p.s. i dislike that face, cause it bother my workOh, you meant buying her from Bruce. My bad, I mistook it with Claire path (ooopsie).
Since we are here, I suggest to useI do like your smiling comments, so only if you want)Code:[code] [/ code]
p.s. i dislike that face, cause it bother my workOh, you meant buying her from Bruce. My bad, I mistook it with Claire path (ooopsie).
Since we are here, I suggest to useI do like your smiling comments, so only if you want)Code:[code] [/ code]
I think it fixed itself.i remember there is an option that can stop that in cheat menu. look for it and maybe you will get the answer
Pendleton, West side. 11pm-1amMay i ask where does Vanni's intro scene take place?
Sorry it's taken so long to reply. Been out of town for the last week and didn't have the login information for this site on the laptop.A61 Public Build
i can't apply to work at the quickiemart. there is an error that event value must be an Array.
when i checked the code, i found that will gotoevent "playerInterviewQuickieMartJob" but that is a nonexsistent event and "playerInterviewQuickieMart" is an exsistent event. i think Aftermath Team mixed up these two.
after i change the name of that event, i can work at quickiemart again
ive just registered one, maybe im 1915098067225. dont know how to use. hahaSorry it's taken so long to reply. Been out of town for the last week and didn't have the login information for this site on the laptop.
Thank you for all the work you did. We adopted a bit of your code to make some fixes with the fix build released a couple of days ago.
On a side note. Do you have Discord? If so, we can get you permissions on our server so you have access to the source code if you'd like.
[[Go talk with Sidra.|Hide Seek Eve Sidra 1b
[[Go talk with Sidra.|Hide Seek Eve Sidra 1b]]
<<talk "mitsuko">>Yes actually, <<$print player.firstName>> bought it for me.<</talk>>
<<talk "anna">>Mas-, <<print $player.firstName>>, I am here to warm your bed if you wish it.<</talk>>\
You can disable the standing portraits by deleting them if you want toSo I have a rather blunt question. I haven't played since 53, have the....art assets improved? The game as a whole is pretty decent, but those standing portraits were kind of scary.
I'm guessing the answer is no then? I'd rather not play a lesser version than the developer intended by removing assets. Let me rephrase the question: are there any plans to redesign the standing portraits? When I played the character designs (outside of those few you see in the preview page, very misleading btw) were the weakest part of the game. It doesn't make sense to have your characters shown to the player in least flattering light. Am I in the minority on this? There are several games on this site which developers took this to heart and either learned to draw properly or brought in outside help and the game did much better as a result.You can disable the standing portraits by deleting them if you want to![]()
Honestly, I also think the character designs could be better. BUT, aftermath team is strapped on cash, art assets are expensive, and I've found that removing the images haven't affected the gameplay that muchI'm guessing the answer is no then? I'd rather not play a lesser version than the developer intended by removing assets. Let me rephrase the question: are there any plans to redesign the standing portraits? When I played the character designs (outside of those few you see in the preview page, very misleading btw) were the weakest part of the game. It doesn't make sense to have your characters shown to the player in least flattering light. Am I in the minority on this? There are several games on this site which developers took this to heart and either learned to draw properly or brought in outside help and the game did much better as a result.
You can join the server here:ive just registered one, maybe im 1915098067225. dont know how to use. haha
found a mistake of Hide Seek Eve Sidra 1, the code is
but it must beCode:[[Go talk with Sidra.|Hide Seek Eve Sidra 1bto workCode:[[Go talk with Sidra.|Hide Seek Eve Sidra 1b]]
also, i didnt trigger that event so i dont know it is a mistake or notlook at that $print player.firstNameCode:<<talk "mitsuko">>Yes actually, <<$print player.firstName>> bought it for me.<</talk>>
I think this sums things up nicely.Honestly, I also think the character designs could be better. BUT, aftermath team is strapped on cash, art assets are expensive, and I've found that removing the images haven't affected the gameplay that much
Besides, for some reason, the character designs kinda grow on you.
ive joined that and im eo;ja,vYou can join the server here:
You must be registered to see the links
And I go by the same user name there as I do here. I'll try to watch for you to show up, but feel free to ping me.
<<include "Double Inventory View">></tw-passagedata><tw-passagedata pid="7625" name="ball room" tags="location" position="600,95350" size="100,100"><<initialisation>>
{
requires: "setup.Util.anybodyHere() and $anna.isHere and ($clock.hour gte 6 and $clock.hour lt 20)",
chance: 100,
link: "Anna Interactive Scene 1"
},
setup.Util.anybodyHere()
anybodyHere
I think this sums things up nicely.
Yes, art is expensive, but I've always tried to invest a portion of my earnings into art each month. Character art especially can be expensive.
slove:Similarly GateKeeper , on a Saturday afternoon, getting an error on trying to enter the hall. Error says:
View attachment 1572488
requires: '$clock.dayOfWeek is 7 and $cody.addFlag("codyDate1") and ($clock.hour gte 6 and $clock.hour lt 10)',
requires: '$clock.dayOfWeek is 7 and $cody.hasFlag("codyDate1") and ($clock.hour gte 6 and $clock.hour lt 10)',