Great Update
eroism
I hope there is much more to come. Cant wait to see what else you cook up.
How about you make a shortcut to the flower field? From the cabin you need 5 clicks to get there. How about you can unlock the shortcut while exploring the field leading to the cliff or the shore line? You would save a few clicks this way. It would also create a loop that would feel like an actual island.
Hey Monki0, thank you for the support as always!
There will be a few shortcuts in the future to go around, but not just yet as we've planned a few more regions and the Field will work as a sort of intersection between the new places
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There will also be a map feature allowing quick travel between regions in one of the future versions.
Is it only me, or random 1-3 loot doesn't work?
Me too. It says I got (number) of lets say wood, but in the inventory, it only count as 1.
Indeed. This is a confirmed bug introduced in version 1.5. It is already under fix along with some other minor issues and will be patched in with version 1.10
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Man the game need fix the damage taken by the character when encountering the jellyfish or the fly, in one instance the 3 out of 4 jellyfish use heavy attack, half of the health is gone or most of it is gone in 2-3 sequence in the battle. But if you use the bandage its not reliable as they remove most of the recovered health in the next turn, that your grindings disinfectant herb is wasted.
The main feature in version 1.10 is another combat system rework/improvement. One of the things that will be handled is the damage and health of all parties. The one with the largest reduction will be the Egg Fly, the other will be just a small adjustment
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It is possible that this adjustments are not needed as much since the update will include multiple actions per turn, which will make so that from version 1.10 on, you can act as many times in a turn as there are enemies (except for singular actions like surrendering and escaping). There are of course other balancing effects to support this as the player can also be stunned and charmed once this rework is complete.
Since the original author is no longer working on this, I take there's not gonna be any actual new scenes?
We will try to add new scenes none the less
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. We have some ideas planned, but the process will be a bit time consuming as we will be designing the animations ourselves and commissioning for layered CGs in order to create them. Of course the amount of scenes and variations will heavily depend on the funds provided by the donations on Itch and our ability to plan and animate CG pieces, but we will learn with the process
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It will take some time until we implement our own scenes however, for now we still have about 3/4 unused scenes to implement from the original game.