@facepalmers from my previous post: if you have suggestions I'd be glad to discuss them.
Well, if you want to have an argument and take it as constructive criticism I can give you some advise why you shouldn´t put a paywall on your game after 3 updates (and no, it´s not going to be about money or "porn should be free" so let´s get that out off the table right now).
There´s actually more than one reason most game creators on this website releases their games for free after they have given their patreons early access. Of course it gives them time to "work out the kinks", but there´s also other reasons why they would want to release it as such - relevance, self-promoting, and controlling distribution.
Relevance in this case isn´t just being connected to your audience, but also staying in public consciousness. With as many games that exist here with their own release schedule, it´s easy to be lost in the rumble of games which are released every day. That´s why it´s good for you to release the game for free because then people "will remember you for that hilariously awesome game you made" specially if you release it at an continued rate so people can see your progress, you know, so you don´t just fall into obscurity because people don´t see any new updates because of a "paywall". Worst case, they´ll think you´re a cheapscate who only care about money, and in best case just think you abandoned the project when they see no new game updates/releases. Hell, I personally use svscomics to keep track to porn game releases and even used it as reference. (if I see any interesting game there, I check here afterwards so I don´t need to contend with Russian spyware).
That also leads me to my second point; self-promotion. Not only does releasing it for free bring in new people who might want to support you as times goes by, but some people also like to wait for a few updates, like to v.6.0 or v.7.0, to see how the games looks/plays/develops before they are willing to support you financially.
And then we have the most touchiest subject, distribution control. Now, I´m not going to speak for the mods here, I am not one and I don´t want to be in their positions, but I have also seen a few game completely fall apart after devs and mods have fought one another because someone posted a link here by mistake which came from a website which stole their content before it was ready for release, spyware fucked up their computer, or the links weren´t provided by the developer themselves - you said it yourself; you need to pay for rent. It´s literally better for you to release the game here yourself so you have control over it so you don´t suddenly see your own thread be updated and bombarded by angry people complaining about spyware or the mods trying to wade through the shitstorm trying to figure out what´s going on.
Now, you can take this however you want, but as I´m sure other developers can tell you; gathering a fanbase takes time, specifically if this is the first game you have developed. Locking it behind a paywall is just going to work against you in the end. Atleast, that´s why I facepalmed and I apologize if you took offence to that, but since you confronted me about it I thought I should at least give my opinion to you straight, because I like you and your game. Whatever you decide to do with this is up to you,
BozR.