Mr Redux
Member
- Aug 9, 2017
- 175
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What matters here is which engine the game was made with.Ngl I wonder how people like you do it. I spent like an hour looking at the files and couldn't find anything haha. Of course, I'm less than an amateur, yet not even a clue haha
Almost all RPG Maker games can be edited later using their own engine. I combine that with my JS knowledge and only look into what kind of modding is needed (VIP, bypass, block removal, cheats, etc.), though it’s hard to figure that out without playing a bit first.
The structure is fixed in this engine—there are switch and variable controls, and once you understand how those work, you can do whatever you want pretty easily.
For updates, I start by comparing the files to see what’s new or removed, then check what’s changed. Based on that, I add or remove things in my own edited files.