I assume you are talking about "rollback". My comment about twitch mode FPS includes the whole chore of clicking to bypass each of the inline cps overrides and the "dramatic" pauses which are annoying to speed readers like me. I'm definitely not a "weird niche" user for that. Because there are often multiple clicks necessary here, I inevitably overshoot and end up with the next line of dialog from another character getting started. So then I have to rollback which, thankfully, gives me the "full" line of previous dialog without all of the hoop jumping being necessary again. This whole dance is is very tiring. I eventually threw the whole mess of the script.rpy into emacs where I could use macros to strip out all of the inline '{xxxx}' commands from lines of dialog. This also had the added benefit of switching everything back to white, especially the unreadable blue font. The only problem is that script.rpy is only the prologue chapter basically. Rather than chasing it down everywhere, I'm going to wait for the dev's future release where they fix the gui to make it readable. If they still have the tens of thousands of lines of speed overrides and stuttered pauses in the script, I'll take the time to hack that all out in all of the sources and repost it. I've done these for other VN's here. It's interesting to see how many likes I get for being such a "weird niche" user for making those uploads.an elegant solution is to go with backlog
Actually I had started a dialog with the author about fixing broken media links in his html so that the urls for media respected case sensitive filesystems like Linux. He is only a content creator type, uses Winders, and is not tech savvy. He didn't realize how the NTFS filesystem respects case when writing files, but ignores it on read. That annoying bug has been there since the early days of Windows-NT, and M$ couldn't be bothered about making what should be a trivial fix. While doing all that, I ran across some javascript errors that traced back to code he had hired a programmer to write. Rather than use some standard frameworks, they wrote everything for themselves. Note the use of plural pronouns there, aka "royal we" to avoid making assumptions about the dev's sex. Anyway, their code had a performance issue where the browser got slower and slower the longer you spent navigating the mc around in a given scenario map. They did apparently fix this after several failed attempts, but it and other bugs got me to looking at it for myself. Their framework was an unreadable mess, especially since it had all formatting stripped away to make the whole thing look like a several thousand character blob of text.this seems to be completely unrelated and off topic. not to mention speculation (there are a lot of reasons why people drop projects, skip on people, ghost contacts and so on)
You implied that I was the only person in the world who had this view about audio. I have first hand experience with people I personally know who don't need or want audio other than maybe a sparse use of sound effects. These people often wear sound canceling headphones at work and probably suffer from some level of Asperger's Syndrome. I'm not like this but have had a pair of speakers get detonated by some jerk's improperly leveled music. My taste in music is quite ecletic and rarely strays anywhere near the "popular" stuff that livestreamers put into their backgrounds. So I throw my VN audio into a dummy audio device because I don't want to be bothered with it.Pick a defense damn you. Are you representing a group or are you using royal we like "a klng or queen"
i second these points (i played tro the game a couple of times and rally don't want to repeat it all that much)1.- new game +: this game NEEDS it, I won't play this (good) shit a second time without the game making something easier or stuff carrying over. I don't really care what it is or how you implement it, just do something. the game is really long and requires (some) grinding, it would also make it so having higher skills or gaining money have some use besides just getting sprites for the characters, if you make some characters require some.
2.- change 'semblance' for 'special', small stuff, but is something.
3.- the extra menu with the CGs should be divided better, right now (I think, as I only have the 1 ending, I only have 1 character CGs) is searching for the one you want, but it would be better if you had a list of characters as a menu with their CGs.
5.- either make the aura training (with Phyrra) and/or combat training (with Yang) have some meaning in combat. I think is a bit of ludonarrative dissonance (not that it really matters). basically, David gets better at fighting but not really.
And the RWBY universe?...I like the game...
I don't know exactly why of that change, but if you are referring to their powers/abilities, for the RWBY Universe this kind of thing is called "Semblance".2.- change 'semblance' for 'special', small stuff, but is something.
I mean, yeah, I like the universe. Sure, the series is sort of a mess, but they have a really solid world building and the universe has the whole 'allusions' thing going on and is (personally) really charming.And the RWBY universe?...
I don't know exactly why of that change, but if you are referring to their powers/abilities, for the RWBY Universe this kind of thing is called "Semblance".
while the semblence tab in combat was clearly originally meant to be for semblences it has become a bit cluttered with other skills and special attacks. i get why it got so but the comment is still valid.And the RWBY universe?...
I don't know exactly why of that change, but if you are referring to their powers/abilities, for the RWBY Universe this kind of thing is called "Semblance".
did you patch the lewd?Is there something wrong with the Neo lewd scene?
Yeah some of the fights crash due to some coding issues I think.Anybody else crashing during/after the fight around day 105 with the slug monster?
how to hack then?Yeah some of the fights crash due to some coding issues I think.
I even asked above if anyone got it with a later fight that I can't get past.
In the one you are currently on you can hack the MC stats to be high enough to kill it a in a few turns. Its how I got around it.
with the consolehow to hack then?
if you were to change the day to futher back could you see all the events in a single runwith the console
shift and O
these are the commands
game_day count = (x)
calendar.daycount_from_gamestart = (x)
money = (x)
alvl = (x)
atk = (x)
end = (x)
stm = (x)
inl = (x)
spd = (x)
but if you want to play it safe, use the rempy save editor