We keep track of every dialogue reached, stats are not based on this, you just go through the stat dialogue (label) and it increments the value. Some of our values are dynamically generated with code.had a peek at the savegame and holy shit what is all that "tag reached" stuff - you dont want me to believe the game uses a tally-mark system for stats?!
Someone in this thread posted how to enable dev mode which has some dev features for stats and such. I don't really want to explain stuff that can break the game as dev mode has some oddities.