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Good time of the day to all who follow Sad Crab team, it is time for another small new update. April is continuing its marsh, and we continue our development.
For now we are focusing on the Overtime mechanic. Of which you still have no clue about. But we are still not prepared to tell you more… At least not this time. All the art for the mechanic is ready, mechanic itself as well as the texts are being implemented. The first part is already in testing, but there are still many things to do.
We also continue our work with emotions. For example, in the waifu branches, since what we had previously, was the temporary placeholders that didn’t go well with the atmosphere of the game. The main storyline, too, continues its crawl. Emotions, additions to the plot, and the editing of all that, will require a lot of work with the translation. But I will make sure that translation stays up to date with the original version, though the editing of the translation will most likely be added only to the next version.
We also continue to add text to Sonya’s mechanics - the base of the in game knowledge and tutorial systems. In the coming release it won’t be fully implemented. But even the fragments that you will see, will be enough to judge the usefulness of the system.
Also as a small tease, we are showing some of our special art. Next version will be public. It will be different from the last one with some polishing touches, overtime and Sonya mechanics. Something special will be waiting for our patrons in the future 0.1B release. But for now it will to remain as a secret. But art may give you some idea..
Poll:
One of the main attributes of the adult games - are adult scenes (surprising, we know). And many games treat that aspect differently. Some use full-blown animations, others use 3D, some time in the past people used flash with tons of buttons, and the everlasting VNs just use image sets. And so we come to the question at hand: what type of erotic scenes do you prefer?
1. Scene - is a good background to the action, which you earn and enjoy the result of your efforts.
2. Prefer to have full control of the scene, so I get to use various angles and poses.
3. I prefer to have some control over the scene. Choose tempo and steps. Full manual control for me.
4. Most interested in setting the overall direction of the scene. Like our a vector on general direction or behaviour.
5. Prefer to not just watch, but actually interact with the scene. It is a game after all.
6. Full integration of scenes into the game, so that they have their own secrets and styles of play through.
Vote 6 is in the lead with around 50% of votes.