(Review is as of 0.11.2)
What I hoped for, based on the title: main character does main character things, circumstances draw the people he interacts with together, events have a ripple effect on himself and others
What I got: everyone already knows at least a few other people the MC interacts with, but this is never brought up unless it adds a plot twist; the MC doesn't recognize people from his teens that he hasn't seen in five years, despite the fact that I've recognized people from my teens 20 years later, even after they went bald, lost 50 pounds, and started a family.
I think the creator took the term "Intertwined" a bit too literally. In this case, once you realize that everyone is already connected in some way, twists cease to be surprising or even all that interesting. Instead, it's just "I wonder which character they already know". That will usually be answered at the exact moment that it creates some kind of complication, and not a moment before.
I felt there was also a lot of inconsistency when it came to interacting with the girls in the MC's life. Check her out at this point or look down her shirt at this point - bonus points, she likes it! Check her out at this point or look at her butt at this point - lose points, what the hell were you thinking? You can also completely sabotage your own efforts just because a new character came along that seemed interesting to you. You've had some good interactions with this one character, and then a new character catches your eye. You haven't formally committed to anything yet, but you want to pursue the newcomer? Well, time to torch this past one!
Lastly, the two girls who I've found to be the most interesting at this point have very little content to them. Sure, that will likely change eventually, but 11 chapters in, it's a bit frustrating.
On the more positive side, the renders are good (the animations, however, are not) and I think most of the characters are actually written pretty well. They talk like people. They mostly act like people. The actual plot is relatively easy to follow and at least semi-grounded in how people might interact, with the exception of the MC's closest guy friend, who turns so quickly that I'm surprised he didn't get whiplash. The MC isn't amazing, but at least he doesn't approach life like everything will just work out for him because he's that damn awesome, and that's appreciated.
This is a ship that can still be righted. The characters are interesting enough to keep the story going, and there are absolutely ways to "Intertwine" everyone without resorting to contrivances. I hope that it does get righted, because there is a lot of potential.
What I hoped for, based on the title: main character does main character things, circumstances draw the people he interacts with together, events have a ripple effect on himself and others
What I got: everyone already knows at least a few other people the MC interacts with, but this is never brought up unless it adds a plot twist; the MC doesn't recognize people from his teens that he hasn't seen in five years, despite the fact that I've recognized people from my teens 20 years later, even after they went bald, lost 50 pounds, and started a family.
I think the creator took the term "Intertwined" a bit too literally. In this case, once you realize that everyone is already connected in some way, twists cease to be surprising or even all that interesting. Instead, it's just "I wonder which character they already know". That will usually be answered at the exact moment that it creates some kind of complication, and not a moment before.
I felt there was also a lot of inconsistency when it came to interacting with the girls in the MC's life. Check her out at this point or look down her shirt at this point - bonus points, she likes it! Check her out at this point or look at her butt at this point - lose points, what the hell were you thinking? You can also completely sabotage your own efforts just because a new character came along that seemed interesting to you. You've had some good interactions with this one character, and then a new character catches your eye. You haven't formally committed to anything yet, but you want to pursue the newcomer? Well, time to torch this past one!
Lastly, the two girls who I've found to be the most interesting at this point have very little content to them. Sure, that will likely change eventually, but 11 chapters in, it's a bit frustrating.
On the more positive side, the renders are good (the animations, however, are not) and I think most of the characters are actually written pretty well. They talk like people. They mostly act like people. The actual plot is relatively easy to follow and at least semi-grounded in how people might interact, with the exception of the MC's closest guy friend, who turns so quickly that I'm surprised he didn't get whiplash. The MC isn't amazing, but at least he doesn't approach life like everything will just work out for him because he's that damn awesome, and that's appreciated.
This is a ship that can still be righted. The characters are interesting enough to keep the story going, and there are absolutely ways to "Intertwine" everyone without resorting to contrivances. I hope that it does get righted, because there is a lot of potential.