5.00 star(s) 21 Votes

Ru67i

Member
Apr 18, 2021
174
364
Correct me if I'm wrong but wouldn't making a trailer be more work than just rendering a single frame every so often?
I don't know, I wouldn't be able to do these things... You asked the wrong person:ROFLMAO:, but if Jack wants to do this, I don't think it's too difficult


It seems to me that it shouldn't take any extra work, it's just a section of what he's created so far. though I'm not sure what value a "trailer" would have for such short animations though, considering how trailers for full sized movies tend to ruin to best parts.
Well not really, the first MW had a trailer and I don't remember it having too many spoilers (even if in the first there was little to show):unsure:
 

turbonoespelho

New Member
Oct 29, 2021
5
9
sincerely, knowing motivation. I'm sure this guy procrastinates a lot. At first, everything is fun to do and we have motivation, but after a while, things become an obligation and that's when we procrastinate the most. It must be torture for the guy to work on this. This seems to affect all animators and people who work with art when they start to have deadlines, the thing stops being pleasurable and inspirational and becomes just a boring obligation in which you struggle to have motivation and inspiration. Obviously he could have released this a long time ago. The guy isn't even releasing the clips. He will end up being forgotten, because when he finishes this, the AI will already be doing it with ease and much easier, and the competition he will have will have made him lose space in the market, becoming forgotten. That nyl2 passes for the same thing apparently, it never releases and when it does release it's ridiculous 5 second scenes.
 

xxxDreamZzz

Member
Oct 29, 2022
106
166
sincerely, knowing motivation. I'm sure this guy procrastinates a lot. At first, everything is fun to do and we have motivation, but after a while, things become an obligation and that's when we procrastinate the most. It must be torture for the guy to work on this. This seems to affect all animators and people who work with art when they start to have deadlines, the thing stops being pleasurable and inspirational and becomes just a boring obligation in which you struggle to have motivation and inspiration. Obviously he could have released this a long time ago. The guy isn't even releasing the clips. He will end up being forgotten, because when he finishes this, the AI will already be doing it with ease and much easier, and the competition he will have will have made him lose space in the market, becoming forgotten. That nyl2 passes for the same thing apparently, it never releases and when it does release it's ridiculous 5 second scenes.
Exactly! Well written.
Regarding AI, I know there's a lot of folks here that absolutely hate it, however the quality in recent months – especially the PonyXL creators – is incredible(!). The video tools are also maturing at a rapid rate, to the point that IMHO, hi-res 10-second porn-shorts should be available by the end of the year. Next year I expect the technically able creatives to start integrating it into their workflows for backgrounds, intros, b-shots, storyline fills, etc.
I'm happy for those creators that use it to fill in for the parts that are sheer drudgery and painful. I expect it may give a number of them more motivation and inspiration. Blender 3D is the pits!
 
5.00 star(s) 21 Votes