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meanmike

Member
Apr 1, 2019
231
474
Most of the eroticism for me comes from the scenarios not the art. Commissioning a new artist (or a high quality volunteer) would be a good idea especially if soap is the bottleneck
 

ejmuerte

Well-Known Member
Sep 24, 2018
1,319
794
i have suggestion why not ask some artists at twitter?? because most of them are highly active in social media and if he/she is willing to volunteer to work that would be a good news.... because there are some artists can match up soapmonster's artwork style
 
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Dec 15, 2017
260
331
I will say this. I am happy that we got to see the girls pregnant in their original art style, except the pregnant Grandma did throw me off. It wasn't bad, just unexpected. I am happy that we did get a preggo fuck scene with the older sister (Jamie in my game). I am happy that Sex Curse provided some kind of conclusion to this game, especially with Soapmonster leaving. Do I want more content? Of course I do! I want preggo fuck scenes with all the girls, and to see what the school year brings. But in this porn game market of devs abandoning games or taking forever (i.e.-multiple months) to release an update with little to no communication on the game's status, I am happy with what we got. So as far as Sex Curse and Soap go, this game is done and I thank them for giving us an ending. Now we just sit back and see if this will be continued by someone else or not. If not, so be it.
 
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LewdLaureate

New Member
May 9, 2019
3
1
It's an extremely solid game for porn-delivery purposes and the twins' interactions are particularly charming, but I always feel like there's something missing when I play through it again. Thought I guess excelling at the porn delivery's really what counts here.
 

JPatrick

Member
Oct 12, 2018
117
58
Right, so for some reason the save file on page 136 doesn't work for me. I first created a new sample file in the game and then I copy pasted the save over that file in the saves folder. However I still start off as if I first started playing, from the beginning. Please Help.

EDIT: NEVERMIND, I SOLVED THE PROBLEM BY GOING TO C:/APPDATA/USERNAME/RENPY/IA/SAVES
 
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HydroHexxx

Active Member
Aug 4, 2017
608
1,640
We've just released the Mod edition of IA! You'll now be able enjoy other user's mods, or create your own to share! You can find everything you need below!

0.1a Alpha Modder Edition - Changelog (5/16/19)


Bug Fixes:

  • Fixed a bug preventing revisit menu from appearing.
0.1 Alpha Modder Edition - Changelog (5/15/19)

You can download the Mod Edition from the public builds download link below!



Modding Support:
  • Added some modding support! It is highly recommended that you play the original game without modding support instead of this version first.
Here's what you can do in this version:
  • Add new characters with their own scenes and a gift to buy points with them with
  • Add new locations
  • Add scenes to preexisting characters
It is not planned to add an example for a new minigame or adding a character to a preexisting minigame.
  • Example mods are in the game/images folder and this where you will be putting any mods you or other makes. They should be in their own folders for organization. By example I really do mean example, they're only there for to give you an idea of what you should/can do and provide somewhat of a template.
You will still need at least basic renpy and python coding knowledge.

Example mods are:

  • Jamnut, a new character that is just janet color swapped
  • Example new scene, a very basic new example scene for simoen
  • Example new zone and location, very basic examples for a new zone and a new location
You need to enable the mods in the options menu first before they will work in-game
  • It's extremely important that you study the game's code in order to make mods. The purpose of the example mods is to give you a headstart, but it won't make up for not knowing how to code or not studying the game's code enough.
  • I recommend you look at the examples and have your mods work by being enabled first in the options.
  • It's highly recommended you do not try to edit the original scripts and instead try to extend them. If you want to edit preexisting scenes you can try something like this in your mod: Also look up python decorators.
  • New characters added by mods will require the player to advance time before they see them added to any location.

Below is a link that contains the following artwork assets from IA in PSD (Photoshop) format:
  • All bust artwork and sprites in PSD format.
  • All scenes for all characters in PSD format.
  • All group scenes in PSD format.
  • Other scenes (such as the introduction and title screen art) in PSD format
  • Concept and unused artwork in PSD format.
You are free to use and modify this artwork for modding!
 
Last edited:

HydroHexxx

Active Member
Aug 4, 2017
608
1,640
Supporting mods and providing all the assets too. You truly are the king of kings!
We know there are a lot of fans of IA, and we wanted to do our best to have it live on beyond the team's original development! :)

We hope that one day in the future, straight shota games will be able to go through development without the difficulties we went through with Patreon and deplatforming.
 
Jan 29, 2018
253
235
ooooh, I can't wait to see what the modders/artists/animators can do.
Also by any chance will there be any sexual sounds be added to game?
Hell, I wouldn't mind seeing a arcade place and sex scenes with a female character in either the bathroom or staff room

EDIT : Bug found, unable to revisit (most if not all) sex scenes when using a old save files. the Dream sequences is still use able tho
(This is in the modded version)
 
Last edited:

affen123

Active Member
Oct 6, 2017
521
1,373
{b}0.1 Alpha Modder Edition -Changelog (5/15/19)

Modding Support:
-Added some modding support! It is highly recommended that you play the original game without modding support instead of this version first.{/b}

-Here's what you can do in this version:
Add new characters with their own scenes and a gift to buy points with them with
Add new locations
Add scenes to preexisting characters

It is not planned to add an example for a new minigame or adding a character to a preexisting minigame.

-Mods should be located in game/images/mods folder.

-Example mods are in the game/images folder and this where you will be putting any mods you or others make. They should be in their own folders for organization. By example I really do mean example; they're only there for to give you an idea of what you should/can do and provide somewhat of a template. **You will still need at least basic renpy and python coding knowledge.**

Example mods are:
-jamnut, a new character that is just janet color swapped
-example new scene, a very basic new example scene for simone
-example new zone and location, very basic examples for a new zone and a new location
**You need to enable the mods in the options menu first before they will work in-game**


-It's extremely important that you study the game's code in order to make mods. The purpose of the example mods is to give you a headstart, but it won't make up for not knowing how to code or not studying the game's code enough.

-I recommend you look at the examples and have your mods work by being enabled first in the options.

-It's highly recommended you do not try to edit the original scripts and instead try to extend them. If you want to edit preexisting scenes you can try something like this in your mod:

Also look up python decorators.

-New characters added by mods will require the player to advance time before they see them added to any location.
 

HydroHexxx

Active Member
Aug 4, 2017
608
1,640
ooooh, I can't wait to see what the modders/artists/animators can do.
Also by any chance will there be any sexual sounds be added to game?
Hell, I wouldn't mind seeing a arcade place and sex scenes with a female character in either the bathroom or staff room

EDIT : Bug found, unable to revisit (most if not all) sex scenes when using a old save files. the Dream sequences is still use able tho
(This is in the modded version)
Revisit bug for mod version is now fixed!
 
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