Big announcement:
Hey guys, big stuff to announce. Here's the basic idea:
Isekai Parlor Simulator is not finished yet, but it's getting closer and closer to it. The big gameplay updates are all done, now it's all about adding some more content and finishing the story: there are two worlds left to make, W7 will conclude many character arcs, and W8 will contain the final boss battle with the Mazoku queen and endings (which we'll add in one at a time). 
By our estimates, it should take about a year.
That means we're also going to change our approach to updates. Basically, we're going to stop rolling free updates that run behind subscriber exclusive content, and instead replace them with the Lite version, which will be constantly updated with bug fixes but won't feature additional content past version 1.15.1. It will basically be a free demo with support and we won't cut any existing content from it, so it will still cover most of the final game's content.
But the goal isn't to force you to pay a monthly subscription just to get to play it ; rather we intend to release the game on Steam (price should be around 10-12$). We're actually currently in talks with the nsfw publisher TinyHat (Cloud Meadow, Seeds of Chaos, etc.) in that regard.
It's also not the end of our projects. We've always wanted to avoid letting any project sit there and rot on minimal updates as it vampirizes subscriber money on promises, and as you know we've always been working at a steady rhythm to implement content and features that converge into a finite & solid game.
So the idea now that we're nearing completion for IPS is to find a 
new project to dedicate ourselves to. And, guess what
	
		
			
		
		
	
	
		
			
		
		
	
We're currently in pre-production of a new 
monster girl NSFW game called 
"Monmusu Tactics". A whole new 
tactical RPG project, trying to push things even further in terms of gameplay, story, characters & content. Hope you'll stay tuned for this one!
While we're still focused on IPS, we're hoping to have a prototype playable next year, after which we'll transition from one project to the other, still providing content and support for the former until steam release (of which our best supporters will obviously get free keys). We'll then embark fully on that new adventure.
Hope you'll stick with us on this journey!