- Mar 17, 2019
- 591
- 744
lmao blender doesnt look like that. its obv dazHm... I was under impression that he used Blender from get go.
Any one knows that soft Jackerman used till now ?
lmao blender doesnt look like that. its obv dazHm... I was under impression that he used Blender from get go.
Any one knows that soft Jackerman used till now ?
What do You mean ? Previewed renders or past works ?lmao blender doesnt look like that. its obv daz
If he one days reaches (he eventually will) General Butch's level of blender knowledge and mastery, then his previous work might as well be deemed trivial in comparison.man, I'm pretty ignorant on this subject so I would like to ask: is this blender really so superior to daz?
all his past works until his recent blender preview are daz. u can tell by the animation limitations and the texturesWhat do You mean ? Previewed renders or past works ?
IMO obviously quality of stuff that one can do in Blender looks better, but I was under impression that he uses EEVVEE to speed things up and quality was ok'ish.
Lady JellytrescuIf he one days reaches (he eventually will) General Butch's level of blender knowledge and mastery, then his previous work might as well be deemed trivial in comparison.
You must be registered to see the links
Thank for clarification.all his past works until his recent blender preview are daz. u can tell by the animation limitations and the textures
The animation physics are lacking and the movements are very static and not compound. He stated that he has to use tricks and manipulate DAZ's limits to create fluid animation. Its also prob why he uses certain angles to cover flaws in the animations. DAZ is meant for images anywaysThank for clarification.
As for animation limitations and textures - to be honest I don't know what You mean exactly here also.
I can import morphs to blender and animate in blender and will have same results as in Daz (I mean here morphs like hands up/down etc. with can be animation i.e. walking etc.). On other hand Daz also support FBX so he could animate in MotionBuilder and bring that FBX back to Daz and do render. As for the textures - same story from my POV - I can scale etc. all of them so they will look different or simply remove them and use solid colors to speed up renderings. Anyway all this doesn't matter .
And yes Blender is way better then Daz - and I mean here animation that in itself is inferior to likes of Maya or Houdini. According to info Blender will focus on animation improvements starting from half of this year (additional developer devoted only to bring updates to animation workflow in blender).
GBuch is prime example what can be done in Blender and he kick ass (noting him here first as I personally like art style of his renders). Same can be said about Nyl | Rikolo and many more...
That being said I do like Jackerman anims was just confused by his latest update. To me animation in Daz is, I don't want to say impossible, because it's not and we do have a proof of that in this thread, but less than ideal.
Check rigid3d or icedev's work and you will know how superior it is in every way. Daz comes no where near it when it comes to 3d.man, I'm pretty ignorant on this subject so I would like to ask: is this blender really so superior to daz?
Holy hell do I love those female model he uses.Jackerman — 11/06/2021
ooooookayyyy so we already know what its going to be vampire girl fucked by dog again xDWerewolf x Vampire.
View attachment 1241198
Just take a look at Nyl, Rigid3D, Exga and KisXsfm. Those are the exact things you can do in blender once you got the full understanding of it so yes, blender is far superior than daz.man, I'm pretty ignorant on this subject so I would like to ask: is this blender really so superior to daz?
No blowjob for the wolf .. or he howls so loud that the whole forest can hear him.xD(but somethings changed girl is going to have sharp teeth)
man, there's no way, even though I've seen Clarie hundreds of times, I'm always amazed at how perfect this model is! looking forward to more mw 2 previewsJackerman — 16/06/2021
The second rig is built and production on the monthly is going well alongside the second chapter of Mother's Warmth. Learning blender and accommodating my monthly workflow using a new software has definitely been challenging but each shot I do looks a little bit better than the last. I don't say this as much as I should, thank you all for supporting this content. Without you guys, I couldn't have done anything I have done in the past 8 months. I would still be using a laptop with a busted GTX 1060, not 2 RTX 3090s. Here's some WIP monthly and MW shots.
View attachment 1248487
View attachment 1248488
Support the production of Jackerman
You must be registered to see the links
You must be registered to see the links
who is this rocker in the image below ?? is Claire in the past?man, there's no way, even though I've seen Clarie hundreds of times, I'm always amazed at how perfect this model is! looking forward to more mw 2 previews
no, the image below is from the vampire in this month's animation. it has nothing to do with mw2who is this rocker in the image below ?? is Claire in the past?