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I didn't quite mean it like that. What i meant is that, the moment the intro ends and youre plopped in the mansion that there is no guidance on what you can, cant, should and shouldnt do. I dug through the comment before making my own, and i read that theres some good content in there, but there is nothing that actually points towards it. So me, as a new player who just spent an hour clicking through the mansion looking for events only to find 2 different ones about eve cleaning, makes it seem like there is nothing to do. And like i said, i really liked the intro, it was some good qaulity stuff. But maybe put it one more passage between the intro to say like hey this is some of the stuff you should do to start out while you can explore out the rest.This is why the game's build has an "A" for "Alpha" (Alpha is a state where the game is functionally playable and content is starting to be added). I'll change that to a "B" for "Beta" when I feel the project reaches a state where the mansion is fleshed out and all content within is easy to reach through natural play.
The game is about relationships in a way, (Both good and bad) and many of the scenes currently in the game cater to various kinds of relationship which makes finding some content hard for the time being.
Right now, there are a total of 29 interactive scenes in the game with more being added with every build. That's in addition to additional sex, conversations, and other content being added to every build.
I'm just starting work on the new build now, with a goal of adding four new interactive scenes along with a little content across the other in-game functions. Additionally one of the people helping with code is working on NPC movement right now which will make the setting a bit more dynamic, and the other coder is working on a program for displaying art in-game (Made a significant commission of art recently that's going to work kind of like the old paper dolls where pieces can be interchanged, this will allow for a wide range of customization for NPCs in the game.) I have a current focus on creating scenes and content focused on the beginning range of relationship values to give early players more to do and to make other content easier to reach.
Sorry I can't offer better news than that. I'm working as fast as I can to add new content to the game. Unfortunately there is only one of me, and there are only so many hours in the day.
If the current content isn't enough to keep your focus, check back in a few builds, the game will be growing and improving with every new build, so you'll hopefully have a lot more content to explore as the game continues to grow.