- Mar 4, 2018
- 14
- 7
Fine on my end, maybe it's back up?looks like all of our beloved sites are down especially gofile. No idea what's happening.
clearly y'all didn't go through the "extra live" sectionDang, was hoping she's curious about sex so she lets a dirty old man fuck her but nope, it's just wish-fulfillment.
Thank you for your efforts, unfortunately, I followed the instructions you provided, but the plugin didn't work. It's strange that the AutoTranslator plugin in the same folder is working. What should I do?This game has gallery open file. see the "patch" folder.
ReadMe.txt says that put the 「AllOpen.txt」 file to 「JKLiveHAX!!_Data\patch」 folder(make it or copy "patch" folder) makes gallery open. when start game, can heard "bepbeep" sound.
This game's textures are baked already. Additionally, a soft mosaic was applied.
I made plugin that remove the soft-mosaic.
OP has uploaded game with BepInEx. thanks.
just extract "JKLiveHAX_helper.dll" file and put it to "BepInEx\plugins\" folder. That's all.
DEV was not make censored part detailed. may be he think like that "It's a mosaic anyway, so what's the point of making it well?". graphics are weird. If you think differently, it might be better to have a mosaic.
Do you have "BepInEx\plugins\" folder ? hm.. strange.Thank you for your efforts, unfortunately, I followed the instructions you provided, but the plugin didn't work. It's strange that the AutoTranslator plugin in the same folder is working. What should I do?
Yes,the downloaded link provided above already includes "BepInEx\plugins\" folder.Do you have "BepInEx\plugins\" folder ? hm.. strange.
Thank you for your help, I may have found the reason. After I disabled vertical sync, the plugin seems to be working properly. Just like the second image you showed.View attachment 2822566
sample of Live 1. Which you see looks like ?
Original textures are baked already. plugin is just remove soft-mosaic.
I donwload the OP''s and tested. It's works ok.
...Now that's a new one! lolThank you for your help, I may have found the reason. After I disabled vertical sync, the plugin seems to be working properly. Just like the second image you showed.
Taking a good 10 minutes for me to load up a scene. I don't know why the loading takes forever.Does anyone else get very long loading times for the "stream" segments (the effective animated game parts). I get a good 30 seconds both with and without the BepInEx plugin before getting to the effective action part from the "menu"...
A me problem?