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Unity - IslanDeity [v0.32a] [Forlorn Faun]

  1. 5.00 star(s)

    Aeneasc

    This is such a fun game. There isn't much at the moment but I can clearly see the potential. I hope that dev wont abandon this. This entire approach of catching chicks like fucking pokemon in the name of some questionable deity is highly motivating.

    I would like to see them getting broken so bad that they actually become your army. You could then conquer the enemy base after base and enslave rare chicks (generals). It would also be quite cool if yout thralls would have trainable combat stats or if there would overall be some kind of army management aspect.
  2. 5.00 star(s)

    lynkd34d

    This game is a unique mix of playstyles that keeps the attention of my ADD brain and makes me want me, alot more, like it almost makes me want to learn how to make games so I can offer to help this creator make this happen.

    Seriously! As of this writing there isnt a whole lot of content in the game, but it has a strong base to build up from already. The fact that all the women are randomly generated, BUT in the process of breaking them you get the ability to modify their looks and their clothing. The game is not overly hard or complex to play either, you are rewarded for playing it by pretty quickly getting to the good stuff, uncensored, nice art style, different sexual acts!
    I even managed to impregnate my first Thrall after letting her rest a day when i maxed out her Stress.

    This game will go places definitely, it may take time but i'm excited to see how it goes, not something i can say about many games at all anymore.

    If you're on the ropes about giving this a go, definitely give it a go, and definitely send your support to this creator, the more support he gets, the faster he can give us more content!
  3. 4.00 star(s)

    KL-001-A

    Interesting start, definitely pretty janky overall, though.
    I guess that's to be expected when the game is only about v0.05 and can be "beaten" in five minutes, IDK.
    Pretty buggy, I ran into a bug where I opened the map right as a dialog opened up and that softlocked the whole game.
    Unrelated probably, but I chose a darker skin color and the game made my guy really pale instead.

    The girls are pretty cute, though I hope for more variation in body sizes and shapes, and/or maybe some magic shenanigans like spending some kind of mana currency to change their bodies, or your own body. (Cum output, maybe?)
    Gameplay itself is pretty simple, just raise three stats with the girl, then sacrifice her to the goddess, and there's not much in the way of complexity past that as far as I'm aware.

    Realistically I probably should rate this a 3, but I need to play it a bit more first, just to make sure.
  4. 4.00 star(s)

    Zoonma

    Hard to really leave a review when the game has very VERY little content.

    highpoints
    -sound and effects are good. music compatibility with the game is not bad ether
    -character animations/interactions are OK
    -graphics feel good for its environment design and aesthetics
    -story setting, though generic(plan crash/island) it can still be very interesting in how its presented and it has been interesting so far.

    can not say much about low points. I mean, obv very little content overall on every aspect of the game, lots of place holders. But this is expected and I can not hold that to anyone unless they stop making progress on the game.

    There are some buggy issues like navigating its submenus but again, something that would be expected to be smoothed out in over time.

    If I do have a nip pick something, I would say the expressions of the thralls are a little over the top. The H scenes need a lot of work, I only say this cause I assume this is a huge part of the game so its something that will have a lot of time played in so it has to be.

    The direction can change my option of the rating pretty easy but I feel it has great potential. I know its a lot of work, exp games like this one so I'm rooting for ya and will be watching this project.
  5. 4.00 star(s)

    eithon

    i watched this game grow from the begining. dev putting the work on this for sure. nice visuals, need more and better animations + content. will keep an eye on this i have high opinions about this game and will support it further. the idea and concept of the game is next lvl shit you know.
  6. 4.00 star(s)

    Every1sGrudge

    [Rev @ IslanDeity v0.047a]

    Lovin it so far.

    Art's pretty nice, but I don't find the tongue-lolling facial expression appealing. Do enjoy the thicc body proportions tho.

    Writing's fine. Like that we get to play nice with the eldrich horror. The deliberately cringe potato is a bit too cringy but that's what she's there for I guess.

    Porn was fine, if scarce and vanilla at this early point.

    Hope there's more to the corruption than just "spend a couple nights porking her and then chuck her into the volcano".

    TLDR: Ya have my attention~ Godspeed.
  7. 4.00 star(s)

    Johanna Jane

    This game is very early in development, and I see some potential in it, but I also see some pretty fundamental weaknesses:
    • The sex animations in the training mode are VERY robotic, the camera is difficult to control, and I'm not a fan of how the animations are awkwardly divided up into numbered steps. The mechanics involved in mind-breaking a captive seem frustrating and confusing. I see this as one of the most important parts of the game, and I can't imagine it getting much better without fundamental re-design.
    • The intro scene on the airplane is mildly amusing but also very confusing. I felt a bit frustrated clicking between various pointless false-choices that don't actually affect anything. I also ran into a game-breaking freeze that forced me to restart the game and play through the intro again from the beginning which did not improve my experience of it. After the real gameplay began on the island, it became very apparent the intro currently adds nothing more to the game than a long-winded version of, "I was on a plane, and then it crashed."
    • The game contains small tastes of completely different gameplay experiences. Is this a visual novel? Is it a crafting/exploring/combat game? Is it a sex trainer? I fear the author may spread himself too thin.
    I'm giving this game 4 out of 5 stars out of optimism, and I hope the author takes feedback constructively and continues to make this game better and better.

    I think the exploring/combat show the most promise, and the sex training part could become at least OK. I am currently least hopeful regarding the visual novel aspects (especially the intro plane scene). If there are no actual meaningful choices, then I would personally just prefer a stream of (skippable) dialog.
  8. 5.00 star(s)

    TimmyLangstrumpf

    Great Gameplay, I like the combination of training and exploration. This game has a very unique setting. The Character Models look interesting and diverse.
    I hope for more content and explorable areas and clothing in the future.
  9. 5.00 star(s)

    Ichimaru6212

    Great potential for a slave break game. The Different slave outcomes look great. If dev continues to develop, this will be a great game. Can't wait for updates. I shall continue to check up on this game periodically.
  10. 5.00 star(s)

    boomerbang030

    okay, this game has lots of potential should the dev stick with it
    some other reviews have mentioned the fleshing out of the exploration mechanics but i have some other critiques
    during the training section it would be much better if the environment was brighter so i could see what was happening better than i can now due to the intense darkness
    camera control during that part would be nice too
  11. 4.00 star(s)

    primeumaton

    This was entertaining for what it was.

    The exploring part was mediocre but has potential. It doesn't add much at the moment and a simple text pop up from clicking explore would better unless it gets fleshed out more.

    The training part was pretty good. I enjoyed doing it once. I wouldn't do it again though.

    Good idea and concept. Hopefully some day it will be a lot better.
  12. 5.00 star(s)

    PaganWarlord

    As of v0.02a this game shows a lot of promise. The idea of capturing, brainwashing and then sacrificing the locals, while still not fully there seems like a solid base gameplay loop. There is so much that can be expanded upon here that there is no so point to suggest anything at this point until the dev manages to flesh out his vision more.

    The one gripe I have with this game is rather poor performance that is not a as big of an issue yet (exploration feels clunky) but if this game continues to grow without it being addressed properly it will become a problem.

    EDIT: performance issues did not occur after restart so I don't know what could have caused them. There is still a delay to movement in exploration as intended though.

    Definitely something to keep an eye on even though it is in early stages and it will take a lot of time to grow.
  13. 5.00 star(s)

    feonixpreator

    In early release this game has some potential but it can also use some work.

    Right now (0.01a) its fairly barebones. Options are limited, text is minor but establishing. I will defintiely be watching to see where this goes and if the dev wants some criticism (Constructive) I would be happy to have a chat.