.
 
  • Like
Reactions: Litoningu

Litoningu

Member
Oct 1, 2018
177
274
Still, I may talk about moonie a lot but it's just the fact that many devs also need money for their motivation rather than necessity, it's like getting likes or comments on social media platforms but in their case, money.

There's one called Vosmug who absolutely refuses to make a fund-raising or backing campaign for his game and only wants to preserve his game as only merchandise and works of art, not for milking and demanding. One of which reasons is that he doesn't want to deal with the patronage mentality too, quite a lad he is.

He still working on his game til this day, quietly so.
 
Jul 21, 2022
55
111
I can expound another example of Great Intellect and Humility;

- Zhang Wei, aka weihuoya.

Serious Developer of the Citra (Retro-Gaming) emulator fork for Android devices.

He practically rewrote it from scratch, spent and continues to spend much of his time on it.

Yet he does not want a cent from his fans.

I can confirm this, as I myself had offered to make a monetary gift for his work.

He flatly refused and to my why, he only replied:

- Because I like to see people happy and because I love what I do.

Yes, there are people in this world who deserve heaven.
 
  • Like
Reactions: Litoningu

ViviX12

Engaged Member
Jan 5, 2019
2,786
4,098
Focus on porn, you got bare minimal gameplay.
Focus on gameplay, you got lackluster porn.

Focus on both already sounds like a dream which might turn into a nightmare and fold away mid-road when you have enough of its stress, it's important to find a sweet spot in making a porn game, just like how sex work.

But does it totally impossible, at all?
Answer : No. It doesn't impossible, but it will take a real tenacious one to actually get it done. Especially for indie or a small team, and I really mean a REAL team, not 'Eromancer' team

Just as I said, can a porn-focused game be as good as a usual game without porn?
Answer : It does, but not something you see every day, and that's everyone's commonsense.
additional distinction that I also follow is whether a game is a porn game or a game with porn
proper porn games are much rarer than they should be honestly, far too often it's just some (often mid) game with porn strapped to the side
at least to me, kinda mid porn that's well integrated into the gameplay outclasses good porn that's detached from the game itself
if you can take out the sex completely without impacting the gameplay, then it's hardly a porn game
at the moment the only good examples of porn games I can think of from top of my head are Factorial Omega, where the gameplay and story pivot around you fucking your bot, and Dungeon of Erotic Master, where sex is a mechanic and can be used as an alternative way of defeating opponents (as well as having some story sense)
 
  • Like
Reactions: Litoningu

Sum Gi

Member
Nov 10, 2017
441
632
As usual I have to ask: how much of what we're seeing here is original work and how much is just prebuilt assets?

I become extremely skeptical whenever I see a tiny dev team say they were inspired by games like Skyrim or The Witcher. You know those games took years to make with huge dev teams and tens of millions of dollars right?

So again I have to ask, are you actually building a real game here or are we just seeing a slapped together combination of premade assets like so many others that were abandoned soon after the devs started having to do their own work? There may be "no limit to your imagination," but there are a billion practical limitations at play. I would absolutely love to be wrong. If you are truly willing to commit to the monumental amount of work required by such a seemingly ambitious project, then you have my utmost respect. We shall see.

Edit: From what other have noticed, i.e. the character model and animations, pretty much nothing here is original.
 
3.30 star(s) 7 Votes