dirani

Member
Jul 6, 2018
367
97
217
Can someone tell me if this game is still in its development version or is it soon to be finished (maximum 10 to 15 content updates for the game to be considered completely finished) (And without told the debug patches)
 

-Aureus-

Member
Mar 6, 2019
398
186
160
Does anyone know how to progress any further?

I've leveled up Mio - 2, Rika - 6, and Hana - 5.

But there doesn't seem to be any pregnancy so far, and based on other people's comments they seem to have progressed farther than mine.

Am I missing something?
 

-Aureus-

Member
Mar 6, 2019
398
186
160
Hm, I don't know how to progress. Got Rika high, Mio to lv2 and the bar lady to lv2 but I can't do anything other than that. All the castle stuff is just there for the time being but nothing can be done, mage and other portions are still locked. Supposedly we can knock people up and there's a purple haired woman buuut I'm not finding why of this unless its confined to patron. Rn the game is 3 women, 2 of which you can actually have sex with while the third can only go up to thigh fucking.

Small note, aside from Rika's game being rough on mobile, Bar lady's grind is funny long with raising 1 trust and lust each day. I also got some janky stuff where sex with her will start and she's talking through it all, then I get a confirmation button to have sex with her despite already doing her, it then kicks me to the map and the scene still plays there.
How do you knock people up and meet the Purple Haired Woman?
 

KCohen

Newbie
Mar 17, 2019
46
65
203
Let me guess. We will not see the code, because the developer wants the dough. F yeah, paywall!
 
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Deleted member 1765754

Member
Game Developer
Nov 5, 2019
114
139
101
Hmm I was going to release a public version with extreme content and dlc once we hit 500 Patrons, that wouldn't be happening now... Also to be more profitable I'll remove the cheat option completely from the public version of game.
I will be focusing more on Patreon versions and have small updates on public versions.
 
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lmramsp

Newbie
Mar 15, 2023
18
34
113
Lol you need to pay like quite a lot for the good stuff of the game xd

Edit: basically there was no new content in the public ver. Well understandable have a nice day.
I mean i understand there needs to be profit but it feela wrong that like the new content and well good stuff is behind the higher paywall. Like there is already a story that is for patreon content and there are cheats.
But to put the content behind paywall feela bas idk

Edit 2: i saw the content in the castle well thats something i guess
Good luck
 
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Deleted member 1765754

Member
Game Developer
Nov 5, 2019
114
139
101
Lol you need to pay like quite a lot for the good stuff of the game xd
Like I mentioned in my Tiers. Most of the Extreme content is just temporary only for patreon versions will be removed from final version because it's illegal on Steam leaving me no profit for adding the extra content, lol not to mention the 4 weekly versions you receive for that price plus relationship and Items cheats
 

mcfaceface

New Member
May 16, 2021
10
28
136
Like I mentioned in my Tiers. Most of the Extreme content is just temporary only for patreon versions will be removed from final version because it's illegal on Steam leaving me no profit for adding the extra content, lol not to mention the 4 weekly versions you receive for that price plus relationship and Items cheats

I have not previously contributed to this platform, but I believe it is crucial to address the concerns raised by both the complainants and the developer.

It is essential to acknowledge that there will always be individuals who expect to receive everything for free. However, it is prudent to disregard these individuals since they were never prospective "customers".

In the following explanation, I will outline why and how this issue should be addressed in future updates:

Firstly, it is acceptable to offer paid content exclusively to Patreon members. It is a logical decision to ensure that everyone involved receives appropriate compensation for their work. Financial obligations such as bills and the potential need to acquire new hardware or software to achieve the desired vision necessitate generating revenue.

Relying solely on compliments and positive feedback is not sustainable. Even those who desire free access to everything understand that they themselves would not work for free. Consequently, they cannot expect others to do so either. Since no one wishes to support freeloaders, implementing a "paywall" of some sort becomes necessary.

That being said, the current implementation of the "paywall" is subpar and leaves much to be desired.
It is acceptable to include cheats at the beginning of the game as codes, since they assist players in bypassing less engaging content and reaching the more enjoyable aspects quickly.

However, the inclusion of the code for "extra" content should have been done at the intended location within the game, accompanied by a grayed-out image as a teaser.
Since this approach would provide players with an indication of the nature of the "extra content" they would receive upon becoming a paying Patreon member.

Placing the "paywall" at the beginning of the game without any prior knowledge of the "extra content" would likely be poorly received by new players.
Since they may feel compelled to pay for something sight unseen, and this is generally an unfavorable experience. Consequently, they might choose not to try the game at all, even if they would have enjoyed the game had they only given it a chance.

Presently, this arrangement fosters a negative sentiment even before players have commenced their gaming experience.
No one wishes to encounter a barrier right at the outset without knowing what they will be missing out on.
Conversely, if players are aware of what lies behind the gate and believe it would enhance their experience, they would willingly pay for it.

By incorporating the "extra content" within the game alongside a teaser, players are enticed to start playing.
As they progress and eventually encounter the locked content, they will be presented with the teaser image.
And at this point, they might think: "I have invested time in this game, and I have enjoyed it thus far. Additionally, the 'paywall content' appears enticing, so subscribing to the developer's Patreon for access and future updates seems worthwhile."

Finally, once the game is available on Steam, the "extra content" can be added as a free patch downloadable from the developer's website. Since this content is not available on Steam, no rules are being violated, and it is entirely up to each individual whether they choose to visit the website and download the patch. The inclusion of the patch would not be formally announced in the game details; rather, it would be spread through word of mouth.

In conclusion, addressing the concerns surrounding the implementation of paid content is crucial.
While offering paid content to Patreon members is a valid approach, the current execution of the "paywall" is inadequate.

By integrating the "extra content" within the game, accompanied by a teaser, players can make informed decisions based on their experience and potentially become paying patrons.

Furthermore, the inclusion of the "extra content" as a free patch on the developer's website after the game's release on Steam is a viable solution that adheres to the rules while providing additional value to players.
 
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