Your missing the point, your actively blocking out people that would be interested in your stuff with how your operating. I personally was willing to pay (I have a list of people I throw some money at when I have some, but I'm a poor neet that donates, as I am apparently unhirable) but $20 is to much, thats like half a donation for me, and I con only do that twice a month. had it been $5 I'd been willing to bite the bullet. Especially since that is a monthly fee, not a one time and your in fee. Which makes that price even more ridiculous.
I have a different opinion on this, I have a full-time job in sales in the past and now I have my own business & company, Indeed $20 is an unreasonable price(it was like you buying fully developed AA games) but $5 is kinda way too cheap.
If I'm the 1 handling your sales or marketing then I'll put as below:
$1 Patron - Allow user to download the public version and chat in the threads
$5 Patron - Allow user to see the progression and have some cheats unlocked like the Gold & Skill Point
$10 Patron - Allow the user to request content & that will be voted on by the community & unlock the rest of the cheat
$15 Patron - Extreme Content, you need to add more benefits like skipping minigames & still getting the reward
$20 Patron - Special mention on the game
$50/100 Patron - Fulfilling the user request into the future update (this was like bait for the rich pleb or the hardcore supporter)
the price above is based on the majority of eroge game developers in the market
this sounds more hardly reasonable for under-development games.
and NEVER HIDE YOUR POST since it's your goddamn weapon to pull people's interest, there's almost nothing to lose too for people that pirate the public version this way since the $1 patron is more focused on people able to join into the community chat in the Patreon.
If you are aiming for the massive market then pull down the $5 patron benefit into $1 and so on, but keep the $20 and $50/100 the same since fulfilling request is harder than it sounds.