- Dec 25, 2019
- 187
- 748
I understand your point, however I don't think that the tension added with the time mechanic, described above, needs to be a "be all, end all" case, in the Fallout 1 and 2 sense. We don't necessarily need to have a game over after X days, and you can still experience most of the game as is, without caring much for the time elapsed.I am not a fan of games that have a time limit of some sort, nor do I like it if games become harder the longer you take. Such features often are poorly balanced. If time is tight exploring feels punishing and if time frame is so lenient it doesn't matter. Finding the sweetspot is really hard and most games didn't manage to get a right.
The ending should be based on the corruption, not days spent.
What if RNG fucks you over and your pickaxe breaks too often thus you miss the good ending by a day or two? I want to enjoy Leah having fun with creatures on day 300+
This game doesnt feel like it should be too complex
I think the discussion is more to do with the potential interest that the time mechanic could add both to the story aspect, as well as the kink aspect. It doesn't need to overwhelm the game or become overly complicated, but could add some tension to the good end route.
Instead of a hard limit, like 100 days, it should be a mix of several conditions, so the overall state of Leah's mind would depend the player's actions, for example, if you spend a lot of time with high lewdness and lust, then you are unlikely to have a good end, independent on the number of days. On the other hand, if you control your lewdness and lust strictly, then you could even have a good ending in a in-game year, or so I imagine.
I'm familiar with his work. A few of his materials are a bit above my a alley, but mutations could definitely be an idea for the future. I'm not sure how I would fit it in the scope, so I guess we will have to wait to see if it makes sense to add it.Hello, you should also take a cue from an insect artist from Murahachiro, he does a great job, you should after remastering the game add mutations; )