Others Insect Prison Remake [v1.30] [Eroism]

4.10 star(s) 13 Votes

kidlat020

Active Member
Jul 5, 2017
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so I guess I have essentially 100% the game despite never finding out what happened to the ecologists surveyors?

I kinda understand that one guy saying it gets boring after 2 hours. and while I understand that this game's original is decades ago, once compared to current year standards it's basically Minecraft. Or heck, this game has quite the similarities with or

The "insect" gimmick does get boring after 2 hours. and the fact the game doesn't really "end" just leaves a really bad aftertaste.

Don't get me wrong. The art is pretty, the premise is promising, and I also understand asking for multiple endings is just beyond absurd. I get that OP for now is just aiming for a faithful porting of the original game to the unity engine and that's ambitious already by itself. It's not called development hell for nothing.

and honestly I don't want it to end. at least not yet. the last map area (flower fields?) would have been the best place to add a big cutscene about what happened to the surveyors. maybe already eaten by the insects and we are greeted to a horrifying insect den? or they are in a huge coccoon but still alive and this is where a big story dump will take place?
 
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Monki0

Member
Nov 6, 2023
395
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The game isn't even finished yet. Eroism promised to conclude the story. As of 1.0 he added all original scenes and put the remake in the same content state as the original, though greatly improved. The last few patched added Bugfixes, gameplay elements and minor scenes. Producing more takes time and effort.
 
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eroism

Member
Game Developer
Dec 25, 2019
245
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Hey there!

I bring you the next update for Insect Prison, version 1.25, with a focus on finishing the remaining unused CGs. The "Sea Tongue", or Pyrosoma one was a scenario provided by Lightning_Dragon and 3 additional frames edited by ms.mintus, our current helper on CG editing :). As usual, the changelog can be found at .

Also, on roadmap news, we've defined the highlights of the remaining of the Extension Roadmap, which will also be shared on the "Sneak Peaks" post in Itch, but I'll share them first here.

First, the Extension Roadmap will end on version 1.40, and will be defined as the roadmap to finalize (improve) mechanics and implement unused CGs. Then we will start the Conclusion Roadmap, where we will finally add new locations, encounters and finalize the story. This roadmap will be planned along the last versions of the Extension Roadmap, so the idea is to then present a list of highlights of each version and how many versions we plan to do until we arrive at the conclusion point.

And so, for the Extension Roadmap, the main features will be:

Version 1.30:
- Persistent pregnancy system

Version 1.35:
- Status window womb X-ray

Version 1.40:
- Finishing of the night scenes (Worms and Mosquito)

Version 1.30 will probably be heavily delayed as both me and Grey will be going to work overseas during September, meaning that if we don't finish the version to the end of August, early September, then we will only be available again on late October :(.

Hope you can enjoy this version, and thank you all for the support!
 
Jan 26, 2025
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Hey there!

I bring you the next update for Insect Prison, version 1.25, with a focus on finishing the remaining unused CGs. The "Sea Tongue", or Pyrosoma one was a scenario provided by Lightning_Dragon and 3 additional frames edited by ms.mintus, our current helper on CG editing :). As usual, the changelog can be found at .

Also, on roadmap news, we've defined the highlights of the remaining of the Extension Roadmap, which will also be shared on the "Sneak Peaks" post in Itch, but I'll share them first here.

First, the Extension Roadmap will end on version 1.40, and will be defined as the roadmap to finalize (improve) mechanics and implement unused CGs. Then we will start the Conclusion Roadmap, where we will finally add new locations, encounters and finalize the story. This roadmap will be planned along the last versions of the Extension Roadmap, so the idea is to then present a list of highlights of each version and how many versions we plan to do until we arrive at the conclusion point.

And so, for the Extension Roadmap, the main features will be:

Version 1.30:
- Persistent pregnancy system

Version 1.35:
- Status window womb X-ray

Version 1.40:
- Finishing of the night scenes (Worms and Mosquito)

Version 1.30 will probably be heavily delayed as both me and Grey will be going to work overseas during September, meaning that if we don't finish the version to the end of August, early September, then we will only be available again on late October :(.

Hope you can enjoy this version, and thank you all for the support!
Game seems to bug out after any sort of H-event, no option to interact with anything
 

Elo91

Newbie
Apr 21, 2024
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119
Same problem but in the swamp for me :( I'm on windows too, and even at low lust it happens

Can'tescape or else, i can just click on the avatar screen and nothing happens, only closingthe game & relaunch works butfighting leeches is impossible for me
Also on Windows and losing tutorial always bugged the game stuck for me. Randomly happened on most defeats after too. And likewise swamp is permanently bugged no matter the arousal. Even with leech salt on me meeting leeches is an instant loss which always stucks the game, so the game is unplayable beyond that point.

Also idk if its intentional or not but "repeat last action" barely ever works. I have to click through every single enemy almost every turn, which quickly gets exhausting. Also why is the Hideout closed half the time? I always max my lewdness just after thu, wasting half the week on what could've been more mats. :(

I'm loving the rest of the game tho! But the bugs really need attention.
 

Monki0

Member
Nov 6, 2023
395
614
226
Great Update as alwas Eroism.

The new Cicada noises sound much better. Almost a bit too quiet now :p

The music of the Sea Tongue doesnt seem to loop and stops at one point.

Both the Green Cicada and the Sea Tongue need a proper orgasm finish. I hope she comes soon.
 
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eroism

Member
Game Developer
Dec 25, 2019
245
1,173
161
Same problem but in the swamp for me :( I'm on windows too, and even at low lust it happens

Can'tescape or else, i can just click on the avatar screen and nothing happens, only closingthe game & relaunch works butfighting leeches is impossible for me
Also on Windows and losing tutorial always bugged the game stuck for me. Randomly happened on most defeats after too. And likewise swamp is permanently bugged no matter the arousal. Even with leech salt on me meeting leeches is an instant loss which always stucks the game, so the game is unplayable beyond that point.

Also idk if its intentional or not but "repeat last action" barely ever works. I have to click through every single enemy almost every turn, which quickly gets exhausting. Also why is the Hideout closed half the time? I always max my lewdness just after thu, wasting half the week on what could've been more mats. :(

I'm loving the rest of the game tho! But the bugs really need attention.
Combat bugs with Leeches after using salt it just shows her standing in battle with no enemies and have to reset.
Hey everyone,

just re-uploaded 1.25 on the MediaFire links with a fixed version which should resolve issues with the transition from finishing the combat to normal exploration :).

I was only able to do a quick test on the Leeches and combat escape which seemed fixed, so let me know if there is still some lingering problems on this or other parts of the game.
 

eroism

Member
Game Developer
Dec 25, 2019
245
1,173
161
Also idk if its intentional or not but "repeat last action" barely ever works. I have to click through every single enemy almost every turn, which quickly gets exhausting. Also why is the Hideout closed half the time? I always max my lewdness just after thu, wasting half the week on what could've been more mats. :(

I'm loving the rest of the game tho! But the bugs really need attention.
Thank you for the feedback :).

Rumia's shop has the same availability as the original game, but I think we can easily increase it by 1 day without breaking anything.

Regarding the last action, it is a bit more complicated, because you can only repeat the last turn, if ALL actions in the last turn are still valid and it is really easy to invalidate any of the actions during the turn when countered. So, "Repeat Last" becomes impossible if:

1. You used an item in the previous turn, but it was your last of that item.
2. You used an "unrepeatable action", actions that can only be used once under certain conditions do not allow turn repeats, like Charm, spells and special moves.
3. You were countered last turn.

The last one is probably the culprit in most cases, because being countered cancels all actions, and without actions, there is nothing to repeat on the following turn. This can certainly be improved to increase usability on the repeat last by remembering the actions that you wanted to do before being countered, but will require some work on the combat system.

Great Update as alwas Eroism.

The new Cicada noises sound much better. Almost a bit too quiet now :p

The music of the Sea Tongue doesnt seem to loop and stops at one point.

Both the Green Cicada and the Sea Tongue need a proper orgasm finish. I hope she comes soon.
Thank you for reinforcement!

I'll have to fix the music of the Sea Tongue for 1.30, the animation was so short that I never let the the end reach in my tests :(.

We're planning on going trough the texts for the next versions, so we will be adding the orgasmic ends and some text improvements along the last versions of the extension roadmap :).
 
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Raylus202

Newbie
Jan 3, 2023
34
14
51
Hey everyone,

just re-uploaded 1.25 on the MediaFire links with a fixed version which should resolve issues with the transition from finishing the combat to normal exploration :).

I was only able to do a quick test on the Leeches and combat escape which seemed fixed, so let me know if there is still some lingering problems on this or other parts of the game.
Did you fix it for Android too? I'm having the leeches problem.
 

Elo91

Newbie
Apr 21, 2024
88
110
119
Thank you for the feedback :).

Rumia's shop has the same availability as the original game, but I think we can easily increase it by 1 day without breaking anything.

Regarding the last action, it is a bit more complicated, because you can only repeat the last turn, if ALL actions in the last turn are still valid and it is really easy to invalidate any of the actions during the turn when countered. So, "Repeat Last" becomes impossible if:

1. You used an item in the previous turn, but it was your last of that item.
2. You used an "unrepeatable action", actions that can only be used once under certain conditions do not allow turn repeats, like Charm, spells and special moves.
3. You were countered last turn.

The last one is probably the culprit in most cases, because being countered cancels all actions, and without actions, there is nothing to repeat on the following turn. This can certainly be improved to increase usability on the repeat last by remembering the actions that you wanted to do before being countered, but will require some work on the combat system.
Thank you for the explanation! And yea I think it was the counter thing! But it still feels weird since you can (and I do) repeat the same actions regardless. xD

Anyway thanks again! <3 And imma try the new version rn!
 
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Arima447

Newbie
Sep 4, 2023
31
17
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I'm so glad not only is this game remade, making it easier to access this game as the cardwirth engine was kinda fucky but that it's also still being worked on! It's great, I love it
 
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4.10 star(s) 13 Votes